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Removed EvalMath from base Lua.
EvalMath is for SOC only. It spawns an entirely seperate instance of Lua and requires uppercase-only strings, and it's ability to parse strings to enums is redundant to Lua's _G table (try using _G["MT_BLUECRAWLA"] for instance)
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1 changed files with 0 additions and 8 deletions
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@ -85,13 +85,6 @@ static int lib_print(lua_State *L)
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return 0;
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return 0;
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}
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}
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static int lib_evalMath(lua_State *L)
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{
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const char *word = luaL_checkstring(L, 1);
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lua_pushinteger(L, LUA_EvalMath(word));
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return 1;
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}
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// M_RANDOM
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// M_RANDOM
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//////////////
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//////////////
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@ -1861,7 +1854,6 @@ static int lib_gTicsToMilliseconds(lua_State *L)
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static luaL_Reg lib[] = {
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static luaL_Reg lib[] = {
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{"print", lib_print},
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{"print", lib_print},
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{"EvalMath", lib_evalMath},
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// m_random
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// m_random
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{"P_Random",lib_pRandom},
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{"P_Random",lib_pRandom},
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