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Overlooked some old whitespace
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1 changed files with 2 additions and 3 deletions
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@ -2117,7 +2117,6 @@ void K_SpinPlayer(player_t *player, mobj_t *source, INT32 type, mobj_t *inflicto
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if (player->kartstuff[k_spinouttype] <= 0) // type 0 is spinout, type 1 is wipeout
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if (player->kartstuff[k_spinouttype] <= 0) // type 0 is spinout, type 1 is wipeout
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{
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{
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// At spinout, player speed is increased to 1/4 their regular speed, moving them forward
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// At spinout, player speed is increased to 1/4 their regular speed, moving them forward
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if (player->speed < K_GetKartSpeed(player, true)/4)
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if (player->speed < K_GetKartSpeed(player, true)/4)
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P_InstaThrust(player->mo, player->mo->angle, FixedMul(K_GetKartSpeed(player, true)/4, player->mo->scale));
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P_InstaThrust(player->mo, player->mo->angle, FixedMul(K_GetKartSpeed(player, true)/4, player->mo->scale));
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S_StartSound(player->mo, sfx_slip);
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S_StartSound(player->mo, sfx_slip);
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