sdl2: add -borderless option for windowed

This commit is contained in:
Ronald Kinard 2014-07-24 22:35:04 -05:00
parent ce8d82aa52
commit b429cce3b6

View file

@ -133,6 +133,7 @@ static SDL_bool mousegrabok = SDL_TRUE;
static SDL_bool videoblitok = SDL_FALSE; static SDL_bool videoblitok = SDL_FALSE;
static SDL_bool exposevideo = SDL_FALSE; static SDL_bool exposevideo = SDL_FALSE;
static SDL_bool usesdl2soft = SDL_FALSE; static SDL_bool usesdl2soft = SDL_FALSE;
static SDL_bool borderlesswindow = SDL_FALSE;
// SDL2 vars // SDL2 vars
SDL_Window *window; SDL_Window *window;
@ -1387,6 +1388,7 @@ void I_FinishUpdate(void)
SDL_UpdateTexture(texture, &rect, vidSurface->pixels, vidSurface->pitch); SDL_UpdateTexture(texture, &rect, vidSurface->pixels, vidSurface->pitch);
SDL_UnlockSurface(vidSurface); SDL_UnlockSurface(vidSurface);
} }
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL); SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer); SDL_RenderPresent(renderer);
} }
@ -1660,7 +1662,12 @@ static SDL_bool Impl_CreateWindow(SDL_bool fullscreen)
if (fullscreen) if (fullscreen)
{ {
flags = SDL_WINDOW_FULLSCREEN_DESKTOP; flags |= SDL_WINDOW_FULLSCREEN_DESKTOP;
}
if (borderlesswindow)
{
flags |= SDL_WINDOW_BORDERLESS;
} }
#ifdef HWRENDER #ifdef HWRENDER
@ -1819,10 +1826,10 @@ void I_StartupGraphics(void)
{ {
rendermode = render_soft; rendermode = render_soft;
} }
if (M_CheckParm("-softblit"))
{ usesdl2soft = M_CheckParm("-softblit");
usesdl2soft = SDL_TRUE; borderlesswindow = M_CheckParm("-borderless");
}
//SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY>>1,SDL_DEFAULT_REPEAT_INTERVAL<<2); //SDL_EnableKeyRepeat(SDL_DEFAULT_REPEAT_DELAY>>1,SDL_DEFAULT_REPEAT_INTERVAL<<2);
SDLESSet(); SDLESSet();
VID_Command_ModeList_f(); VID_Command_ModeList_f();