Draw up and down arrows by string

This commit is contained in:
mazmazz 2018-12-22 20:57:53 -05:00
parent fb3722a6f3
commit a66a2021ba

View file

@ -1440,39 +1440,6 @@ static void HU_drawMiniChat(void)
}
// HU_DrawUpArrow
// You see, we don't have arrow graphics in 2.1 and I'm too lazy to include a 2 bytes file for it.
static void HU_DrawUpArrow(INT32 x, INT32 y, INT32 options)
{
// Ok I'm super lazy so let's make this as the worst draw function:
V_DrawFill(x+2, y, 1, 1, 103|options);
V_DrawFill(x+1, y+1, 3, 1, 103|options);
V_DrawFill(x, y+2, 5, 1, 103|options); // that's the yellow part, I swear
V_DrawFill(x+3, y, 1, 1, 26|options);
V_DrawFill(x+4, y+1, 1, 1, 26|options);
V_DrawFill(x+5, y+2, 1, 1, 26|options);
V_DrawFill(x, y+3, 6, 1, 26|options); // that's the black part. no racism intended. i swear.
}
// HU_DrawDownArrow
// Should we talk about anime waifus to pass the time? This feels retarded.
static void HU_DrawDownArrow(INT32 x, INT32 y, INT32 options)
{
// Ok I'm super lazy so let's make this as the worst draw function:
V_DrawFill(x, y, 6, 1, 26|options);
V_DrawFill(x, y+1, 5, 1, 26|options);
V_DrawFill(x+1, y+2, 3, 1, 26|options);
V_DrawFill(x+2, y+3, 1, 1, 26|options); // that's the black part. no racism intended. i swear.
V_DrawFill(x, y, 5, 1, 103|options);
V_DrawFill(x+1, y+1, 3, 1, 103|options);
V_DrawFill(x+2, y+2, 1, 1, 103|options); // that's the yellow part, I swear
}
// HU_DrawChatLog
static void HU_drawChatLog(INT32 offset)
@ -1580,11 +1547,10 @@ static void HU_drawChatLog(INT32 offset)
chat_scroll = chat_maxscroll;
// draw arrows to indicate that we can (or not) scroll.
if (chat_scroll > 0)
HU_DrawUpArrow(chatx-8, ((justscrolledup) ? (chat_topy-1) : (chat_topy)), V_SNAPTOBOTTOM | V_SNAPTOLEFT);
V_DrawString(chatx-8, ((justscrolledup) ? (chat_topy-1) : (chat_topy)), V_SNAPTOBOTTOM | V_SNAPTOLEFT | V_YELLOWMAP, "\x1A"); // up arrow
if (chat_scroll < chat_maxscroll)
HU_DrawDownArrow(chatx-8, chat_bottomy-((justscrolleddown) ? 3 : 4), V_SNAPTOBOTTOM | V_SNAPTOLEFT);
V_DrawString(chatx-8, chat_bottomy-((justscrolleddown) ? 3 : 4), V_SNAPTOBOTTOM | V_SNAPTOLEFT | V_YELLOWMAP, "\x1B"); // down arrow
justscrolleddown = false;
justscrolledup = false;