mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-28 05:11:34 +00:00
Remove previous commit's votebuffer, allow an external optional buffer to be passed into G_RandMap
I meant to fix the previous method, but I didn't even understand how it knew it was in a vote or not... so I just did it my own way :V (Shouldn't FLUSHMAPBUFFEREARLY be on now...?)
This commit is contained in:
parent
c6268253eb
commit
478f895ea0
6 changed files with 22 additions and 34 deletions
|
@ -2076,6 +2076,7 @@ void D_SetupVote(void)
|
||||||
UINT8 *p = buf;
|
UINT8 *p = buf;
|
||||||
INT32 i;
|
INT32 i;
|
||||||
UINT8 secondgt = G_SometimesGetDifferentGametype();
|
UINT8 secondgt = G_SometimesGetDifferentGametype();
|
||||||
|
INT16 votebuffer[3] = {-1,-1,-1};
|
||||||
|
|
||||||
if (cv_kartencore.value && G_RaceGametype())
|
if (cv_kartencore.value && G_RaceGametype())
|
||||||
WRITEUINT8(p, (gametype|0x80));
|
WRITEUINT8(p, (gametype|0x80));
|
||||||
|
@ -2086,12 +2087,16 @@ void D_SetupVote(void)
|
||||||
|
|
||||||
for (i = 0; i < 5; i++)
|
for (i = 0; i < 5; i++)
|
||||||
{
|
{
|
||||||
|
UINT16 m;
|
||||||
if (i == 2) // sometimes a different gametype
|
if (i == 2) // sometimes a different gametype
|
||||||
WRITEUINT16(p, G_RandMap(G_TOLFlag(secondgt), prevmap, false, 0, true));
|
m = G_RandMap(G_TOLFlag(secondgt), prevmap, false, 0, true, votebuffer);
|
||||||
else if (i >= 3) // unknown-random and force-unknown MAP HELL
|
else if (i >= 3) // unknown-random and force-unknown MAP HELL
|
||||||
WRITEUINT16(p, G_RandMap(G_TOLFlag(gametype), prevmap, false, (i-2), (i < 4)));
|
m = G_RandMap(G_TOLFlag(gametype), prevmap, false, (i-2), (i < 4), votebuffer);
|
||||||
else
|
else
|
||||||
WRITEUINT16(p, G_RandMap(G_TOLFlag(gametype), prevmap, false, 0, true));
|
m = G_RandMap(G_TOLFlag(gametype), prevmap, false, 0, true, votebuffer);
|
||||||
|
if (i < 3)
|
||||||
|
votebuffer[i] = m;
|
||||||
|
WRITEUINT16(p, m);
|
||||||
}
|
}
|
||||||
|
|
||||||
SendNetXCmd(XD_SETUPVOTE, buf, p - buf);
|
SendNetXCmd(XD_SETUPVOTE, buf, p - buf);
|
||||||
|
|
|
@ -467,6 +467,7 @@ extern boolean comebackshowninfo;
|
||||||
extern tic_t curlap, bestlap;
|
extern tic_t curlap, bestlap;
|
||||||
|
|
||||||
extern INT16 votelevels[5][2];
|
extern INT16 votelevels[5][2];
|
||||||
|
extern INT16 votebuffer[5];
|
||||||
extern SINT8 votes[MAXPLAYERS];
|
extern SINT8 votes[MAXPLAYERS];
|
||||||
extern SINT8 pickedvote;
|
extern SINT8 pickedvote;
|
||||||
|
|
||||||
|
|
|
@ -1068,7 +1068,7 @@ void F_TitleScreenTicker(boolean run)
|
||||||
return;
|
return;
|
||||||
}*/
|
}*/
|
||||||
|
|
||||||
mapname = G_BuildMapName(G_RandMap(TOL_RACE, -2, false, 0, false)+1);
|
mapname = G_BuildMapName(G_RandMap(TOL_RACE, -2, false, 0, false, NULL)+1);
|
||||||
|
|
||||||
numstaff = 1;
|
numstaff = 1;
|
||||||
while (numstaff < 99 && (l = W_CheckNumForName(va("%sS%02u",mapname,numstaff+1))) != LUMPERROR)
|
while (numstaff < 99 && (l = W_CheckNumForName(va("%sS%02u",mapname,numstaff+1))) != LUMPERROR)
|
||||||
|
|
38
src/g_game.c
38
src/g_game.c
|
@ -779,7 +779,7 @@ const char *G_BuildMapName(INT32 map)
|
||||||
map = gamemap-1;
|
map = gamemap-1;
|
||||||
else
|
else
|
||||||
map = prevmap;
|
map = prevmap;
|
||||||
map = G_RandMap(G_TOLFlag(cv_newgametype.value), map, false, 0, false)+1;
|
map = G_RandMap(G_TOLFlag(cv_newgametype.value), map, false, 0, false, NULL)+1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (map < 100)
|
if (map < 100)
|
||||||
|
@ -3269,8 +3269,7 @@ static INT32 TOLMaps(INT16 tolflags)
|
||||||
* \author Graue <graue@oceanbase.org>
|
* \author Graue <graue@oceanbase.org>
|
||||||
*/
|
*/
|
||||||
static INT16 *okmaps = NULL;
|
static INT16 *okmaps = NULL;
|
||||||
static INT16 votebuffer[3] = {-1, -1, -1};
|
INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean ignorebuffer, UINT8 maphell, boolean callagainsoon, INT16 *extbuffer)
|
||||||
INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean ignorebuffer, UINT8 maphell, boolean callagainsoon)
|
|
||||||
{
|
{
|
||||||
INT32 numokmaps = 0;
|
INT32 numokmaps = 0;
|
||||||
INT16 ix, bufx;
|
INT16 ix, bufx;
|
||||||
|
@ -3299,24 +3298,18 @@ tryagain:
|
||||||
|
|
||||||
if (!ignorebuffer)
|
if (!ignorebuffer)
|
||||||
{
|
{
|
||||||
if (votebuffer[0] != -1)
|
if (extbuffer != NULL)
|
||||||
{
|
{
|
||||||
if (ix == votebuffer[0])
|
for (bufx = 0; bufx < (INT16)(sizeof extbuffer); bufx++)
|
||||||
continue;
|
|
||||||
|
|
||||||
for (bufx = 1; bufx < 3; bufx++)
|
|
||||||
{
|
{
|
||||||
if (votebuffer[bufx] == -1) // Rest of buffer SHOULD be empty
|
if (extbuffer[bufx] == -1) // Rest of buffer SHOULD be empty
|
||||||
break;
|
break;
|
||||||
if (ix == votebuffer[bufx])
|
if (ix == extbuffer[bufx])
|
||||||
{
|
{
|
||||||
isokmap = false;
|
isokmap = false;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isokmap)
|
|
||||||
continue;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (bufx = 0; bufx < (maphell ? 3 : NUMMAPS); bufx++)
|
for (bufx = 0; bufx < (maphell ? 3 : NUMMAPS); bufx++)
|
||||||
|
@ -3351,18 +3344,18 @@ tryagain:
|
||||||
if (randmapbuffer[3] == -1) // Is the buffer basically empty?
|
if (randmapbuffer[3] == -1) // Is the buffer basically empty?
|
||||||
{
|
{
|
||||||
ignorebuffer = true; // This will probably only help in situations where there's very few maps, but it's folly not to at least try it
|
ignorebuffer = true; // This will probably only help in situations where there's very few maps, but it's folly not to at least try it
|
||||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, true, maphell, callagainsoon);
|
goto tryagain;
|
||||||
}
|
}
|
||||||
|
|
||||||
for (bufx = 3; bufx < NUMMAPS; bufx++) // Let's clear all but the three most recent maps...
|
for (bufx = 3; bufx < NUMMAPS; bufx++) // Let's clear all but the three most recent maps...
|
||||||
randmapbuffer[bufx] = -1;
|
randmapbuffer[bufx] = -1;
|
||||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, ignorebuffer, maphell, callagainsoon);
|
goto tryagain;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (maphell) // Any wiggle room to loosen our restrictions here?
|
if (maphell) // Any wiggle room to loosen our restrictions here?
|
||||||
{
|
{
|
||||||
maphell--;
|
maphell--;
|
||||||
goto tryagain; //return G_RandMap(tolflags, pprevmap, true, maphell-1, callagainsoon);
|
goto tryagain;
|
||||||
}
|
}
|
||||||
|
|
||||||
ix = 0; // Sorry, none match. You get MAP01.
|
ix = 0; // Sorry, none match. You get MAP01.
|
||||||
|
@ -3376,17 +3369,6 @@ tryagain:
|
||||||
{
|
{
|
||||||
Z_Free(okmaps);
|
Z_Free(okmaps);
|
||||||
okmaps = NULL;
|
okmaps = NULL;
|
||||||
for (bufx = 0; bufx < 3; bufx++)
|
|
||||||
votebuffer[bufx] = -1;
|
|
||||||
}
|
|
||||||
else if (votebuffer[2] == -1)
|
|
||||||
{
|
|
||||||
for (bufx = 0; bufx < 3; bufx++)
|
|
||||||
if (votebuffer[bufx] == -1)
|
|
||||||
{
|
|
||||||
votebuffer[bufx] = ix;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return ix;
|
return ix;
|
||||||
|
@ -3548,7 +3530,7 @@ static void G_DoCompleted(void)
|
||||||
if (cv_advancemap.value == 0) // Stay on same map.
|
if (cv_advancemap.value == 0) // Stay on same map.
|
||||||
nextmap = prevmap;
|
nextmap = prevmap;
|
||||||
else if (cv_advancemap.value == 2) // Go to random map.
|
else if (cv_advancemap.value == 2) // Go to random map.
|
||||||
nextmap = G_RandMap(G_TOLFlag(gametype), prevmap, false, 0, false);
|
nextmap = G_RandMap(G_TOLFlag(gametype), prevmap, false, 0, false, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
// We are committed to this map now.
|
// We are committed to this map now.
|
||||||
|
|
|
@ -255,7 +255,7 @@ FUNCMATH INT32 G_TicsToMilliseconds(tic_t tics);
|
||||||
// Don't split up TOL handling
|
// Don't split up TOL handling
|
||||||
INT16 G_TOLFlag(INT32 pgametype);
|
INT16 G_TOLFlag(INT32 pgametype);
|
||||||
|
|
||||||
INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean ignorebuffer, UINT8 maphell, boolean callagainsoon);
|
INT16 G_RandMap(INT16 tolflags, INT16 pprevmap, boolean ignorebuffer, UINT8 maphell, boolean callagainsoon, INT16 votebuffer[5]);
|
||||||
void G_AddMapToBuffer(INT16 map);
|
void G_AddMapToBuffer(INT16 map);
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -7454,7 +7454,7 @@ static void M_StartServer(INT32 choice)
|
||||||
G_StopMetalDemo();
|
G_StopMetalDemo();
|
||||||
|
|
||||||
if (!cv_nextmap.value)
|
if (!cv_nextmap.value)
|
||||||
CV_SetValue(&cv_nextmap, G_RandMap(G_TOLFlag(cv_newgametype.value), -1, false, 0, false)+1);
|
CV_SetValue(&cv_nextmap, G_RandMap(G_TOLFlag(cv_newgametype.value), -1, false, 0, false, NULL)+1);
|
||||||
|
|
||||||
if (cv_maxplayers.value < ssplayers+1)
|
if (cv_maxplayers.value < ssplayers+1)
|
||||||
CV_SetValue(&cv_maxplayers, ssplayers+1);
|
CV_SetValue(&cv_maxplayers, ssplayers+1);
|
||||||
|
|
Loading…
Reference in a new issue