Fix Ghost z not being set properly. Again.

This commit is contained in:
toaster 2018-07-02 01:55:13 +01:00
parent 89cce5c461
commit ce4136a901

View file

@ -5858,6 +5858,7 @@ void G_AddGhost(char *defdemoname)
if (z > c)
z = c;
}
gh->mo->z = z;
}
gh->mo->state = states+S_KART_STND1; // SRB2kart - was S_PLAY_STND
gh->mo->sprite = gh->mo->state->sprite;