RedEnchilada
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1078be3c30
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Insert polyobject planes into their proper spot in the draw list; replace related hack with other hacks
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2015-04-06 11:22:27 -05:00 |
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MonsterIestyn
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6cff0bba70
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Base draw distances on viewx/viewy coordinates, NOT the player object's coordinates (this can cause problems with things like skyboxes for instance). Splitscreen's player 2 should not affect what sprites player 1 can see, and vice versa! Especially not for precipitation, that just looks ridiculous.
git-svn-id: https://code.orospakr.ca/svn/srb2/trunk@9041 6de4a73c-47e2-0310-b8c1-93d6ecd3f8cd
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2015-03-31 18:00:13 -04:00 |
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Alam Ed Arias
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73b3287b19
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SRB2 2.1.14 release
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2015-01-01 14:50:31 -05:00 |
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Alam Ed Arias
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404b5f666c
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SRB2 2.1.12 release
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2014-11-11 19:55:07 -05:00 |
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Alam Ed Arias
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02a3b0776c
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SRB2 2.1.7 release
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2014-04-14 01:14:58 -04:00 |
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Alam Ed Arias
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1b0b9fa537
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Merge branch 'master' of https://github.com/ilag11111/SRB2
With whitespace fixup
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2014-03-28 11:58:35 -04:00 |
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ilag11111
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544682f140
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Proof of concept fix for Sonic not being MD2-able
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2014-03-27 18:04:03 -07:00 |
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Alam Ed Arias
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2fed5d1270
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SRB2 2.1.3 release
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2014-03-18 13:56:54 -04:00 |
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Alam Ed Arias
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b93cb1b65a
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SRB2 2.1 release
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2014-03-15 13:11:35 -04:00 |
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