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Fix Minimap Icon positions for new Minimap scale
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parent
36439da320
commit
d0b4ad0ce7
1 changed files with 38 additions and 9 deletions
47
src/k_kart.c
47
src/k_kart.c
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@ -4228,11 +4228,11 @@ void K_drawMinimap(void)
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}
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}
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else
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else
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{
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{
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x = 312 - (AutomapPic->width/2);
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x = 310 - (AutomapPic->width/2);
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y = 60;
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y = 50;
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}
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}
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V_DrawSmallScaledPatch(x, y, 0, AutomapPic);
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V_DrawSmallScaledPatch(x, y, V_TRANSLUCENT|V_SNAPTORIGHT, AutomapPic);
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// Player's tiny icons on the Automap.
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// Player's tiny icons on the Automap.
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if (lumpnum != -1)
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if (lumpnum != -1)
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@ -4247,20 +4247,49 @@ void K_drawMinimap(void)
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// am xpos & ypos are the icon's starting position. Withouht
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// am xpos & ypos are the icon's starting position. Withouht
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// it, they wouldn't 'spawn' on the top-right side of the HUD.
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// it, they wouldn't 'spawn' on the top-right side of the HUD.
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amnumxpos = (players[i].mo->x / 320) >> FRACBITS;
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amnumypos = (-players[i].mo->y / 340) >> FRACBITS;
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amxpos = (x + amnumxpos) - (iconprefix[players[i].skin]->width/4);
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node_t *bsp = &nodes[numnodes-1];
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amypos = (y + amnumypos) - (iconprefix[players[i].skin]->height/4);
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fixed_t maxx, minx, maxy, miny;
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maxx = maxy = INT32_MAX;
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minx = miny = INT32_MIN;
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minx = bsp->bbox[0][BOXLEFT];
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maxx = bsp->bbox[0][BOXRIGHT];
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miny = bsp->bbox[0][BOXBOTTOM];
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maxy = bsp->bbox[0][BOXTOP];
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if (bsp->bbox[1][BOXLEFT] < minx)
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minx = bsp->bbox[1][BOXLEFT];
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if (bsp->bbox[1][BOXRIGHT] > maxx)
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maxx = bsp->bbox[1][BOXRIGHT];
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if (bsp->bbox[1][BOXBOTTOM] < miny)
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miny = bsp->bbox[1][BOXBOTTOM];
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if (bsp->bbox[1][BOXTOP] > maxy)
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miny = bsp->bbox[1][BOXTOP];
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fixed_t mapwidth = maxx - minx;
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fixed_t mapheight = maxy - miny;
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fixed_t xoffset = minx + mapwidth/2;
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fixed_t yoffset = miny + mapheight/2;
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fixed_t xscale = FixedDiv((AutomapPic->width<<FRACBITS)/2, mapwidth);
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fixed_t yscale = FixedDiv((AutomapPic->height<<FRACBITS)/2, mapheight);
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fixed_t zoom = FixedMul(min(xscale, yscale), FRACUNIT-FRACUNIT/20);
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amnumxpos = (FixedMul(players[i].mo->x, zoom) - FixedMul(xoffset, zoom));
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amnumypos = -(FixedMul(players[i].mo->y, zoom) - FixedMul(yoffset, zoom));
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amxpos = amnumxpos + ((x + AutomapPic->width/4 - (iconprefix[players[i].skin]->width/4))<<FRACBITS);
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amypos = amnumypos + ((y + AutomapPic->height/4 - (iconprefix[players[i].skin]->height/4))<<FRACBITS);
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if (!players[i].skincolor) // 'default' color
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if (!players[i].skincolor) // 'default' color
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{
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{
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V_DrawSmallScaledPatch(amxpos, amypos, 0, iconprefix[players[i].skin]);
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V_DrawSciencePatch(amxpos, amypos, V_SNAPTORIGHT, iconprefix[players[i].skin], FRACUNIT/2);
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}
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}
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else
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else
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{
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{
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UINT8 *colormap = R_GetTranslationColormap(players[i].skin, players[i].skincolor, 0); //transtables[players[i].skin] - 256 + (players[i].skincolor<<8);
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UINT8 *colormap = R_GetTranslationColormap(players[i].skin, players[i].skincolor, 0); //transtables[players[i].skin] - 256 + (players[i].skincolor<<8);
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V_DrawSmallMappedPatch(amxpos, amypos, 0,iconprefix[players[i].skin], colormap);
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V_DrawFixedPatch(amxpos, amypos, FRACUNIT/2, V_SNAPTORIGHT, iconprefix[players[i].skin], colormap);
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}
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}
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}
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}
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}
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}
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