Finish DEVELOP mode functionality

This commit is contained in:
Sally Coolatta 2020-08-23 07:15:33 -04:00
parent 720eced665
commit 585cb1cfe3

View file

@ -473,6 +473,21 @@ static const char *DRPC_GetServerIP(void)
return NULL; // Could not get your IP for whatever reason, so we cannot do Discord invites
}
/*--------------------------------------------------
void DRPC_EmptyRequests(void)
Empties the request list. Any existing requests
will get an ignore reply.
--------------------------------------------------*/
static void DRPC_EmptyRequests(void)
{
while (discordRequestList != NULL)
{
Discord_Respond(discordRequestList->userID, DISCORD_REPLY_IGNORE);
DRPC_RemoveRequest(discordRequestList);
}
}
/*--------------------------------------------------
void DRPC_UpdatePresence(void)
@ -497,21 +512,21 @@ void DRPC_UpdatePresence(void)
{
// User doesn't want to show their game information, so update with empty presence.
// This just shows that they're playing SRB2Kart. (If that's too much, then they should disable game activity :V)
DRPC_EmptyRequests();
Discord_UpdatePresence(&discordPresence);
return;
}
/*
#ifdef DEVELOP
// This way, we can use the invite feature in-dev, but not have snoopers seeing any potential secrets! :P
discordPresence.largeImageKey = "miscdevelop";
discordPresence.largeImageText = "No peeking!";
discordPresence.state = "Testing the game";
DRPC_EmptyRequests();
Discord_UpdatePresence(&discordPresence);
return;
#endif // DEVELOP
*/
// Server info
if (netgame)
@ -710,11 +725,7 @@ void DRPC_UpdatePresence(void)
if (joinSecretSet == false)
{
// Not able to join? Flush the request list, if it exists.
while (discordRequestList != NULL)
{
Discord_Respond(discordRequestList->userID, DISCORD_REPLY_IGNORE);
DRPC_RemoveRequest(discordRequestList);
}
DRPC_EmptyRequests();
}
Discord_UpdatePresence(&discordPresence);