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DunceEnchilada had been glared at
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@ -146,6 +146,8 @@ extern FILE *logstream;
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#define VERSION 201 // Game version
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#define SUBVERSION 12 // more precise version number
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#define VERSIONSTRING "v2.1.12"
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// Hey! If you change this, add 1 to the MODVERSION below!
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// Otherwise we can't force updates!
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#endif
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// Modification options
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@ -201,7 +203,7 @@ extern FILE *logstream;
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
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#define MODVERSION 16
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#define MODVERSION 17
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