MODID acquired

DEVELOP and USE_PATCH_KART undef'd as well
This commit is contained in:
TehRealSalt 2018-10-01 16:24:38 -04:00
parent 06c0e609c3
commit c75e40d08d

View file

@ -140,7 +140,7 @@
extern FILE *logstream;
#endif
#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
#ifdef DEVELOP
#define VERSION 0 // Game version
#define SUBVERSION 0 // more precise version number
@ -162,7 +162,7 @@ extern FILE *logstream;
//#define USE_PATCH_DTA
// Kart has it's own, as well.
#define USE_PATCH_KART
//#define USE_PATCH_KART
// Modification options
// If you want to take advantage of the Master Server's ability to force clients to update
@ -211,7 +211,8 @@ extern FILE *logstream;
// The Modification ID; must be obtained from Rob ( https://mb.srb2.org/private.php?do=newpm&u=546 ).
// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
// "12" is the default mod ID for version 2.1
#define MODID 12
// "17" is the 2.1 Kart's mod ID
#define MODID 17
// The Modification Version, starting from 1. Do not follow your version string for this,
// it's only for detection of the version the player is using so the MS can alert them of an update.