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Merge branch 'actual-blockmap-fix' into 'next'
Actual blockmap fix MI's "fix" was a reversion of something that allowed 2.0 maps to use the entire blockmap. This MR reverts that fix and adds a proper fix to the issue of west/south edges of the blockmap not working as they should. Tested with a thokbarrier-less square map (all sides were solid) and with AGZ (objects are tangible all around the map, like they are in 2.1.14). See merge request !10
This commit is contained in:
commit
f7c463418e
6 changed files with 69 additions and 50 deletions
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@ -38,6 +38,9 @@
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#define MAPBMASK (MAPBLOCKSIZE-1)
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#define MAPBTOFRAC (MAPBLOCKSHIFT-FRACBITS)
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// Convenience macro to fix issue with collision along bottom/left edges of blockmap -Red
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#define BMBOUNDFIX(xl, xh, yl, yh) {if (xl > xh) xl = 0; if (yl > yh) yl = 0;}
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// player radius used only in am_map.c
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#define PLAYERRADIUS (16*FRACUNIT)
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60
src/p_map.c
60
src/p_map.c
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@ -1294,10 +1294,12 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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// based on their origin point, and can overlap
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// into adjacent blocks by up to MAXRADIUS units.
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xl = (tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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#ifdef POLYOBJECTS
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// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
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@ -1511,10 +1513,12 @@ boolean P_CheckCameraPosition(fixed_t x, fixed_t y, camera_t *thiscam)
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// based on their origin point, and can overlap
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// into adjacent blocks by up to MAXRADIUS units.
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xl = (tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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#ifdef POLYOBJECTS
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// Check polyobjects and see if tmfloorz/tmceilingz need to be altered
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@ -1938,10 +1942,12 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
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{
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INT32 bx, by, xl, xh, yl, yh;
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yh = (thing->y + MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (thing->y - MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (thing->x + MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (thing->x - MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT;
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yh = (unsigned)(thing->y + MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (unsigned)(thing->y - MAXRADIUS - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (unsigned)(thing->x + MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (unsigned)(thing->x - MAXRADIUS - bmaporgx)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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stand = thing;
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standx = x;
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@ -3024,10 +3030,12 @@ void P_RadiusAttack(mobj_t *spot, mobj_t *source, fixed_t damagedist)
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fixed_t dist;
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dist = FixedMul(damagedist, spot->scale) + MAXRADIUS;
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yh = (spot->y + dist - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (spot->y - dist - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (spot->x + dist - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (spot->x - dist - bmaporgx)>>MAPBLOCKSHIFT;
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yh = (unsigned)(spot->y + dist - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (unsigned)(spot->y - dist - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (unsigned)(spot->x + dist - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (unsigned)(spot->x - dist - bmaporgx)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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bombspot = spot;
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bombsource = source;
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@ -3645,10 +3653,12 @@ void P_CreateSecNodeList(mobj_t *thing, fixed_t x, fixed_t y)
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validcount++; // used to make sure we only process a line once
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xl = (tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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for (bx = xl; bx <= xh; bx++)
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for (by = yl; by <= yh; by++)
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@ -3722,10 +3732,12 @@ void P_CreatePrecipSecNodeList(precipmobj_t *thing,fixed_t x,fixed_t y)
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validcount++; // used to make sure we only process a line once
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xl = (preciptmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (preciptmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (preciptmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (preciptmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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xl = (unsigned)(preciptmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (unsigned)(preciptmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (unsigned)(preciptmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (unsigned)(preciptmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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for (bx = xl; bx <= xh; bx++)
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for (by = yl; by <= yh; by++)
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@ -814,8 +814,8 @@ void P_SetThingPosition(mobj_t *thing)
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if (!(thing->flags & MF_NOBLOCKMAP))
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{
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// inert things don't need to be in blockmap
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const INT32 blockx = (thing->x - bmaporgx)>>MAPBLOCKSHIFT;
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const INT32 blocky = (thing->y - bmaporgy)>>MAPBLOCKSHIFT;
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const INT32 blockx = (unsigned)(thing->x - bmaporgx)>>MAPBLOCKSHIFT;
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const INT32 blocky = (unsigned)(thing->y - bmaporgy)>>MAPBLOCKSHIFT;
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if (blockx >= 0 && blockx < bmapwidth
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&& blocky >= 0 && blocky < bmapheight)
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{
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@ -1317,10 +1317,10 @@ boolean P_RadiusLinesCheck(fixed_t radius, fixed_t x, fixed_t y,
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tmbbox[BOXLEFT] = x - radius;
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// check lines
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xl = (tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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for (bx = xl; bx <= xh; bx++)
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for (by = yl; by <= yh; by++)
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@ -851,10 +851,10 @@ static void Polyobj_linkToBlockmap(polyobj_t *po)
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M_AddToBox(blockbox, po->vertices[i]->x, po->vertices[i]->y);
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// adjust bounding box relative to blockmap
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blockbox[BOXRIGHT] = (blockbox[BOXRIGHT] - bmaporgx) >> MAPBLOCKSHIFT;
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blockbox[BOXLEFT] = (blockbox[BOXLEFT] - bmaporgx) >> MAPBLOCKSHIFT;
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blockbox[BOXTOP] = (blockbox[BOXTOP] - bmaporgy) >> MAPBLOCKSHIFT;
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blockbox[BOXBOTTOM] = (blockbox[BOXBOTTOM] - bmaporgy) >> MAPBLOCKSHIFT;
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blockbox[BOXRIGHT] = (unsigned)(blockbox[BOXRIGHT] - bmaporgx) >> MAPBLOCKSHIFT;
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blockbox[BOXLEFT] = (unsigned)(blockbox[BOXLEFT] - bmaporgx) >> MAPBLOCKSHIFT;
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blockbox[BOXTOP] = (unsigned)(blockbox[BOXTOP] - bmaporgy) >> MAPBLOCKSHIFT;
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blockbox[BOXBOTTOM] = (unsigned)(blockbox[BOXBOTTOM] - bmaporgy) >> MAPBLOCKSHIFT;
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// link polyobject to every block its bounding box intersects
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for (y = blockbox[BOXBOTTOM]; y <= blockbox[BOXTOP]; ++y)
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@ -1082,10 +1082,10 @@ static INT32 Polyobj_clipThings(polyobj_t *po, line_t *line)
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return hitflags;
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// adjust linedef bounding box to blockmap, extend by MAXRADIUS
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linebox[BOXLEFT] = (line->bbox[BOXLEFT] - bmaporgx - MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXRIGHT] = (line->bbox[BOXRIGHT] - bmaporgx + MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXBOTTOM] = (line->bbox[BOXBOTTOM] - bmaporgy - MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXTOP] = (line->bbox[BOXTOP] - bmaporgy + MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXLEFT] = (unsigned)(line->bbox[BOXLEFT] - bmaporgx - MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXRIGHT] = (unsigned)(line->bbox[BOXRIGHT] - bmaporgx + MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXBOTTOM] = (unsigned)(line->bbox[BOXBOTTOM] - bmaporgy - MAXRADIUS) >> MAPBLOCKSHIFT;
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linebox[BOXTOP] = (unsigned)(line->bbox[BOXTOP] - bmaporgy + MAXRADIUS) >> MAPBLOCKSHIFT;
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// check all mobj blockmap cells the line contacts
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for (y = linebox[BOXBOTTOM]; y <= linebox[BOXTOP]; ++y)
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@ -7401,10 +7401,10 @@ void T_Pusher(pusher_t *p)
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tmbbox[BOXRIGHT] = p->x + radius;
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tmbbox[BOXLEFT] = p->x - radius;
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xl = (tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx - MAXRADIUS)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx + MAXRADIUS)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy - MAXRADIUS)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy + MAXRADIUS)>>MAPBLOCKSHIFT;
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for (bx = xl; bx <= xh; bx++)
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for (by = yl; by <= yh; by++)
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P_BlockThingsIterator(bx,by, PIT_PushThing);
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20
src/p_user.c
20
src/p_user.c
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@ -2958,10 +2958,12 @@ static void P_DoTeeter(player_t *player)
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{
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INT32 bx, by, xl, xh, yl, yh;
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yh = (player->mo->y + player->mo->radius - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (player->mo->y - player->mo->radius - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (player->mo->x + player->mo->radius - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (player->mo->x - player->mo->radius - bmaporgx)>>MAPBLOCKSHIFT;
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yh = (unsigned)(player->mo->y + player->mo->radius - bmaporgy)>>MAPBLOCKSHIFT;
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yl = (unsigned)(player->mo->y - player->mo->radius - bmaporgy)>>MAPBLOCKSHIFT;
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xh = (unsigned)(player->mo->x + player->mo->radius - bmaporgx)>>MAPBLOCKSHIFT;
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xl = (unsigned)(player->mo->x - player->mo->radius - bmaporgx)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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// Polyobjects
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#ifdef POLYOBJECTS
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INT32 xl, xh, yl, yh, bx, by;
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validcount++;
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xl = (tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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xl = (unsigned)(tmbbox[BOXLEFT] - bmaporgx)>>MAPBLOCKSHIFT;
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xh = (unsigned)(tmbbox[BOXRIGHT] - bmaporgx)>>MAPBLOCKSHIFT;
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yl = (unsigned)(tmbbox[BOXBOTTOM] - bmaporgy)>>MAPBLOCKSHIFT;
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yh = (unsigned)(tmbbox[BOXTOP] - bmaporgy)>>MAPBLOCKSHIFT;
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BMBOUNDFIX(xl, xh, yl, yh);
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for (by = yl; by <= yh; by++)
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for (bx = xl; bx <= xh; bx++)
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