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Adjusted Sonic's stats
(also made new characters default to 5-5 instead of using Sonic's stats)
This commit is contained in:
parent
6650e6c49c
commit
53ef60584b
2 changed files with 8 additions and 3 deletions
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@ -111,7 +111,7 @@ const char *quitmsg[NUM_QUITMESSAGES];
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// Stuff for customizing the player select screen Tails 09-22-2003
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// Stuff for customizing the player select screen Tails 09-22-2003
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description_t description[32] =
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description_t description[32] =
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{
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{
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{"\x82Sonic\x80\n\x82Speed:\x80 6\n\x82Weight:\x80 4", "", "sonic"},
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{"\x82Sonic\x80\n\x82Speed:\x80 7\n\x82Weight:\x80 3", "", "sonic"},
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{"???", "", ""},
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{"???", "", ""},
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{"???", "", ""},
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{"???", "", ""},
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{"???", "", ""},
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{"???", "", ""},
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@ -2467,8 +2467,8 @@ static void Sk_SetDefaultValue(skin_t *skin)
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skin->prefcolor = SKINCOLOR_GREEN;
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skin->prefcolor = SKINCOLOR_GREEN;
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// SRB2kart
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// SRB2kart
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skin->kartspeed = 6;
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skin->kartspeed = 5;
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skin->kartweight = 4;
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skin->kartweight = 5;
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//
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//
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skin->normalspeed = 36<<FRACBITS;
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skin->normalspeed = 36<<FRACBITS;
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@ -2534,6 +2534,11 @@ void R_InitSkins(void)
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skin->ability = CA_THOK;
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skin->ability = CA_THOK;
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skin->actionspd = 60<<FRACBITS;
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skin->actionspd = 60<<FRACBITS;
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// SRB2kart
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skin->kartspeed = 7;
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skin->kartweight = 3;
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//
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skin->normalspeed = 36<<FRACBITS;
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skin->normalspeed = 36<<FRACBITS;
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skin->runspeed = 28<<FRACBITS;
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skin->runspeed = 28<<FRACBITS;
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skin->thrustfactor = 5;
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skin->thrustfactor = 5;
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