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isFullscreen is unused?
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@ -155,6 +155,7 @@ boolean OglSdlSurface(INT32 w, INT32 h, boolean isFullscreen)
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INT32 cbpp;
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INT32 cbpp;
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//Uint32 OGLFlags;
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//Uint32 OGLFlags;
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const GLvoid *glvendor = NULL, *glrenderer = NULL, *glversion = NULL;
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const GLvoid *glvendor = NULL, *glrenderer = NULL, *glversion = NULL;
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(void)isFullscreen; //unused
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cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
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cbpp = cv_scr_depth.value < 16 ? 16 : cv_scr_depth.value;
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