mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-17 10:11:12 +00:00
Can get items during spin-outs now
Collision now correctly ignores boo and squish Collision now ignores star
This commit is contained in:
parent
d29586716a
commit
e72b2921fb
5 changed files with 73 additions and 37 deletions
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@ -143,16 +143,16 @@ extern FILE *logstream;
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#ifdef DEVELOP
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#ifdef DEVELOP
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#define VERSION 103 // Game version
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#define VERSION 103 // Game version
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#define SUBVERSION 13 // more precise version number
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#define SUBVERSION 14 // more precise version number
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#define VERSIONSTRING "Development EXE"
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#define VERSIONSTRING "Development EXE"
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#define VERSIONSTRINGW "v1.3.13"
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#define VERSIONSTRINGW "v1.3.14"
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// most interface strings are ignored in development mode.
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// most interface strings are ignored in development mode.
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// we use comprevision and compbranch instead.
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// we use comprevision and compbranch instead.
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#else
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#else
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#define VERSION 103 // Game version
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#define VERSION 103 // Game version
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#define SUBVERSION 13 // more precise version number
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#define SUBVERSION 14 // more precise version number
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#define VERSIONSTRING "DevEXE v1.3.13"
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#define VERSIONSTRING "DevEXE v1.3.14"
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#define VERSIONSTRINGW L"v1.3.13"
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#define VERSIONSTRINGW L"v1.3.14"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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// Otherwise we can't force updates!
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#endif
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#endif
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65
src/k_kart.c
65
src/k_kart.c
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@ -308,6 +308,7 @@ void K_RegisterKartStuff(void)
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#define NUMKARTODDS 40
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#define NUMKARTODDS 40
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// Ugly ol' 3D arrays
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// Ugly ol' 3D arrays
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/*
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static INT32 K_KartItemOddsPosition_Retro[MAXPLAYERS][NUMKARTITEMS][MAXPLAYERS] =
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static INT32 K_KartItemOddsPosition_Retro[MAXPLAYERS][NUMKARTITEMS][MAXPLAYERS] =
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{
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{
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// 1 Active Player
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// 1 Active Player
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@ -662,14 +663,15 @@ static INT32 K_KartItemOddsPosition_Retro[MAXPLAYERS][NUMKARTITEMS][MAXPLAYERS]
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 8, 11, 0, 0 } // Lightning
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{ 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 5, 8, 11, 0, 0 } // Lightning
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} //1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10t 11t 12t 13t 14t 15t 16t //
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} //1st 2nd 3rd 4th 5th 6th 7th 8th 9th 10t 11t 12t 13t 14t 15t 16t //
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};
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};
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*/
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// Less ugly 2D arrays
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// Less ugly 2D arrays
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static INT32 K_KartItemOddsDistance_Retro[NUMKARTITEMS][9] =
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static INT32 K_KartItemOddsDistance_Retro[NUMKARTITEMS][9] =
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{
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{
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/*P-Odds 0 1 2 3 4 5 6 7 8
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//P-Odds 0 1 2 3 4 5 6 7 8
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/*Magnet*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Magnet
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/*Magnet*/ { 0, 1, 2, 0, 0, 0, 0, 0, 0 }, // Magnet
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/*Boo*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0 }, // Boo
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/*Boo*/ { 0, 0, 2, 2, 1, 0, 0, 0, 0 }, // Boo
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/*Mushroom*/ {20, 0, 0, 3, 5, 5, 0, 0, 0 }, // Mushroom
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/*Mushroom*/ { 1, 0, 0, 3, 5, 5, 0, 0, 0 }, // Mushroom
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/*Triple Mushroom*/ { 0, 0, 0, 1, 3, 7, 6, 4, 0 }, // Triple Mushroom
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/*Triple Mushroom*/ { 0, 0, 0, 1, 3, 7, 6, 4, 0 }, // Triple Mushroom
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/*Mega Mushroom*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0 }, // Mega Mushroom
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/*Mega Mushroom*/ { 0, 0, 0, 0, 1, 2, 1, 0, 0 }, // Mega Mushroom
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/*Gold Mushroom*/ { 0, 0, 0, 0, 0, 1, 6, 8,12 }, // Gold Mushroom
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/*Gold Mushroom*/ { 0, 0, 0, 0, 0, 1, 6, 8,12 }, // Gold Mushroom
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@ -678,7 +680,7 @@ static INT32 K_KartItemOddsDistance_Retro[NUMKARTITEMS][9] =
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/*Triple Banana*/ { 0, 0, 1, 1, 0, 0, 0, 0, 0 }, // Triple Banana
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/*Triple Banana*/ { 0, 0, 1, 1, 0, 0, 0, 0, 0 }, // Triple Banana
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/*Fake Item*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0 }, // Fake Item
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/*Fake Item*/ { 0, 4, 3, 2, 0, 0, 0, 0, 0 }, // Fake Item
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/*Banana*/ { 0, 9, 6, 2, 1, 0, 0, 0, 0 }, // Banana
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/*Banana*/ { 0, 9, 6, 2, 1, 0, 0, 0, 0 }, // Banana
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/*Green Shell*/ { 0, 6, 5, 3, 2, 0, 0, 0, 0 }, // Green Shell
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/*Green Shell*/ { 1, 6, 5, 3, 2, 0, 0, 0, 0 }, // Green Shell
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/*Red Shell*/ { 0, 0, 1, 4, 3, 1, 0, 0, 0 }, // Red Shell
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/*Red Shell*/ { 0, 0, 1, 4, 3, 1, 0, 0, 0 }, // Red Shell
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/*Triple Green Shell*/ { 0, 0, 0, 1, 1, 1, 0, 0, 0 }, // Triple Green Shell
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/*Triple Green Shell*/ { 0, 0, 0, 1, 1, 1, 0, 0, 0 }, // Triple Green Shell
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/*Bob-omb*/ { 0, 0, 0, 1, 1, 0, 0, 0, 0 }, // Bob-omb
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/*Bob-omb*/ { 0, 0, 0, 1, 1, 0, 0, 0, 0 }, // Bob-omb
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@ -779,7 +781,7 @@ static void K_KartGetItemResult(player_t *player, fixed_t getitem, boolean retro
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\param player player object passed from P_KartPlayerThink
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\param player player object passed from P_KartPlayerThink
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\return void
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\return void
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*/
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/
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static void K_KartItemRouletteByPosition(player_t *player, ticcmd_t *cmd)
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static void K_KartItemRouletteByPosition(player_t *player, ticcmd_t *cmd)
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{
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{
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INT32 i;
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INT32 i;
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@ -864,7 +866,7 @@ static void K_KartItemRouletteByPosition(player_t *player, ticcmd_t *cmd)
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else
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else
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CONS_Printf("ERROR: P_KartItemRoulette - There were no choices given by the roulette (ppos = %d).\n", ppos);
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CONS_Printf("ERROR: P_KartItemRoulette - There were no choices given by the roulette (ppos = %d).\n", ppos);
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//}
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//}
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/*else if (gametype == GT_NEO)
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//else if (gametype == GT_NEO)
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{
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{
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if (cv_magnet.value) SETITEMRESULT(ppos, pingame, 1) // Electro-Shield
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if (cv_magnet.value) SETITEMRESULT(ppos, pingame, 1) // Electro-Shield
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if (cv_boo.value) SETITEMRESULT(ppos, pingame, 2) // S3K Ghost
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if (cv_boo.value) SETITEMRESULT(ppos, pingame, 2) // S3K Ghost
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@ -895,7 +897,7 @@ static void K_KartItemRouletteByPosition(player_t *player, ticcmd_t *cmd)
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}
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}
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else
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else
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CONS_Printf("ERROR: P_KartItemRoulette - There's no applicable game type!\n");
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CONS_Printf("ERROR: P_KartItemRoulette - There's no applicable game type!\n");
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*/
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//
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#undef SETITEMRESULT
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#undef SETITEMRESULT
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@ -903,7 +905,7 @@ static void K_KartItemRouletteByPosition(player_t *player, ticcmd_t *cmd)
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if (P_IsLocalPlayer(player))
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if (P_IsLocalPlayer(player))
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S_StartSound(NULL, sfx_mkitmF);
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S_StartSound(NULL, sfx_mkitmF);
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}
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}*/
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//}
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//}
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@ -976,9 +978,6 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
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else if (pdis <= 11000) useodds = 7;
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else if (pdis <= 11000) useodds = 7;
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else useodds = 8;
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else useodds = 8;
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CONS_Printf("pdis = %d\n", pdis);
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CONS_Printf("useodds = %d\n", useodds);
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#define SETITEMRESULT(pos, itemnum) \
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#define SETITEMRESULT(pos, itemnum) \
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for (chance = 0; chance < K_KartItemOddsDistance_Retro[itemnum-1][pos]; chance++) spawnchance[numchoices++] = itemnum
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for (chance = 0; chance < K_KartItemOddsDistance_Retro[itemnum-1][pos]; chance++) spawnchance[numchoices++] = itemnum
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@ -1082,6 +1081,7 @@ void K_SwapMomentum(mobj_t *mobj1, mobj_t *mobj2, boolean bounce)
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mobj2->momx = meanX + FixedMul(deltax2, a);
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mobj2->momx = meanX + FixedMul(deltax2, a);
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mobj2->momy = meanY + FixedMul(deltay2, a);
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mobj2->momy = meanY + FixedMul(deltay2, a);
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}
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}
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/*
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if (mobj1->player && mobj2->player) // Weight is applicable if both are players
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if (mobj1->player && mobj2->player) // Weight is applicable if both are players
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{
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{
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fixed_t m1w = 15 + mobj1->player->kartweight;
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fixed_t m1w = 15 + mobj1->player->kartweight;
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@ -1093,12 +1093,12 @@ void K_SwapMomentum(mobj_t *mobj1, mobj_t *mobj2, boolean bounce)
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mobj1->momy = FixedMul(mobj2->momy, FixedDiv(m2w*FRACUNIT, m1w*FRACUNIT));
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mobj1->momy = FixedMul(mobj2->momy, FixedDiv(m2w*FRACUNIT, m1w*FRACUNIT));
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}
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}
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else
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else
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{
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{*/
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newx = mobj1->momx;
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newx = mobj1->momx;
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newy = mobj1->momy;
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newy = mobj1->momy;
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mobj1->momx = mobj2->momx;
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mobj1->momx = mobj2->momx;
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mobj1->momy = mobj2->momy;
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mobj1->momy = mobj2->momy;
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}
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//}
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mobj2->momx = newx;
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mobj2->momx = newx;
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mobj2->momy = newy;
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mobj2->momy = newy;
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if (bounce == true) // Perform a Goomba Bounce.
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if (bounce == true) // Perform a Goomba Bounce.
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@ -1122,13 +1122,15 @@ void K_KartBouncer(void)
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if (playeringame[i] && players[i].mo && !P_MobjWasRemoved(players[i].mo)
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if (playeringame[i] && players[i].mo && !P_MobjWasRemoved(players[i].mo)
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&& !players[i].kartstuff[k_growshrinktimer]
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&& !players[i].kartstuff[k_growshrinktimer]
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&& !players[i].kartstuff[k_squishedtimer]
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&& !players[i].kartstuff[k_squishedtimer]
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&& !players[i].kartstuff[k_bootaketimer])
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&& !players[i].kartstuff[k_bootaketimer]
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&& !players[i].kartstuff[k_startimer])
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{
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{
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for (j = i+1; j < MAXPLAYERS; j++)
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for (j = i+1; j < MAXPLAYERS; j++)
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if (playeringame[j] && players[j].mo && !P_MobjWasRemoved(players[j].mo)
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if (playeringame[j] && players[j].mo && !P_MobjWasRemoved(players[j].mo)
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&& !players[i].kartstuff[k_squishedtimer]
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&& !players[j].kartstuff[k_squishedtimer]
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&& !players[j].kartstuff[k_growshrinktimer]
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&& !players[j].kartstuff[k_growshrinktimer]
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&& !players[i].kartstuff[k_bootaketimer])
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&& !players[j].kartstuff[k_bootaketimer]
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&& !players[j].kartstuff[k_startimer])
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{
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{
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if (players[j].mo == players[i].mo)
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if (players[j].mo == players[i].mo)
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break;
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break;
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@ -1421,7 +1423,20 @@ static fixed_t K_GetKartBoostPower(player_t *player, boolean speed)
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if (player->kartstuff[k_mushroomtimer])
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if (player->kartstuff[k_mushroomtimer])
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{ // Mushroom
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{ // Mushroom
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if (speed)
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if (speed)
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boostvalue = max(boostvalue, FRACUNIT/2); // + 50%
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{
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switch (cv_kartcc.value)
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{
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case 50:
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boostvalue = max(boostvalue, 53740+768);
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break;
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case 150:
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boostvalue = max(boostvalue, 17294+768);
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break;
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default:
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boostvalue = max(boostvalue, 32768);
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break;
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}
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}
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else
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else
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boostvalue = max(boostvalue, 8*FRACUNIT); // + 800%
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boostvalue = max(boostvalue, 8*FRACUNIT); // + 800%
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}
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}
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@ -3453,23 +3468,27 @@ static void K_DrawKartTripleItem(void)
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else*/
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else*/
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//{
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//{
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thisitem = stplyr->kartstuff[k_triplebanana];
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thisitem = stplyr->kartstuff[k_triplebanana];
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if (thisitem & 1) localpatch = kp_singlebananaicon;
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if (thisitem & 4) localpatch = kp_triplebananaicon;
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else if (thisitem & 2) localpatch = kp_doublebananaicon;
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else if (thisitem & 2) localpatch = kp_doublebananaicon;
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else if (thisitem & 4) localpatch = kp_triplebananaicon;
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else if (thisitem & 1) localpatch = kp_singlebananaicon;
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thisitem = stplyr->kartstuff[k_triplegreenshell];
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thisitem = stplyr->kartstuff[k_triplegreenshell];
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if (thisitem & 1) localpatch = kp_singlegreenshellicon;
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if (thisitem & 4) localpatch = kp_triplegreenshellicon;
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else if (thisitem & 2) localpatch = kp_doublegreenshellicon;
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else if (thisitem & 2) localpatch = kp_doublegreenshellicon;
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else if (thisitem & 4) localpatch = kp_triplegreenshellicon;
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else if (thisitem & 1) localpatch = kp_singlegreenshellicon;
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thisitem = stplyr->kartstuff[k_tripleredshell];
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thisitem = stplyr->kartstuff[k_tripleredshell];
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if (thisitem & 1) localpatch = kp_singleredshellicon;
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if (thisitem & 4) localpatch = kp_tripleredshellicon;
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else if (thisitem & 2) localpatch = kp_doubleredshellicon;
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else if (thisitem & 2) localpatch = kp_doubleredshellicon;
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else if (thisitem & 4) localpatch = kp_tripleredshellicon;
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else if (thisitem & 1) localpatch = kp_singleredshellicon;
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if (stplyr->kartstuff[k_banana] & 1) localpatch = kp_singlebananaicon;
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if (stplyr->kartstuff[k_greenshell] & 1) localpatch = kp_singlegreenshellicon;
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if (stplyr->kartstuff[k_redshell] & 1) localpatch = kp_singleredshellicon;
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//}
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//}
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if (localpatch != kp_nodraw)
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if (localpatch != kp_nodraw)
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V_DrawScaledPatch(TRIP_X, STRINGY(TRIP_Y), V_SNAPTORIGHT|V_TRANSLUCENT, localpatch);
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V_DrawScaledPatch(TRIP_X, STRINGY(TRIP_Y), V_SNAPTOBOTTOM, localpatch);
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}
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}
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static void K_drawKartTimestamp(void)
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static void K_drawKartTimestamp(void)
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@ -8121,12 +8121,12 @@ void A_ItemPop(mobj_t *actor)
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return;
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return;
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}
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}
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if (actor->target && actor->target->player
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if (actor->target && actor->target->player // These used to be &2's and &8's for box only, but are now universal.
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&& !(actor->target->player->kartstuff[k_greenshell] & 2 || actor->target->player->kartstuff[k_triplegreenshell] & 8
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&& !(actor->target->player->kartstuff[k_greenshell] || actor->target->player->kartstuff[k_triplegreenshell]
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|| actor->target->player->kartstuff[k_redshell] & 2 || actor->target->player->kartstuff[k_tripleredshell] & 8
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|| actor->target->player->kartstuff[k_redshell] || actor->target->player->kartstuff[k_tripleredshell]
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|| actor->target->player->kartstuff[k_banana] & 2 || actor->target->player->kartstuff[k_triplebanana] & 8
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|| actor->target->player->kartstuff[k_banana] || actor->target->player->kartstuff[k_triplebanana]
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|| actor->target->player->kartstuff[k_fakeitem] & 2 || actor->target->player->kartstuff[k_magnet]
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|| actor->target->player->kartstuff[k_fakeitem] || actor->target->player->kartstuff[k_magnet]
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|| actor->target->player->kartstuff[k_bobomb] & 2 || actor->target->player->kartstuff[k_blueshell]
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|| actor->target->player->kartstuff[k_bobomb] || actor->target->player->kartstuff[k_blueshell]
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|| actor->target->player->kartstuff[k_mushroom] || actor->target->player->kartstuff[k_fireflower]
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|| actor->target->player->kartstuff[k_mushroom] || actor->target->player->kartstuff[k_fireflower]
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|| actor->target->player->kartstuff[k_star] || actor->target->player->kartstuff[k_goldshroom]
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|| actor->target->player->kartstuff[k_star] || actor->target->player->kartstuff[k_goldshroom]
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|| actor->target->player->kartstuff[k_lightning] || actor->target->player->kartstuff[k_megashroom]
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|| actor->target->player->kartstuff[k_lightning] || actor->target->player->kartstuff[k_megashroom]
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@ -8136,7 +8136,7 @@ void A_ItemPop(mobj_t *actor)
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|| actor->target->player->kartstuff[k_growshrinktimer] > 1
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|| actor->target->player->kartstuff[k_growshrinktimer] > 1
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|| actor->target->player->kartstuff[k_goldshroomtimer]))
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|| actor->target->player->kartstuff[k_goldshroomtimer]))
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actor->target->player->kartstuff[k_itemroulette] = 1;
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actor->target->player->kartstuff[k_itemroulette] = 1;
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else if(cv_debug && !(actor->target && actor->target->player))
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else if (cv_debug && !(actor->target && actor->target->player))
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CONS_Printf("ERROR: Powerup has no target!\n");
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CONS_Printf("ERROR: Powerup has no target!\n");
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remains->flags &= ~MF_AMBUSH;
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remains->flags &= ~MF_AMBUSH;
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@ -147,8 +147,8 @@ boolean P_CanPickupItem(player_t *player, boolean weapon)
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if (player->bot && weapon)
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if (player->bot && weapon)
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return false;
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return false;
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if (player->powers[pw_flashing] > (flashingtics/4)*3 && player->powers[pw_flashing] <= flashingtics)
|
//if (player->powers[pw_flashing] > (flashingtics/4)*3 && player->powers[pw_flashing] <= flashingtics)
|
||||||
return false;
|
// return false;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
17
src/p_mobj.c
17
src/p_mobj.c
|
@ -2305,7 +2305,24 @@ static boolean P_ZMovement(mobj_t *mo)
|
||||||
case MT_FLINGCOIN:
|
case MT_FLINGCOIN:
|
||||||
case MT_FLINGRANDOMITEM:
|
case MT_FLINGRANDOMITEM:
|
||||||
case MT_FLINGEMERALD:
|
case MT_FLINGEMERALD:
|
||||||
|
// SRB2kart stuff that should die in pits
|
||||||
case MT_RANDOMITEM:
|
case MT_RANDOMITEM:
|
||||||
|
case MT_BANANASHIELD:
|
||||||
|
case MT_TRIPLEBANANASHIELD1:
|
||||||
|
case MT_TRIPLEBANANASHIELD2:
|
||||||
|
case MT_TRIPLEBANANASHIELD3:
|
||||||
|
case MT_BANANAITEM:
|
||||||
|
case MT_GREENSHIELD:
|
||||||
|
case MT_TRIPLEGREENSHIELD1:
|
||||||
|
case MT_TRIPLEGREENSHIELD2:
|
||||||
|
case MT_TRIPLEGREENSHIELD3:
|
||||||
|
case MT_GREENITEM:
|
||||||
|
case MT_REDSHIELD:
|
||||||
|
case MT_TRIPLEREDSHIELD1:
|
||||||
|
case MT_TRIPLEREDSHIELD2:
|
||||||
|
case MT_TRIPLEREDSHIELD3:
|
||||||
|
case MT_REDITEM:
|
||||||
|
case MT_REDITEMDUD:
|
||||||
// Remove flinged stuff from death pits.
|
// Remove flinged stuff from death pits.
|
||||||
if (P_CheckDeathPitCollide(mo))
|
if (P_CheckDeathPitCollide(mo))
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue