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Rob is now in charge of Mod IDs, change MODID comment in doomdef.h to reflect this
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@ -205,7 +205,7 @@ extern FILE *logstream;
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// Will always resemble the versionstring, 205 = 2.0.5, 210 = 2.1, etc.
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// Will always resemble the versionstring, 205 = 2.0.5, 210 = 2.1, etc.
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#define CODEBASE 210
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#define CODEBASE 210
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// The Modification ID; must be obtained from Inuyasha ( http://mb.srb2.org/private.php?do=newpm&u=2604 ).
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// The Modification ID; must be obtained from Rob ( https://mb.srb2.org/private.php?do=newpm&u=546 ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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// "12" is the default mod ID for version 2.1
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// "12" is the default mod ID for version 2.1
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#define MODID 12
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#define MODID 12
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