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Cleanup LUAh_NetArchiveHook prototype mess.
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3 changed files with 1 additions and 4 deletions
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@ -24,8 +24,6 @@
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#include "lua_hook.h"
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#include "lua_hook.h"
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#include "lua_hud.h" // hud_running errors
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#include "lua_hud.h" // hud_running errors
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void LUAh_NetArchiveHook(lua_CFunction archFunc);
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static UINT8 hooksAvailable[(hook_MAX/8)+1];
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static UINT8 hooksAvailable[(hook_MAX/8)+1];
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const char *const hookNames[hook_MAX+1] = {
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const char *const hookNames[hook_MAX+1] = {
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@ -915,8 +915,6 @@ static void UnArchiveTables(void)
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}
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}
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}
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}
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void LUAh_NetArchiveHook(lua_CFunction archFunc);
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void LUA_Step(void)
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void LUA_Step(void)
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{
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{
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if (!gL)
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if (!gL)
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@ -55,6 +55,7 @@ void Got_Luacmd(UINT8 **cp, INT32 playernum); // lua_consolelib.c
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void LUA_CVarChanged(const char *name); // lua_consolelib.c
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void LUA_CVarChanged(const char *name); // lua_consolelib.c
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int Lua_optoption(lua_State *L, int narg,
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int Lua_optoption(lua_State *L, int narg,
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const char *def, const char *const lst[]);
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const char *def, const char *const lst[]);
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void LUAh_NetArchiveHook(lua_CFunction archFunc);
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// Console wrapper
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// Console wrapper
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void COM_Lua_f(void);
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void COM_Lua_f(void);
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