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Kill default d-pad bindings aside from "Show Rankings"
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1 changed files with 4 additions and 4 deletions
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@ -1314,10 +1314,10 @@ void G_Controldefault(UINT8 player)
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gamecontrol[gc_viewpoint ][1] = KEY_JOY1+3; // Y
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gamecontrol[gc_viewpoint ][1] = KEY_JOY1+3; // Y
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gamecontrol[gc_pause ][1] = KEY_JOY1+6; // Back
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gamecontrol[gc_pause ][1] = KEY_JOY1+6; // Back
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gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start
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gamecontrol[gc_systemmenu ][0] = KEY_JOY1+7; // Start
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gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up
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//gamecontrol[gc_camtoggle ][1] = KEY_HAT1+0; // D-Pad Up
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gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down
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//gamecontrol[gc_screenshot ][1] = KEY_HAT1+1; // D-Pad Down // absolutely fucking NOT
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gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left
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//gamecontrol[gc_talkkey ][1] = KEY_HAT1+2; // D-Pad Left // useless for 90% of players
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gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right
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gamecontrol[gc_scores ][1] = KEY_HAT1+0; // D-Pad Up (previously gamecontrol[gc_scores ][1] = KEY_HAT1+3; // D-Pad Right)
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}
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}
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if (player == 0 || player == 2)
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if (player == 0 || player == 2)
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