Yet another scale fix

This commit is contained in:
TehRealSalt 2018-09-27 18:26:37 -04:00
parent 5419ac82ee
commit 6d798f00e7

View file

@ -3607,9 +3607,9 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
// Speed lines // Speed lines
if ((player->kartstuff[k_sneakertimer] || player->kartstuff[k_driftboost] || player->kartstuff[k_startboost]) && player->speed > 0) if ((player->kartstuff[k_sneakertimer] || player->kartstuff[k_driftboost] || player->kartstuff[k_startboost]) && player->speed > 0)
{ {
mobj_t *fast = P_SpawnMobj(player->mo->x + (P_RandomRange(-36,36)<<FRACBITS), mobj_t *fast = P_SpawnMobj(player->mo->x + (P_RandomRange(-36,36) * player->mo->scale),
player->mo->y + (P_RandomRange(-36,36)<<FRACBITS), player->mo->y + (P_RandomRange(-36,36) * player->mo->scale),
player->mo->z + (player->mo->height/2) + (P_RandomRange(-20,20)<<FRACBITS), player->mo->z + (player->mo->height/2) + (P_RandomRange(-20,20) * player->mo->scale),
MT_FASTLINE); MT_FASTLINE);
fast->angle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy); fast->angle = R_PointToAngle2(0, 0, player->mo->momx, player->mo->momy);
fast->momx = 3*player->mo->momx/4; fast->momx = 3*player->mo->momx/4;