Merge remote-tracking branch 'refs/remotes/origin/sal-misc'

This commit is contained in:
TehRealSalt 2018-03-31 16:18:28 -04:00
commit f1258ea88c
4 changed files with 62 additions and 20 deletions

View file

@ -3438,7 +3438,7 @@ void K_CheckBalloons(void)
if (playeringame[winnernum])
{
P_AddPlayerScore(&players[winnernum], 1);
CONS_Printf(M_GetText("%s recieved a point for winning!\n"));
CONS_Printf(M_GetText("%s recieved a point for winning!\n"), player_names[winnernum]);
}
for (i = 0; i < MAXPLAYERS; i++)

View file

@ -182,6 +182,7 @@ void P_DoJump(player_t *player, boolean soundandstate);
boolean P_AnalogMove(player_t *player);
boolean P_TransferToNextMare(player_t *player);
UINT8 P_FindLowestMare(void);
UINT8 P_FindLowestLap(void);
void P_FindEmerald(void);
void P_TransferToAxis(player_t *player, INT32 axisnum);
boolean P_PlayerMoving(INT32 pnum);

View file

@ -1701,28 +1701,38 @@ boolean P_RunTriggerLinedef(line_t *triggerline, mobj_t *actor, sector_t *caller
if (!(ALL7EMERALDS(emeralds)))
return false;
}
else if (GETSECSPECIAL(caller->special, 2) == 7)
else if (GETSECSPECIAL(caller->special, 2) == 7) // SRB2Kart: reusing for Race Lap executor
{
UINT8 mare;
UINT8 lap;
if (!(maptol & TOL_NIGHTS))
return false;
mare = P_FindLowestMare();
if (triggerline->flags & ML_NOCLIMB)
if (actor && actor->player && triggerline->flags & ML_EFFECT4)
{
if (!(mare <= dist))
return false;
}
else if (triggerline->flags & ML_BLOCKMONSTERS)
{
if (!(mare >= dist))
return false;
if (maptol & TOL_NIGHTS)
lap = actor->player->mare;
else
lap = actor->player->laps;
}
else
{
if (!(mare == dist))
if (maptol & TOL_NIGHTS)
lap = P_FindLowestMare();
else
lap = P_FindLowestLap();
}
if (triggerline->flags & ML_NOCLIMB) // Need higher than or equal to
{
if (lap < (sides[triggerline->sidenum[0]].textureoffset >> FRACBITS))
return false;
}
else if (triggerline->flags & ML_BLOCKMONSTERS) // Need lower than or equal to
{
if (lap > (sides[triggerline->sidenum[0]].textureoffset >> FRACBITS))
return false;
}
else // Need equal to
{
if (lap != (sides[triggerline->sidenum[0]].textureoffset >> FRACBITS))
return false;
}
}

View file

@ -377,6 +377,35 @@ UINT8 P_FindLowestMare(void)
return mare;
}
//
// P_FindLowestLap
//
// SRB2Kart, a similar function as above for finding the lowest lap
//
UINT8 P_FindLowestLap(void)
{
INT32 i;
UINT8 lowest = UINT8_MAX;
if (!G_RaceGametype())
return 0;
for (i = 0; i < MAXPLAYERS; i++)
{
if (!playeringame[i] || players[i].spectator)
continue;
if (lowest == 255)
lowest = players[i].laps;
else if (players[i].laps < lowest)
lowest = players[i].laps;
}
CONS_Debug(DBG_GAMELOGIC, "Lowest laps found: %d\n", lowest);
return lowest;
}
//
// P_TransferToNextMare
//
@ -8826,12 +8855,14 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
thiscam->momx = FixedMul(x - thiscam->x, camspeed);
thiscam->momy = FixedMul(y - thiscam->y, camspeed);
if (GETSECSPECIAL(thiscam->subsector->sector->special, 1) == 6
if ((GETSECSPECIAL(thiscam->subsector->sector->special, 1) == 6
&& thiscam->z < thiscam->subsector->sector->floorheight + 256*FRACUNIT
&& FixedMul(z - thiscam->z, camspeed) < 0)
{
#if 0
|| player->kartstuff[k_feather] & 2 // SRB2Kart: don't follow while bouncing, experimental
#endif
)
thiscam->momz = 0; // Don't go down a death pit
}
else
thiscam->momz = FixedMul(z - thiscam->z, camspeed);
}