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...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad
Enjoy your slopes without physics, people :D
This commit is contained in:
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86721f1457
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2 changed files with 5 additions and 5 deletions
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@ -973,7 +973,6 @@ static const char *credits[] = {
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"Callum Dickinson",
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"Callum Dickinson",
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"Scott \"Graue\" Feeney",
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"Scott \"Graue\" Feeney",
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"Nathan \"Jazz\" Giroux",
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"Nathan \"Jazz\" Giroux",
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"Vivian \"toaster\" Grannell",
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"Thomas \"Shadow Hog\" Igoe",
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"Thomas \"Shadow Hog\" Igoe",
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"\"Monster\" Iestyn Jealous",
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"\"Monster\" Iestyn Jealous",
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"Ronald \"Furyhunter\" Kinard", // The SDL2 port
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"Ronald \"Furyhunter\" Kinard", // The SDL2 port
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@ -987,6 +986,7 @@ static const char *credits[] = {
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"\"chi.miru\"", // Red's secret weapon, the REAL reason slopes exist (also helped port drawing code from ZDoom)
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"\"chi.miru\"", // Red's secret weapon, the REAL reason slopes exist (also helped port drawing code from ZDoom)
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"Andrew \"orospakr\" Clunis",
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"Andrew \"orospakr\" Clunis",
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"Gregor \"Oogaland\" Dick",
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"Gregor \"Oogaland\" Dick",
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"Vivian \"toaster\" Grannell",
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"Julio \"Chaos Zero 64\" Guir",
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"Julio \"Chaos Zero 64\" Guir",
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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"Matthew \"Shuffle\" Marsalko",
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"Matthew \"Shuffle\" Marsalko",
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@ -249,8 +249,8 @@ void P_SpawnSlope_Line(int linenum)
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boolean backceil = (special == 711 || special == 712 || special == 703);
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boolean backceil = (special == 711 || special == 712 || special == 703);
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UINT8 flags = 0; // Slope flags
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UINT8 flags = 0; // Slope flags
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/*if (line->flags & ML_NOSONIC)
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if (line->flags & ML_NOSONIC)
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flags |= SL_NOPHYSICS; - disabled for 2.1*/
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flags |= SL_NOPHYSICS;
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if (line->flags & ML_NOTAILS)
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if (line->flags & ML_NOTAILS)
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flags |= SL_NODYNAMIC;
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flags |= SL_NODYNAMIC;
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if (line->flags & ML_NOKNUX)
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if (line->flags & ML_NOKNUX)
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@ -685,8 +685,8 @@ void P_ResetDynamicSlopes(void) {
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size_t which = lines[i].special;
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size_t which = lines[i].special;
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UINT8 flags = SL_VERTEXSLOPE;
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UINT8 flags = SL_VERTEXSLOPE;
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/*if (line->flags & ML_NOSONIC)
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if (lines[i].flags & ML_NOSONIC)
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flags |= SL_NOPHYSICS; - disabled for 2.1*/
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flags |= SL_NOPHYSICS;
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if (!(lines[i].flags & ML_NOTAILS))
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if (!(lines[i].flags & ML_NOTAILS))
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flags |= SL_NODYNAMIC;
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flags |= SL_NODYNAMIC;
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