cmake: remove patch.dta from assets script

This commit is contained in:
Eidolon 2022-08-20 12:05:53 -05:00
parent 993b3c96ac
commit b426602b24
2 changed files with 1 additions and 2 deletions

View file

@ -14,7 +14,6 @@ set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
set(SRB2_ASSET_HASHED set(SRB2_ASSET_HASHED
"srb2.srb;\ "srb2.srb;\
patch.kart;\
gfx.kart;\ gfx.kart;\
textures.kart;\ textures.kart;\
chars.kart;\ chars.kart;\

View file

@ -23,7 +23,7 @@
#define ASSET_HASH_CHARS_KART "${SRB2_ASSET_chars.kart_HASH}" #define ASSET_HASH_CHARS_KART "${SRB2_ASSET_chars.kart_HASH}"
#define ASSET_HASH_MAPS_KART "${SRB2_ASSET_maps.kart_HASH}" #define ASSET_HASH_MAPS_KART "${SRB2_ASSET_maps.kart_HASH}"
#ifdef USE_PATCH_KART #ifdef USE_PATCH_KART
#define ASSET_HASH_PATCH_KART "${SRB2_ASSET_patch.kart_HASH}" #define ASSET_HASH_PATCH_KART "00000000000000000000000000000000"
#endif #endif
#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}" #define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"