MonsterIestyn
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a797e88bb9
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Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@9046 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
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2015-03-31 18:00:14 -04:00 |
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Alam Ed Arias
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73b3287b19
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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Alam Ed Arias
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404b5f666c
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SRB2 2.1.12 release
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2014-11-11 19:55:07 -05:00 |
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Alam Ed Arias
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c028c83235
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SRB2 2.1.9 release
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2014-08-03 23:49:33 -04:00 |
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RedEnchilada
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766f4c4acb
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Render skybox from proper place for cutaway view
(Disclaimer: I don't know C at all)
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2014-04-15 12:39:23 -05:00 |
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Alam Ed Arias
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ed72bd8fa1
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SRB2 2.1.4 release
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2014-03-21 19:21:06 +00:00 |
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Sryder13
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dd16f58e38
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OpenGL Skybox
OpenGL skyboxes.
Slight change to sky vertical offsetting.
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2014-03-20 20:13:15 +00:00 |
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Alam Ed Arias
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b93cb1b65a
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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