MFE_DUMMY now exists to fill the slot where MFE_PUSHED was, bleh

This commit is contained in:
Monster Iestyn 2016-03-09 14:03:20 +00:00
parent bf415b8618
commit 4625118ee8
2 changed files with 3 additions and 1 deletions

View file

@ -6711,6 +6711,7 @@ static const char *const MOBJEFLAG_LIST[] = {
"JUSTSTEPPEDDOWN", // used for ramp sectors
"VERTICALFLIP", // Vertically flip sprite/allow upside-down physics
"GOOWATER", // Goo water
"DUMMY", // free: 1<<7
"SPRUNG", // Mobj was already sprung this tic
"APPLYPMOMZ", // Platform movement
NULL

View file

@ -232,7 +232,8 @@ typedef enum
MFE_VERTICALFLIP = 1<<5,
// Goo water
MFE_GOOWATER = 1<<6,
// free: to and including 1<<7
// free: 1<<7
MFE_DUMMY = 1<<7,
// Mobj was already sprung this tic
MFE_SPRUNG = 1<<8,
// Platform movement