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https://git.do.srb2.org/KartKrew/Kart-Public.git
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Merge branch 'master' into the_second_remote_view_camera_fix
This commit is contained in:
commit
cf792ef4f3
4 changed files with 31 additions and 10 deletions
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@ -32,6 +32,7 @@
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#include "hu_stuff.h"
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#include "p_setup.h"
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#include "lua_script.h"
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#include "d_netfil.h" // findfile
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//========
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// protos.
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@ -641,6 +642,7 @@ static void COM_CEchoDuration_f(void)
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static void COM_Exec_f(void)
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{
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UINT8 *buf = NULL;
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char filename[256];
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if (COM_Argc() < 2 || COM_Argc() > 3)
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{
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@ -649,14 +651,24 @@ static void COM_Exec_f(void)
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}
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// load file
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// Try with Argv passed verbatim first, for back compat
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FIL_ReadFile(COM_Argv(1), &buf);
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if (!buf)
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{
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// Now try by searching the file path
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// filename is modified with the full found path
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strcpy(filename, COM_Argv(1));
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if (findfile(filename, NULL, true) != FS_NOTFOUND)
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FIL_ReadFile(filename, &buf);
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if (!buf)
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{
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if (!COM_CheckParm("-noerror"))
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CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
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return;
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}
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}
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if (!COM_CheckParm("-silent"))
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CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1));
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@ -27,6 +27,7 @@
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#include "d_clisrv.h"
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#include "z_zone.h"
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#include "i_tcp.h"
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#include "d_main.h" // srb2home
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//
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// NETWORKING
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@ -1374,12 +1375,12 @@ boolean D_CheckNetGame(void)
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{
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k++;
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sprintf(filename, "debug%d.txt", k);
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debugfile = fopen(filename, "w");
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debugfile = fopen(va("%s" PATHSEP "%s", srb2home, filename), "w");
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}
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if (debugfile)
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CONS_Printf(M_GetText("debug output to: %s\n"), filename);
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CONS_Printf(M_GetText("debug output to: %s\n"), va("%s" PATHSEP "%s", srb2home, filename));
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else
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CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), filename);
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CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), va("%s" PATHSEP "%s", srb2home, filename));
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}
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#endif
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#endif
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@ -3080,7 +3080,7 @@ static void readmaincfg(MYFILE *f)
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strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)));
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timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
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strncpy(savegamename, timeattackfolder, strlen(timeattackfolder));
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strcpy(savegamename, timeattackfolder);
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strlcat(savegamename, "%u.ssg", sizeof(savegamename));
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// can't use sprintf since there is %u in savegamename
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strcatbf(savegamename, srb2home, PATHSEP);
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14
src/m_misc.c
14
src/m_misc.c
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@ -518,6 +518,7 @@ void M_FirstLoadConfig(void)
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void M_SaveConfig(const char *filename)
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{
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FILE *f;
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char *filepath;
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// make sure not to write back the config until it's been correctly loaded
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if (!gameconfig_loaded)
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@ -532,13 +533,20 @@ void M_SaveConfig(const char *filename)
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return;
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}
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f = fopen(filename, "w");
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// append srb2home to beginning of filename
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// but check if srb2home isn't already there, first
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if (!strstr(filename, srb2home))
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filepath = va(pandf,srb2home, filename);
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else
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filepath = Z_StrDup(filename);
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f = fopen(filepath, "w");
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// change it only if valid
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if (f)
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strcpy(configfile, filename);
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strcpy(configfile, filepath);
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else
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{
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CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filename);
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CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filepath);
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return;
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}
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}
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