Merge branch 'master' into the_second_remote_view_camera_fix

This commit is contained in:
Jimita 2018-12-14 15:09:24 -02:00 committed by GitHub
commit cf792ef4f3
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 31 additions and 10 deletions

View file

@ -32,6 +32,7 @@
#include "hu_stuff.h"
#include "p_setup.h"
#include "lua_script.h"
#include "d_netfil.h" // findfile
//========
// protos.
@ -641,6 +642,7 @@ static void COM_CEchoDuration_f(void)
static void COM_Exec_f(void)
{
UINT8 *buf = NULL;
char filename[256];
if (COM_Argc() < 2 || COM_Argc() > 3)
{
@ -649,14 +651,24 @@ static void COM_Exec_f(void)
}
// load file
// Try with Argv passed verbatim first, for back compat
FIL_ReadFile(COM_Argv(1), &buf);
if (!buf)
{
// Now try by searching the file path
// filename is modified with the full found path
strcpy(filename, COM_Argv(1));
if (findfile(filename, NULL, true) != FS_NOTFOUND)
FIL_ReadFile(filename, &buf);
if (!buf)
{
if (!COM_CheckParm("-noerror"))
CONS_Printf(M_GetText("couldn't execute file %s\n"), COM_Argv(1));
return;
}
}
if (!COM_CheckParm("-silent"))
CONS_Printf(M_GetText("executing %s\n"), COM_Argv(1));

View file

@ -27,6 +27,7 @@
#include "d_clisrv.h"
#include "z_zone.h"
#include "i_tcp.h"
#include "d_main.h" // srb2home
//
// NETWORKING
@ -1374,12 +1375,12 @@ boolean D_CheckNetGame(void)
{
k++;
sprintf(filename, "debug%d.txt", k);
debugfile = fopen(filename, "w");
debugfile = fopen(va("%s" PATHSEP "%s", srb2home, filename), "w");
}
if (debugfile)
CONS_Printf(M_GetText("debug output to: %s\n"), filename);
CONS_Printf(M_GetText("debug output to: %s\n"), va("%s" PATHSEP "%s", srb2home, filename));
else
CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), filename);
CONS_Alert(CONS_WARNING, M_GetText("cannot debug output to file %s!\n"), va("%s" PATHSEP "%s", srb2home, filename));
}
#endif
#endif

View file

@ -3080,7 +3080,7 @@ static void readmaincfg(MYFILE *f)
strncpy(timeattackfolder, gamedatafilename, min(filenamelen, sizeof (timeattackfolder)));
timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
strncpy(savegamename, timeattackfolder, strlen(timeattackfolder));
strcpy(savegamename, timeattackfolder);
strlcat(savegamename, "%u.ssg", sizeof(savegamename));
// can't use sprintf since there is %u in savegamename
strcatbf(savegamename, srb2home, PATHSEP);

View file

@ -518,6 +518,7 @@ void M_FirstLoadConfig(void)
void M_SaveConfig(const char *filename)
{
FILE *f;
char *filepath;
// make sure not to write back the config until it's been correctly loaded
if (!gameconfig_loaded)
@ -532,13 +533,20 @@ void M_SaveConfig(const char *filename)
return;
}
f = fopen(filename, "w");
// append srb2home to beginning of filename
// but check if srb2home isn't already there, first
if (!strstr(filename, srb2home))
filepath = va(pandf,srb2home, filename);
else
filepath = Z_StrDup(filename);
f = fopen(filepath, "w");
// change it only if valid
if (f)
strcpy(configfile, filename);
strcpy(configfile, filepath);
else
{
CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filename);
CONS_Alert(CONS_ERROR, M_GetText("Couldn't save game config file %s\n"), filepath);
return;
}
}