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Record Attack sets all of kart's gameplay variables now
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1 changed files with 18 additions and 10 deletions
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@ -2985,9 +2985,16 @@ boolean P_SetupLevel(boolean skipprecip)
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}*/
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// SRB2Kart: map load variables
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if (modeattacking)
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if (modeattacking) // Just play it safe and set everything
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{
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gamespeed = 2;
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else if (G_BattleGametype())
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mirrormode = false;
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franticitems = false;
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comeback = true;
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}
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else
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{
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if (G_BattleGametype())
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gamespeed = 0;
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else
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gamespeed = cv_kartspeed.value;
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@ -2999,6 +3006,7 @@ boolean P_SetupLevel(boolean skipprecip)
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franticitems = cv_kartfrantic.value;
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comeback = cv_kartcomeback.value;
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}
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// clear special respawning que
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iquehead = iquetail = 0;
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