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I forgot about dood balloons, oops
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80c2b56927
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3 changed files with 7 additions and 7 deletions
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@ -6513,7 +6513,7 @@ static const char *const STATE_LIST[] = { // array length left dynamic for sanit
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"S_DOOD_BOX5",
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"S_DOOD_BOX5",
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// D00Dkart - Diddy Kong Racing Bumper
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// D00Dkart - Diddy Kong Racing Bumper
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"S_DOOD_BUMPER",
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"S_DOOD_BALLOON",
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// Chaotix Big Ring
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// Chaotix Big Ring
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"S_BIGRING01",
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"S_BIGRING01",
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@ -7208,7 +7208,7 @@ static const char *const MOBJTYPE_LIST[] = { // array length left dynamic for s
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"MT_DOOD_FLOWER3",
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"MT_DOOD_FLOWER3",
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"MT_DOOD_FLOWER4",
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"MT_DOOD_FLOWER4",
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"MT_DOOD_BOX",
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"MT_DOOD_BOX",
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"MT_DOOD_BUMPER",
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"MT_DOOD_BALLOON",
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"MT_BIGRING",
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"MT_BIGRING",
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"MT_SNES_DONUTBUSH1",
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"MT_SNES_DONUTBUSH1",
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@ -2833,7 +2833,7 @@ state_t states[NUMSTATES] =
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{SPR_DOOD, 9, 2, {NULL}, 0, 0, S_DOOD_BOX5}, // S_DOOD_BOX4
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{SPR_DOOD, 9, 2, {NULL}, 0, 0, S_DOOD_BOX5}, // S_DOOD_BOX4
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{SPR_DOOD, 10, 2, {NULL}, 0, 0, S_DOOD_BOX1}, // S_DOOD_BOX5
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{SPR_DOOD, 10, 2, {NULL}, 0, 0, S_DOOD_BOX1}, // S_DOOD_BOX5
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{SPR_DOOD, 11, -1, {NULL}, 0, 0, S_NULL}, // S_DOOD_BUMPER
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{SPR_DOOD, 11, -1, {NULL}, 0, 0, S_NULL}, // S_DOOD_BALLOON
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{SPR_BRNG, 0, 2, {NULL}, 0, 0, S_BIGRING02}, // S_BIGRING01
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{SPR_BRNG, 0, 2, {NULL}, 0, 0, S_BIGRING02}, // S_BIGRING01
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{SPR_BRNG, 1, 2, {NULL}, 0, 0, S_BIGRING03}, // S_BIGRING02
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{SPR_BRNG, 1, 2, {NULL}, 0, 0, S_BIGRING03}, // S_BIGRING02
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@ -15866,9 +15866,9 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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S_NULL // raisestate
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S_NULL // raisestate
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},
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},
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{ // MT_DOOD_BUMPER
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{ // MT_DOOD_BALLOON
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2807, // doomednum
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2807, // doomednum
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S_DOOD_BUMPER, // spawnstate
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S_DOOD_BALLOON, // spawnstate
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1000, // spawnhealth
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1000, // spawnhealth
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S_NULL, // seestate
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S_NULL, // seestate
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sfx_None, // seesound
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sfx_None, // seesound
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@ -3360,7 +3360,7 @@ typedef enum state
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S_DOOD_BOX5,
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S_DOOD_BOX5,
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// D00Dkart - Diddy Kong Racing Bumper
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// D00Dkart - Diddy Kong Racing Bumper
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S_DOOD_BUMPER,
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S_DOOD_BALLOON,
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// Chaotix Big Ring
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// Chaotix Big Ring
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S_BIGRING01,
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S_BIGRING01,
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@ -4072,7 +4072,7 @@ typedef enum mobj_type
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MT_DOOD_FLOWER3,
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MT_DOOD_FLOWER3,
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MT_DOOD_FLOWER4,
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MT_DOOD_FLOWER4,
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MT_DOOD_BOX,
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MT_DOOD_BOX,
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MT_DOOD_BUMPER,
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MT_DOOD_BALLOON,
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MT_BIGRING,
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MT_BIGRING,
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MT_SNES_DONUTBUSH1,
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MT_SNES_DONUTBUSH1,
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