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MODID acquired
DEVELOP and USE_PATCH_KART undef'd as well
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1 changed files with 4 additions and 3 deletions
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@ -140,7 +140,7 @@
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extern FILE *logstream;
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#endif
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#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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//#define DEVELOP // Disable this for release builds to remove excessive cheat commands and enable MD5 checking and stuff, all in one go. :3
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#ifdef DEVELOP
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#define VERSION 0 // Game version
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#define SUBVERSION 0 // more precise version number
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@ -162,7 +162,7 @@ extern FILE *logstream;
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//#define USE_PATCH_DTA
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// Kart has it's own, as well.
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#define USE_PATCH_KART
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//#define USE_PATCH_KART
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// Modification options
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// If you want to take advantage of the Master Server's ability to force clients to update
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@ -211,7 +211,8 @@ extern FILE *logstream;
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// The Modification ID; must be obtained from Rob ( https://mb.srb2.org/private.php?do=newpm&u=546 ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// "12" is the default mod ID for version 2.1
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#define MODID 12
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// "17" is the 2.1 Kart's mod ID
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#define MODID 17
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// The Modification Version, starting from 1. Do not follow your version string for this,
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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