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Merge branch '64-crash-fix' into 'master'
Fix Record Attack ghosts crashing x64 builds See merge request KartKrew/Kart-Public!45
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commit
594c0838e7
1 changed files with 3 additions and 5 deletions
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@ -5134,22 +5134,20 @@ void G_GhostTicker(void)
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if (ziptic & EZT_HIT)
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if (ziptic & EZT_HIT)
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{ // Spawn hit poofs for killing things!
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{ // Spawn hit poofs for killing things!
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UINT16 i, count = READUINT16(g->p), health;
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UINT16 i, count = READUINT16(g->p), health;
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UINT32 type;
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//UINT32 type;
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fixed_t x,y,z;
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fixed_t x,y,z;
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angle_t angle;
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angle_t angle;
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mobj_t *poof;
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mobj_t *poof;
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for (i = 0; i < count; i++)
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for (i = 0; i < count; i++)
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{
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{
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g->p += 4; // reserved
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g->p += 4; // reserved
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type = READUINT32(g->p);
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g->p += 4; // backwards compat., type used to be here
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health = READUINT16(g->p);
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health = READUINT16(g->p);
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x = READFIXED(g->p);
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x = READFIXED(g->p);
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y = READFIXED(g->p);
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y = READFIXED(g->p);
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z = READFIXED(g->p);
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z = READFIXED(g->p);
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angle = READANGLE(g->p);
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angle = READANGLE(g->p);
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if (!(mobjinfo[type].flags & MF_SHOOTABLE)
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if (health != 0 || i >= 4) // only spawn for the first 4 hits per frame, to prevent ghosts from splode-spamming too bad.
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|| !(mobjinfo[type].flags & (MF_ENEMY|MF_MONITOR))
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|| health != 0 || i >= 4) // only spawn for the first 4 hits per frame, to prevent ghosts from splode-spamming too bad.
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continue;
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continue;
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poof = P_SpawnMobj(x, y, z, MT_GHOST);
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poof = P_SpawnMobj(x, y, z, MT_GHOST);
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poof->angle = angle;
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poof->angle = angle;
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