Sryder
68d439a783
Merge branch 'upstream/next' into zarrotsu_vanillamerge
...
# Conflicts:
# src/Makefile
# src/doomdef.h
# src/hardware/hw_main.c
# src/p_mobj.c
# src/p_user.c
# src/r_segs.c
# src/sdl/i_video.c
# src/win32/win_sys.c
2017-02-17 20:14:55 +00:00
ZTsukei
580f909c6c
Added Accelcode, start boosting, reverted drifting, etc.
2017-02-07 17:19:58 -05:00
ZTsukei
e4a970f894
Starting from scratch. SRB2 v2.1.15
2016-07-06 00:10:19 -04:00
Alam Ed Arias
4d6a3e3398
FUNCMATH fun
2016-06-12 16:08:48 -04:00
Inuyasha
f07585191b
copyright dates/statements updated and such
...
(no actual SLOC changes)
2016-05-17 17:42:11 -07:00
Inuyasha
7349cbdbc0
Backwards compatibility.
...
A test WAD for all possible use cases I can think of
can be found here:
https://dl.dropboxusercontent.com/u/3518218/21/secret/bc_test.wad
2016-03-03 02:54:07 -08:00
Inuyasha
8c17dac589
The concept of "music slots" doesn't exist anymore.
...
Use whatever names you want for your music. So long as you prefix the lumps with O_ or D_, it doesn't matter anymore.
DISCLAIMER: Linedef type 413 (change music) and Lua scripting is not tested.
(cherry picked from commit 025ca413a2a01a8ec7c104748c2f510e350aa457)
# Conflicts:
# src/p_user.c
2016-02-09 02:48:33 -08:00
Alam Ed Arias
f03e591f64
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
Alam Ed Arias
b93cb1b65a
SRB2 2.1 release
2014-03-15 13:11:35 -04:00