Merge remote-tracking branch 'origin/master' into next

This commit is contained in:
James R 2020-08-20 19:55:03 -07:00
commit 5b0cb1afcb
10 changed files with 161 additions and 156 deletions

View file

@ -1309,10 +1309,8 @@ static boolean CL_SendJoin(void)
static void SV_SendServerInfo(INT32 node, tic_t servertime)
{
UINT8 *p;
#ifdef HAVE_CURL
size_t mirror_length;
const char *httpurl = cv_httpsource.string;
#endif
netbuffer->packettype = PT_SERVERINFO;
netbuffer->u.serverinfo._255 = 255;
@ -1401,7 +1399,6 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
netbuffer->u.serverinfo.actnum = 0; //mapheaderinfo[gamemap-1]->actnum
#ifdef HAVE_CURL
mirror_length = strlen(httpurl);
if (mirror_length > MAX_MIRROR_LENGTH)
mirror_length = MAX_MIRROR_LENGTH;
@ -1411,7 +1408,6 @@ static void SV_SendServerInfo(INT32 node, tic_t servertime)
strncpy(netbuffer->u.serverinfo.httpsource, "", mirror_length);
netbuffer->u.serverinfo.httpsource[MAX_MIRROR_LENGTH-1] = '\0';
#endif
p = PutFileNeeded(0);
@ -1824,7 +1820,7 @@ static void SL_InsertServer(serverinfo_pak* info, SINT8 node)
M_SortServerList();
}
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
struct Fetch_servers_ctx
{
int room;
@ -1869,7 +1865,7 @@ Fetch_servers_thread (struct Fetch_servers_ctx *ctx)
free(ctx);
}
#endif/*HAVE_THREADS*/
#endif/*defined (MASTERSERVER) && defined (HAVE_THREADS)*/
void CL_QueryServerList (msg_server_t *server_list)
{
@ -1906,9 +1902,8 @@ void CL_QueryServerList (msg_server_t *server_list)
void CL_UpdateServerList(boolean internetsearch, INT32 room)
{
#ifdef HAVE_THREADS
struct Fetch_servers_ctx *ctx;
#endif
(void)internetsearch;
(void)room;
SL_ClearServerList(0);
@ -1925,9 +1920,12 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
if (netgame)
SendAskInfo(BROADCASTADDR);
#ifdef MASTERSERVER
if (internetsearch)
{
#ifdef HAVE_THREADS
struct Fetch_servers_ctx *ctx;
ctx = malloc(sizeof *ctx);
/* This called from M_Refresh so I don't use a mutex */
@ -1954,6 +1952,7 @@ void CL_UpdateServerList(boolean internetsearch, INT32 room)
}
#endif
}
#endif/*MASTERSERVER*/
}
#endif // ifndef NONET
@ -3427,8 +3426,10 @@ void D_QuitNetGame(void)
for (i = 0; i < MAXNETNODES; i++)
if (nodeingame[i])
HSendPacket(i, true, 0, 0);
#ifdef MASTERSERVER
if (serverrunning && ms_RoomId > 0)
UnregisterServer();
#endif
}
else if (servernode > 0 && servernode < MAXNETNODES && nodeingame[(UINT8)servernode])
{
@ -3676,8 +3677,10 @@ boolean SV_SpawnServer(void)
if (netgame && I_NetOpenSocket)
{
I_NetOpenSocket();
#ifdef MASTERSERVER
if (ms_RoomId > 0)
RegisterServer();
#endif
}
// non dedicated server just connect to itself
@ -5395,7 +5398,9 @@ FILESTAMP
GetPackets();
FILESTAMP
#ifdef MASTERSERVER
MasterClient_Ticker();
#endif
if (client)
{
@ -5452,7 +5457,9 @@ FILESTAMP
// client send the command after a receive of the server
// the server send before because in single player is beter
#ifdef MASTERSERVER
MasterClient_Ticker(); // Acking the Master Server
#endif
if (client)
{

View file

@ -43,6 +43,8 @@ extern SINT8 nodetoplayer4[MAXNETNODES]; // Say the numplayer for this node if a
extern UINT8 playerpernode[MAXNETNODES]; // Used specially for splitscreen
extern boolean nodeingame[MAXNETNODES]; // Set false as nodes leave game
extern boolean serverrunning;
INT32 Net_GetFreeAcks(boolean urgent);
void Net_AckTicker(void);

View file

@ -681,4 +681,10 @@ extern const char *compdate, *comptime, *comprevision, *compbranch;
/// Hardware renderer: OpenGL
#define GL_SHADERS
#ifdef HAVE_CURL
#define MASTERSERVER
#else
#undef UPDATE_ALERT
#endif
#endif // __DOOMDEF__

View file

@ -14,7 +14,9 @@ Documentation available here.
<http://mb.srb2.org/MS/tools/api/v1/>
*/
#ifdef HAVE_CURL
#include <curl/curl.h>
#endif
#include "doomdef.h"
#include "d_clisrv.h"
@ -49,6 +51,8 @@ consvar_t cv_masterserver_token = {
NULL, 0, NULL, NULL, 0, 0, NULL/* C90 moment */
};
#ifdef MASTERSERVER
static int hms_started;
static char *hms_api;
@ -666,10 +670,14 @@ HMS_set_api (char *api)
#endif
}
#endif/*MASTERSERVER*/
static void
MasterServer_Debug_OnChange (void)
{
#ifdef MASTERSERVER
/* TODO: change to 'latest-log.txt' for log files revision. */
if (cv_masterserver_debug.value)
CONS_Printf("Master server debug messages will appear in log.txt\n");
#endif
}

View file

@ -246,7 +246,8 @@ static size_t numbans = 0;
static boolean SOCK_bannednode[MAXNETNODES+1]; /// \note do we really need the +1?
static boolean init_tcp_driver = false;
static char port_name[8] = DEFAULTPORT;
static const char *serverport_name = DEFAULTPORT;
static const char *clientport_name;/* any port */
#ifndef NONET
@ -924,6 +925,7 @@ static boolean UDP_Socket(void)
#ifdef HAVE_IPV6
const INT32 b_ipv6 = M_CheckParm("-ipv6");
#endif
const char *serv;
for (s = 0; s < mysocketses; s++)
@ -939,11 +941,16 @@ static boolean UDP_Socket(void)
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
if (serverrunning)
serv = serverport_name;
else
serv = clientport_name;
if (M_CheckParm("-bindaddr"))
{
while (M_IsNextParm())
{
gaie = I_getaddrinfo(M_GetNextParm(), port_name, &hints, &ai);
gaie = I_getaddrinfo(M_GetNextParm(), serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
@ -964,7 +971,7 @@ static boolean UDP_Socket(void)
}
else
{
gaie = I_getaddrinfo("0.0.0.0", port_name, &hints, &ai);
gaie = I_getaddrinfo("0.0.0.0", serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
@ -979,8 +986,8 @@ static boolean UDP_Socket(void)
#ifdef HAVE_MINIUPNPC
if (UPNP_support)
{
I_UPnP_rem(port_name, "UDP");
I_UPnP_add(NULL, port_name, "UDP");
I_UPnP_rem(serverport_name, "UDP");
I_UPnP_add(NULL, serverport_name, "UDP");
}
#endif
}
@ -997,7 +1004,7 @@ static boolean UDP_Socket(void)
{
while (M_IsNextParm())
{
gaie = I_getaddrinfo(M_GetNextParm(), port_name, &hints, &ai);
gaie = I_getaddrinfo(M_GetNextParm(), serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
@ -1018,7 +1025,7 @@ static boolean UDP_Socket(void)
}
else
{
gaie = I_getaddrinfo("::", port_name, &hints, &ai);
gaie = I_getaddrinfo("::", serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
@ -1475,15 +1482,19 @@ boolean I_InitTcpNetwork(void)
if (!I_InitTcpDriver())
return false;
if (M_CheckParm("-port"))
if (M_CheckParm("-port") || M_CheckParm("-serverport"))
// Combined -udpport and -clientport into -port
// As it was really redundant having two seperate parms that does the same thing
/* Sorry Steel, I'm adding these back. But -udpport is a stupid name. */
{
if (M_IsNextParm())
strcpy(port_name, M_GetNextParm());
else
strcpy(port_name, "0");
/*
If it's NULL, that's okay! Because then
we'll get a random port from getaddrinfo.
*/
serverport_name = M_GetNextParm();
}
if (M_CheckParm("-clientport"))
clientport_name = M_GetNextParm();
// parse network game options,
if (M_CheckParm("-server") || dedicated)

View file

@ -3310,7 +3310,7 @@ void M_SetupNextMenu(menu_t *menudef)
{
INT16 i;
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
if (currentMenu == &MP_RoomDef || currentMenu == &MP_ConnectDef)
{
I_lock_mutex(&ms_QueryId_mutex);
@ -3392,7 +3392,7 @@ void M_Ticker(void)
setmodeneeded = vidm_previousmode + 1;
}
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_ServerList_mutex);
{
if (ms_ServerList)
@ -8603,8 +8603,9 @@ static boolean M_CheckMODVersion(int id)
} else
return true;
}
#endif/*UPDATE_ALERT*/
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
static void
Check_new_version_thread (int *id)
{
@ -8613,7 +8614,9 @@ Check_new_version_thread (int *id)
okay = 0;
#ifdef UPDATE_ALERT
if (M_CheckMODVersion(*id))
#endif
{
I_lock_mutex(&ms_QueryId_mutex);
{
@ -8657,8 +8660,7 @@ Check_new_version_thread (int *id)
free(id);
}
#endif/*HAVE_THREADS*/
#endif/*UPDATE_ALERT*/
#endif/*defined (MASTERSERVER) && defined (HAVE_THREADS)*/
static void M_ConnectMenu(INT32 choice)
{
@ -8699,7 +8701,7 @@ UINT32 roomIds[NUM_LIST_ROOMS];
static void M_RoomMenu(INT32 choice)
{
INT32 i;
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
int *id;
#endif
@ -8721,9 +8723,14 @@ static void M_RoomMenu(INT32 choice)
MP_RoomDef.prevMenu = currentMenu;
M_SetupNextMenu(&MP_RoomDef);
#ifdef UPDATE_ALERT
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
#ifdef UPDATE_ALERT
m_waiting_mode = M_WAITING_VERSION;
#else/*UPDATE_ALERT*/
m_waiting_mode = M_WAITING_ROOMS;
#endif/*UPDATE_ALERT*/
MP_RoomMenu[0].text = "";
id = malloc(sizeof *id);
@ -8737,17 +8744,19 @@ static void M_RoomMenu(INT32 choice)
I_spawn_thread("check-new-version",
(I_thread_fn)Check_new_version_thread, id);
#else/*HAVE_THREADS*/
#ifdef UPDATE_ALERT
if (M_CheckMODVersion(0))
#endif/*UPDATE_ALERT*/
{
GetRoomsList(currentMenu->prevMenu == &MP_ServerDef, 0);
}
#endif/*HAVE_THREADS*/
#endif/*UPDATE_ALERT*/
#endif/*MASTERSERVER*/
}
static void M_ChooseRoom(INT32 choice)
{
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
I_lock_mutex(&ms_QueryId_mutex);
{
ms_QueryId++;

View file

@ -23,6 +23,8 @@
#include "m_menu.h"
#include "z_zone.h"
#ifdef MASTERSERVER
static int MSId;
static int MSRegisteredId = -1;
@ -43,11 +45,14 @@ static I_cond MSCond;
# define Unlock_state()
#endif/*HAVE_THREADS*/
static void Update_parameters (void);
#ifndef NONET
static void Command_Listserv_f(void);
#endif
#endif/*MASTERSERVER*/
static void Update_parameters (void);
static void MasterServer_OnChange(void);
static CV_PossibleValue_t masterserver_update_rate_cons_t[] = {
@ -63,7 +68,7 @@ consvar_t cv_masterserver_update_rate = {"masterserver_update_rate", "15", CV_SA
INT16 ms_RoomId = -1;
#ifdef HAVE_THREADS
#if defined (MASTERSERVER) && defined (HAVE_THREADS)
int ms_QueryId;
I_mutex ms_QueryId_mutex;
@ -91,10 +96,14 @@ void AddMServCommands(void)
CV_RegisterVar(&cv_masterserver_debug);
CV_RegisterVar(&cv_masterserver_token);
CV_RegisterVar(&cv_servername);
#ifdef MASTERSERVER
COM_AddCommand("listserv", Command_Listserv_f);
#endif
#endif
}
#ifdef MASTERSERVER
static void WarnGUI (void)
{
#ifdef HAVE_THREADS
@ -395,6 +404,7 @@ Change_masterserver_thread (char *api)
void RegisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
"register-server",
@ -404,6 +414,7 @@ void RegisterServer(void)
#else
Finish_registration();
#endif
#endif/*MASTERSERVER*/
}
static void UpdateServer(void)
@ -421,6 +432,7 @@ static void UpdateServer(void)
void UnregisterServer(void)
{
#ifdef MASTERSERVER
#ifdef HAVE_THREADS
I_spawn_thread(
"unlist-server",
@ -430,6 +442,7 @@ void UnregisterServer(void)
#else
Finish_unlist();
#endif
#endif/*MASTERSERVER*/
}
static boolean
@ -465,9 +478,33 @@ static inline void SendPingToMasterServer(void)
}
}
void MasterClient_Ticker(void)
{
#ifdef MASTERSERVER
SendPingToMasterServer();
#endif
}
static void
Set_api (const char *api)
{
#ifdef HAVE_THREADS
I_spawn_thread(
"change-masterserver",
(I_thread_fn)Change_masterserver_thread,
strdup(api)
);
#else
HMS_set_api(strdup(api));
#endif
}
#endif/*MASTERSERVER*/
static void
Update_parameters (void)
{
#ifdef MASTERSERVER
int registered;
int delayed;
@ -487,29 +524,12 @@ Update_parameters (void)
if (! delayed && registered)
UpdateServer();
}
}
void MasterClient_Ticker(void)
{
SendPingToMasterServer();
}
static void
Set_api (const char *api)
{
#ifdef HAVE_THREADS
I_spawn_thread(
"change-masterserver",
(I_thread_fn)Change_masterserver_thread,
strdup(api)
);
#else
HMS_set_api(strdup(api));
#endif
#endif/*MASTERSERVER*/
}
static void MasterServer_OnChange(void)
{
#ifdef MASTERSERVER
UnregisterServer();
/*
@ -527,4 +547,5 @@ static void MasterServer_OnChange(void)
if (Online())
RegisterServer();
#endif/*MASTERSERVER*/
}

View file

@ -7487,13 +7487,14 @@ void P_ResetCamera(player_t *player, camera_t *thiscam)
boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcalled)
{
static UINT8 lookbackdelay[4] = {0,0,0,0};
static boolean lookbackactive[MAXSPLITSCREENPLAYERS];
static UINT8 lookbackdelay[MAXSPLITSCREENPLAYERS];
UINT8 num;
angle_t angle = 0, focusangle = 0, focusaiming = 0;
fixed_t x, y, z, dist, height, viewpointx, viewpointy, camspeed, camdist, camheight, pviewheight;
fixed_t x, y, z, dist, viewpointx, viewpointy, camspeed, camdist, camheight, pviewheight;
fixed_t pan, xpan, ypan;
INT32 camrotate;
boolean camstill, lookback;
boolean camstill, lookback, lookbackdown;
UINT8 timeover;
mobj_t *mo;
fixed_t f1, f2;
@ -7684,15 +7685,19 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
camstill = true;
else if (lookback || lookbackdelay[num]) // SRB2kart - Camera flipper
{
#define MAXLOOKBACKDELAY 2
camspeed = FRACUNIT;
if (lookback)
{
camrotate += 180;
lookbackdelay[num] = 2;
lookbackdelay[num] = MAXLOOKBACKDELAY;
}
else
lookbackdelay[num]--;
}
lookbackdown = (lookbackdelay[num] == MAXLOOKBACKDELAY) != lookbackactive[num];
lookbackactive[num] = (lookbackdelay[num] == MAXLOOKBACKDELAY);
#undef MAXLOOKBACKDELAY
if (mo->eflags & MFE_VERTICALFLIP)
camheight += thiscam->height;
@ -7735,8 +7740,6 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
thiscam->angle = angle;
}
height = camheight;
// sets ideal cam pos
dist = camdist;
@ -7745,10 +7748,7 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
dist += abs(thiscam->momz)/4;
if (player->kartstuff[k_boostcam])
{
dist -= FixedMul(11*dist/16, player->kartstuff[k_boostcam]);
height -= FixedMul(height, player->kartstuff[k_boostcam]);
}
x = mo->x - FixedMul(FINECOSINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
y = mo->y - FixedMul(FINESINE((angle>>ANGLETOFINESHIFT) & FINEMASK), dist);
@ -8070,6 +8070,9 @@ boolean P_MoveChaseCamera(player_t *player, camera_t *thiscam, boolean resetcall
thiscam->aiming = ANGLE_22h;
}
if (lookbackdown)
P_MoveChaseCamera(player, thiscam, false);
return (x == thiscam->x && y == thiscam->y && z == thiscam->z && angle == thiscam->aiming);
}

View file

@ -110,6 +110,27 @@ static void var_cleanup(void)
internal_volume = 100;
}
static const char* get_zlib_error(int zErr)
{
switch (zErr)
{
case Z_ERRNO:
return "Z_ERRNO";
case Z_STREAM_ERROR:
return "Z_STREAM_ERROR";
case Z_DATA_ERROR:
return "Z_DATA_ERROR";
case Z_MEM_ERROR:
return "Z_MEM_ERROR";
case Z_BUF_ERROR:
return "Z_BUF_ERROR";
case Z_VERSION_ERROR:
return "Z_VERSION_ERROR";
default:
return "unknown error";
}
}
/// ------------------------
/// Audio System
/// ------------------------
@ -371,51 +392,11 @@ void *I_GetSfx(sfxinfo_t *sfx)
}
}
else
{
const char *errorType;
switch (zErr)
{
case Z_ERRNO:
errorType = "Z_ERRNO"; break;
case Z_STREAM_ERROR:
errorType = "Z_STREAM_ERROR"; break;
case Z_DATA_ERROR:
errorType = "Z_DATA_ERROR"; break;
case Z_MEM_ERROR:
errorType = "Z_MEM_ERROR"; break;
case Z_BUF_ERROR:
errorType = "Z_BUF_ERROR"; break;
case Z_VERSION_ERROR:
errorType = "Z_VERSION_ERROR"; break;
default:
errorType = "unknown error";
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", get_zlib_error(zErr), stream.msg);
(void)inflateEnd(&stream);
}
else // Hold up, zlib's got a problem
{
const char *errorType;
switch (zErr)
{
case Z_ERRNO:
errorType = "Z_ERRNO"; break;
case Z_STREAM_ERROR:
errorType = "Z_STREAM_ERROR"; break;
case Z_DATA_ERROR:
errorType = "Z_DATA_ERROR"; break;
case Z_MEM_ERROR:
errorType = "Z_MEM_ERROR"; break;
case Z_BUF_ERROR:
errorType = "Z_BUF_ERROR"; break;
case Z_VERSION_ERROR:
errorType = "Z_VERSION_ERROR"; break;
default:
errorType = "unknown error";
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", get_zlib_error(zErr), stream.msg);
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
#else
return NULL; // No zlib support
@ -945,73 +926,25 @@ boolean I_LoadSong(char *data, size_t len)
// Run GME on new data
if (!gme_open_data(inflatedData, inflatedLen, &gme, 44100))
{
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
gme_start_track(gme, 0);
current_track = 0;
gme_set_equalizer(gme, &eq);
Mix_HookMusic(mix_gme, gme);
Z_Free(inflatedData); // GME supposedly makes a copy for itself, so we don't need this lying around
return true;
}
}
else
{
const char *errorType;
switch (zErr)
{
case Z_ERRNO:
errorType = "Z_ERRNO"; break;
case Z_STREAM_ERROR:
errorType = "Z_STREAM_ERROR"; break;
case Z_DATA_ERROR:
errorType = "Z_DATA_ERROR"; break;
case Z_MEM_ERROR:
errorType = "Z_MEM_ERROR"; break;
case Z_BUF_ERROR:
errorType = "Z_BUF_ERROR"; break;
case Z_VERSION_ERROR:
errorType = "Z_VERSION_ERROR"; break;
default:
errorType = "unknown error";
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflate: %s\n", errorType, stream.msg);
}
CONS_Alert(CONS_ERROR, "Encountered %s when running inflate: %s\n", get_zlib_error(zErr), stream.msg);
(void)inflateEnd(&stream);
}
else // Hold up, zlib's got a problem
{
const char *errorType;
switch (zErr)
{
case Z_ERRNO:
errorType = "Z_ERRNO"; break;
case Z_STREAM_ERROR:
errorType = "Z_STREAM_ERROR"; break;
case Z_DATA_ERROR:
errorType = "Z_DATA_ERROR"; break;
case Z_MEM_ERROR:
errorType = "Z_MEM_ERROR"; break;
case Z_BUF_ERROR:
errorType = "Z_BUF_ERROR"; break;
case Z_VERSION_ERROR:
errorType = "Z_VERSION_ERROR"; break;
default:
errorType = "unknown error";
}
CONS_Alert(CONS_ERROR,"Encountered %s when running inflateInit: %s\n", errorType, stream.msg);
}
CONS_Alert(CONS_ERROR, "Encountered %s when running inflateInit: %s\n", get_zlib_error(zErr), stream.msg);
Z_Free(inflatedData); // GME didn't open jack, but don't let that stop us from freeing this up
return false;
#else
CONS_Alert(CONS_ERROR,"Cannot decompress VGZ; no zlib support\n");
return true;
return false;
#endif
}
else if (!gme_open_data(data, len, &gme, 44100))
{
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
gme_set_equalizer(gme, &eq);
return true;
}
#endif
rw = SDL_RWFromMem(data, len);
@ -1082,6 +1015,8 @@ boolean I_PlaySong(boolean looping)
#ifdef HAVE_LIBGME
if (gme)
{
gme_equalizer_t eq = {GME_TREBLE, GME_BASS, 0,0,0,0,0,0,0,0};
gme_set_equalizer(gme, &eq);
gme_start_track(gme, 0);
current_track = 0;
Mix_HookMusic(mix_gme, gme);

View file

@ -150,7 +150,10 @@ FILE *W_OpenWadFile(const char **filename, boolean useerrors)
{
FILE *handle;
strncpy(filenamebuf, *filename, MAX_WADPATH);
if (filenamebuf != *filename) {
// avoid overlap
strncpy(filenamebuf, *filename, MAX_WADPATH);
}
filenamebuf[MAX_WADPATH - 1] = '\0';
*filename = filenamebuf;