Kill default d-pad bindings aside from "Show Rankings"

This commit is contained in:
wolfy852 2018-12-24 21:30:42 -06:00
parent 2a0e6937a0
commit 6d028fe8d9

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@ -1314,10 +1314,10 @@ void G_Controldefault(UINT8 player)
gamecontrol[gc_viewpoint ][1] = KEY_JOY1+3; // Y gamecontrol[gc_viewpoint ][1] = KEY_JOY1+3; // Y
gamecontrol[gc_pause ][1] = KEY_JOY1+6; // Back gamecontrol[gc_pause ][1] = KEY_JOY1+6; // Back
gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start
gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up //gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up
gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down //gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down // absolutely fucking NOT
gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left //gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left // useless for 90% of players
gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right gamecontrol[gc_scores ][1] = KEY_HAT1+0; // D-Pad Up (previously gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right)
} }
if (player == 0 || player == 2) if (player == 0 || player == 2)