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Forgot this whoops
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@ -8168,7 +8168,7 @@ static void K_drawKartMinimapHead(mobj_t *mo, INT32 x, INT32 y, INT32 flags, pat
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// am xpos & ypos are the icon's starting position. Withouht
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// it, they wouldn't 'spawn' on the top-right side of the HUD.
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UINT8 skin = 0;
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UINT16 skin = 0;
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fixed_t amnumxpos, amnumypos;
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INT32 amxpos, amypos;
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