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Leave the camera behind while exiting, for dramatic effect!
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@ -8304,6 +8304,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
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subsector_t *newsubsec;
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fixed_t f1, f2;
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if (player->exiting) // SRB2Kart: Leave the camera behind while exiting, for dramatic effect!
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return true;
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cameranoclip = (player->pflags & (PF_NOCLIP|PF_NIGHTSMODE)) || (player->mo->flags & (MF_NOCLIP|MF_NOCLIPHEIGHT)); // Noclipping player camera noclips too!!
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if (!(player->climbing || (player->pflags & PF_NIGHTSMODE) || player->playerstate == PST_DEAD))
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