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add ESLOPE ifdef checks around all the Lua slope support code that was there before I was involved
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3 changed files with 28 additions and 0 deletions
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@ -7261,11 +7261,13 @@ struct {
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{"FF_COLORMAPONLY",FF_COLORMAPONLY}, ///< Only copy the colormap, not the lightlevel
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{"FF_GOOWATER",FF_GOOWATER}, ///< Used with ::FF_SWIMMABLE. Makes thick bouncey goop.
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#ifdef ESLOPE
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// Slope flags
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{"SL_NOPHYSICS",SL_NOPHYSICS}, // Don't do momentum adjustment with this slope
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{"SL_NODYNAMIC",SL_NODYNAMIC}, // Slope will never need to move during the level, so don't fuss with recalculating it
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{"SL_ANCHORVERTEX",SL_ANCHORVERTEX},// Slope is using a Slope Vertex Thing to anchor its position
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{"SL_VERTEXSLOPE",SL_VERTEXSLOPE}, // Slope is built from three Slope Vertex Things
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#endif
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// Angles
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{"ANG1",ANG1},
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@ -38,9 +38,11 @@ extern lua_State *gL;
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#define META_SUBSECTOR "SUBSECTOR_T*"
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#define META_SECTOR "SECTOR_T*"
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#define META_FFLOOR "FFLOOR_T*"
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#ifdef ESLOPE
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#define META_SLOPE "PSLOPE_T*"
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#define META_VECTOR2 "VECTOR2_T"
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#define META_VECTOR3 "VECTOR3_T"
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#endif
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#define META_MAPHEADER "MAPHEADER_T*"
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#define META_CVAR "CONSVAR_T*"
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@ -40,10 +40,14 @@ enum sector_e {
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sector_heightsec,
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sector_camsec,
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sector_lines,
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#ifdef ESLOPE
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sector_ffloors,
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sector_fslope,
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sector_cslope,
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sector_hasslope
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#else
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sector_ffloors
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#endif
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};
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static const char *const sector_opt[] = {
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@ -60,9 +64,11 @@ static const char *const sector_opt[] = {
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"camsec",
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"lines",
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"ffloors",
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#ifdef ESLOPE
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"f_slope",
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"c_slope",
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"hasslope",
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#endif
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NULL};
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enum subsector_e {
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@ -168,8 +174,10 @@ enum ffloor_e {
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ffloor_toplightlevel,
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ffloor_bottomheight,
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ffloor_bottompic,
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#ifdef ESLOPE
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ffloor_tslope,
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ffloor_bslope,
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#endif
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ffloor_sector,
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ffloor_flags,
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ffloor_master,
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@ -186,8 +194,10 @@ static const char *const ffloor_opt[] = {
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"toplightlevel",
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"bottomheight",
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"bottompic",
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#ifdef ESLOPE
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"t_slope",
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"b_slope",
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#endif
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"sector", // secnum pushed as control sector userdata
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"flags",
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"master", // control linedef
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@ -197,6 +207,7 @@ static const char *const ffloor_opt[] = {
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"alpha",
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NULL};
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#ifdef ESLOPE
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enum slope_e {
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slope_valid = 0,
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slope_o,
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@ -235,6 +246,7 @@ static const char *const vector_opt[] = {
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"y",
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"z",
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NULL};
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#endif
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static const char *const array_opt[] ={"iterate",NULL};
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static const char *const valid_opt[] ={"valid",NULL};
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@ -450,6 +462,7 @@ static int sector_get(lua_State *L)
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LUA_PushUserdata(L, sector->ffloors, META_FFLOOR);
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lua_pushcclosure(L, sector_iterate, 2); // push lib_iterateFFloors and sector->ffloors as upvalues for the function
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return 1;
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#ifdef ESLOPE
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case sector_fslope: // f_slope
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LUA_PushUserdata(L, sector->f_slope, META_SLOPE);
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return 1;
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@ -459,6 +472,7 @@ static int sector_get(lua_State *L)
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case sector_hasslope: // hasslope
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lua_pushboolean(L, sector->hasslope);
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return 1;
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#endif
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}
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return 0;
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}
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@ -481,9 +495,11 @@ static int sector_set(lua_State *L)
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case sector_heightsec: // heightsec
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case sector_camsec: // camsec
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case sector_ffloors: // ffloors
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#ifdef ESLOPE
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case sector_fslope: // f_slope
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case sector_cslope: // c_slope
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case sector_hasslope: // hasslope
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#endif
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default:
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return luaL_error(L, "sector_t field " LUA_QS " cannot be set.", sector_opt[field]);
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case sector_floorheight: { // floorheight
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@ -1118,12 +1134,14 @@ static int ffloor_get(lua_State *L)
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lua_pushlstring(L, levelflat->name, 8);
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return 1;
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}
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#ifdef ESLOPE
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case ffloor_tslope:
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LUA_PushUserdata(L, *ffloor->t_slope, META_SLOPE);
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return 1;
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case ffloor_bslope:
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LUA_PushUserdata(L, *ffloor->b_slope, META_SLOPE);
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return 1;
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#endif
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case ffloor_sector:
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LUA_PushUserdata(L, §ors[ffloor->secnum], META_SECTOR);
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return 1;
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@ -1163,8 +1181,10 @@ static int ffloor_set(lua_State *L)
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switch(field)
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{
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case ffloor_valid: // valid
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#ifdef ESLOPE
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case ffloor_tslope: // t_slope
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case ffloor_bslope: // b_slope
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#endif
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case ffloor_sector: // sector
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case ffloor_master: // master
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case ffloor_target: // target
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@ -1225,6 +1245,7 @@ static int ffloor_set(lua_State *L)
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return 0;
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}
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#ifdef ESLOPE
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static int slope_get(lua_State *L)
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{
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pslope_t *slope = *((pslope_t **)luaL_checkudata(L, 1, META_SLOPE));
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@ -1391,6 +1412,7 @@ static int vector3_get(lua_State *L)
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return 0;
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}
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#endif
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static int lib_getMapheaderinfo(lua_State *L)
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{
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@ -1568,6 +1590,7 @@ int LUA_MapLib(lua_State *L)
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lua_setfield(L, -2, "__newindex");
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lua_pop(L, 1);
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#ifdef ESLOPE
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luaL_newmetatable(L, META_SLOPE);
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lua_pushcfunction(L, slope_get);
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lua_setfield(L, -2, "__index");
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@ -1585,6 +1608,7 @@ int LUA_MapLib(lua_State *L)
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lua_pushcfunction(L, vector3_get);
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lua_setfield(L, -2, "__index");
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lua_pop(L, 1);
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#endif
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luaL_newmetatable(L, META_MAPHEADER);
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lua_pushcfunction(L, mapheaderinfo_get);
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