Fix a fallthrough issue that could cause thundershield to be rolled less often than intended.

This commit is contained in:
Sryder 2020-05-20 11:53:14 +01:00
parent a7c88d40db
commit 9e6980c8ae

View file

@ -898,6 +898,7 @@ static INT32 K_KartGetItemOdds(UINT8 pos, SINT8 item, fixed_t mashed, boolean sp
newodds = 0;
else
POWERITEMODDS(newodds);
break;
case KITEM_HYUDORO:
if ((hyubgone > 0) || COOLDOWNONSTART)
newodds = 0;