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allow triangle/frame limits too
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1 changed files with 2 additions and 2 deletions
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@ -319,8 +319,8 @@ static md2_model_t *md2_readModel(const char *filename)
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// Uncomment if these are actually needed
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// MD2LIMITCHECK(model->header.numSkins, MD2_MAX_SKINS, "skins")
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// MD2LIMITCHECK(model->header.numTexCoords, MD2_MAX_TEXCOORDS, "texture coordinates")
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// MD2LIMITCHECK(model->header.numTriangles, MD2_MAX_TRIANGLES, "triangles")
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// MD2LIMITCHECK(model->header.numFrames, MD2_MAX_FRAMES, "frames")
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MD2LIMITCHECK(model->header.numTriangles, MD2_MAX_TRIANGLES, "triangles")
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MD2LIMITCHECK(model->header.numFrames, MD2_MAX_FRAMES, "frames")
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MD2LIMITCHECK(model->header.numVertices, MD2_MAX_VERTICES, "vertices")
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#undef MD2LIMITCHECK
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