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https://git.do.srb2.org/KartKrew/Kart-Public.git
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Merge branch 'chat-flood-fix' into 'master'
Fix chat flood crashes (from STJr/SRB2!1698) See merge request KartKrew/Kart-Public!280
This commit is contained in:
commit
44b4d36151
3 changed files with 78 additions and 26 deletions
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@ -150,26 +150,78 @@ FUNCINLINE static ATTRINLINE UINT32 readulong(void *ptr)
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#undef DEALIGNED
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#define WRITESTRINGN(p,s,n) { size_t tmp_i = 0; for (; tmp_i < n && s[tmp_i] != '\0'; tmp_i++) WRITECHAR(p, s[tmp_i]); if (tmp_i < n) WRITECHAR(p, '\0');}
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#define WRITESTRING(p,s) { size_t tmp_i = 0; for (; s[tmp_i] != '\0'; tmp_i++) WRITECHAR(p, s[tmp_i]); WRITECHAR(p, '\0');}
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#define WRITEMEM(p,s,n) { memcpy(p, s, n); p += n; }
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#define WRITESTRINGN(p, s, n) ({ \
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size_t tmp_i; \
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\
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for (tmp_i = 0; tmp_i < n && s[tmp_i] != '\0'; tmp_i++) \
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WRITECHAR(p, s[tmp_i]); \
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\
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if (tmp_i < n) \
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WRITECHAR(p, '\0'); \
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})
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#define SKIPSTRING(p) while (READCHAR(p) != '\0')
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#define WRITESTRINGL(p, s, n) ({ \
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size_t tmp_i; \
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\
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for (tmp_i = 0; tmp_i < n - 1 && s[tmp_i] != '\0'; tmp_i++) \
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WRITECHAR(p, s[tmp_i]); \
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\
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WRITECHAR(p, '\0'); \
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})
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#define READSTRINGN(p,s,n) { size_t tmp_i = 0; for (; tmp_i < n && (s[tmp_i] = READCHAR(p)) != '\0'; tmp_i++); s[tmp_i] = '\0';}
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#define READSTRING(p,s) { size_t tmp_i = 0; for (; (s[tmp_i] = READCHAR(p)) != '\0'; tmp_i++); s[tmp_i] = '\0';}
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#define READMEM(p,s,n) { memcpy(s, p, n); p += n; }
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#define WRITESTRING(p, s) ({ \
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size_t tmp_i; \
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\
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for (tmp_i = 0; s[tmp_i] != '\0'; tmp_i++) \
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WRITECHAR(p, s[tmp_i]); \
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\
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WRITECHAR(p, '\0'); \
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})
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#if 0 // old names
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#define WRITEBYTE(p,b) WRITEUINT8(p,b)
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#define WRITESHORT(p,b) WRITEINT16(p,b)
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#define WRITEUSHORT(p,b) WRITEUINT16(p,b)
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#define WRITELONG(p,b) WRITEINT32(p,b)
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#define WRITEULONG(p,b) WRITEUINT32(p,b)
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#define WRITEMEM(p, s, n) ({ \
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memcpy(p, s, n); \
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p += n; \
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})
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#define READBYTE(p) READUINT8(p)
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#define READSHORT(p) READINT16(p)
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#define READUSHORT(p) READUINT16(p)
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#define READLONG(p) READINT32(p)
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#define READULONG(p) READUINT32(p)
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#endif
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#define SKIPSTRING(p) while (READCHAR(p) != '\0')
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#define SKIPSTRINGN(p, n) ({ \
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size_t tmp_i = 0; \
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\
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while (tmp_i < n && READCHAR(p) != '\0') \
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tmp_i++; \
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})
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#define SKIPSTRINGL(p, n) SKIPSTRINGN(p, n)
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#define READSTRINGN(p, s, n) ({ \
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size_t tmp_i = 0; \
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\
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while (tmp_i < n && (s[tmp_i] = READCHAR(p)) != '\0') \
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tmp_i++; \
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\
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s[tmp_i] = '\0'; \
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})
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#define READSTRINGL(p, s, n) ({ \
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size_t tmp_i = 0; \
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\
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while (tmp_i < n - 1 && (s[tmp_i] = READCHAR(p)) != '\0') \
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tmp_i++; \
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\
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s[tmp_i] = '\0'; \
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})
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#define READSTRING(p, s) ({ \
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size_t tmp_i = 0; \
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\
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while ((s[tmp_i] = READCHAR(p)) != '\0') \
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tmp_i++; \
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\
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s[tmp_i] = '\0'; \
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})
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#define READMEM(p, s, n) ({ \
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memcpy(s, p, n); \
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p += n; \
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})
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@ -84,7 +84,7 @@ patch_t *frameslash; // framerate stuff. Used in screen.c
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static player_t *plr;
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boolean chat_on; // entering a chat message?
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static char w_chat[HU_MAXMSGLEN];
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static char w_chat[HU_MAXMSGLEN + 1];
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static size_t c_input = 0; // let's try to make the chat input less shitty.
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static boolean headsupactive = false;
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boolean hu_showscores; // draw rankings
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@ -463,7 +463,7 @@ void HU_AddChatText(const char *text, boolean playsound)
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static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
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{
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XBOXSTATIC char buf[254];
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XBOXSTATIC char buf[2 + HU_MAXMSGLEN + 1];
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size_t numwords, ix;
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char *msg = &buf[2];
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const size_t msgspace = sizeof buf - 2;
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@ -544,7 +544,7 @@ static void DoSayCommand(SINT8 target, size_t usedargs, UINT8 flags)
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}
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buf[0] = target;
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newmsg = msg+5+spc;
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strlcpy(msg, newmsg, 252);
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strlcpy(msg, newmsg, HU_MAXMSGLEN + 1);
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}
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SendNetXCmd(XD_SAY, buf, strlen(msg) + 1 + msg-buf);
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@ -654,7 +654,7 @@ static void Got_Saycmd(UINT8 **p, INT32 playernum)
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target = READSINT8(*p);
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flags = READUINT8(*p);
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msg = (char *)*p;
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SKIPSTRING(*p);
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SKIPSTRINGL(*p, HU_MAXMSGLEN + 1);
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if ((cv_mute.value || flags & (HU_CSAY|HU_SERVER_SAY)) && playernum != serverplayer && !(IsPlayerAdmin(playernum)))
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{
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@ -1108,7 +1108,7 @@ static void HU_queueChatChar(INT32 c)
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// send automaticly the message (no more chat char)
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if (c == KEY_ENTER)
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{
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char buf[2+256];
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char buf[2 + HU_MAXMSGLEN + 1];
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char *msg = &buf[2];
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size_t i;
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size_t ci = 2;
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@ -1198,7 +1198,7 @@ static void HU_queueChatChar(INT32 c)
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// we need to get rid of the /pm<node>
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newmsg = msg+5+spc;
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strlcpy(msg, newmsg, 255);
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strlcpy(msg, newmsg, HU_MAXMSGLEN + 1);
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}
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if (ci > 3) // don't send target+flags+empty message.
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{
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@ -61,7 +61,7 @@ typedef struct
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//------------------------------------
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// chat stuff
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//------------------------------------
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#define HU_MAXMSGLEN 224
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#define HU_MAXMSGLEN 223
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#define CHAT_BUFSIZE 64 // that's enough messages, right? We'll delete the older ones when that gets out of hand.
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#define NETSPLITSCREEN // why the hell WOULDN'T we want this?
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#ifdef NETSPLITSCREEN
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