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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2025-01-14 05:41:02 +00:00
Start of a fix for antigrav
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parent
a294d103a5
commit
4261e0b61a
3 changed files with 37 additions and 9 deletions
40
src/k_kart.c
40
src/k_kart.c
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@ -1309,7 +1309,12 @@ static void K_UpdateOffroad(player_t *player)
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void K_MatchGenericExtraFlags(mobj_t *mo, mobj_t *master)
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{
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// flipping
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// handle z shifting from there too;
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mo->eflags = (mo->eflags & ~MFE_VERTICALFLIP)|(master->eflags & MFE_VERTICALFLIP);
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if (mo->eflags & MFE_VERTICALFLIP)
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mo->z += master->height - FixedMul(master->scale, mo->height);
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// visibility (usually for hyudoro)
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mo->flags2 = (mo->flags2 & ~MF2_DONTDRAW)|(master->flags2 & MF2_DONTDRAW);
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mo->eflags = (mo->eflags & ~MFE_DRAWONLYFORP1)|(master->eflags & MFE_DRAWONLYFORP1);
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@ -2400,6 +2405,8 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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{
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INT32 i, radius, height;
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mobj_t *smoldering = P_SpawnMobj(source->x, source->y, source->z, MT_SMOLDERING);
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K_MatchGenericExtraFlags(smoldering, source);
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mobj_t *dust;
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mobj_t *truc;
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INT32 speed, speed2;
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@ -2423,6 +2430,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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truc = P_SpawnMobj(source->x + P_RandomRange(-radius, radius)*FRACUNIT,
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source->y + P_RandomRange(-radius, radius)*FRACUNIT,
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source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOOMEXPLODE);
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K_MatchGenericExtraFlags(truc, source);
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P_SetScale(truc, source->scale);
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truc->destscale = source->scale*6;
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truc->scalespeed = source->scale/12;
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@ -2430,7 +2438,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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truc->momx = P_RandomRange(-speed, speed)*FRACUNIT;
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truc->momy = P_RandomRange(-speed, speed)*FRACUNIT;
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speed = FixedMul(20*FRACUNIT, source->scale)>>FRACBITS;
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truc->momz = P_RandomRange(-speed, speed)*FRACUNIT;
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truc->momz = P_RandomRange(-speed, speed)*FRACUNIT*P_MobjFlip(truc);
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truc->color = color;
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}
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@ -2448,6 +2456,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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truc = P_SpawnMobj(source->x + P_RandomRange(-radius, radius)*FRACUNIT,
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source->y + P_RandomRange(-radius, radius)*FRACUNIT,
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source->z + P_RandomRange(0, height)*FRACUNIT, MT_BOOMPARTICLE);
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K_MatchGenericExtraFlags(truc, source);
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P_SetScale(truc, source->scale);
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truc->destscale = source->scale*5;
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truc->scalespeed = source->scale/12;
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@ -2456,7 +2465,7 @@ void K_SpawnMineExplosion(mobj_t *source, UINT8 color)
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truc->momy = P_RandomRange(-speed, speed)*FRACUNIT;
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speed = FixedMul(15*FRACUNIT, source->scale)>>FRACBITS;
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speed2 = FixedMul(45*FRACUNIT, source->scale)>>FRACBITS;
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truc->momz = P_RandomRange(speed, speed2)*FRACUNIT;
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truc->momz = P_RandomRange(speed, speed2)*FRACUNIT*P_MobjFlip(truc);
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if (P_RandomChance(FRACUNIT/2))
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truc->momz = -truc->momz;
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truc->tics = TICRATE*2;
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@ -2722,6 +2731,9 @@ void K_SpawnBoostTrail(player_t *player)
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P_SetScale(flame, player->mo->scale);
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flame->eflags = (flame->eflags & ~MFE_VERTICALFLIP)|(player->mo->eflags & MFE_VERTICALFLIP); // not K_MatchGenericExtraFlags so that a stolen sneaker can be seen
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if (flame->eflags & MFE_VERTICALFLIP)
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flame->z += player->mo->height - FixedMul(player->mo->scale, flame->height);
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flame->momx = 8;
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P_XYMovement(flame);
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if (P_MobjWasRemoved(flame))
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@ -2761,6 +2773,8 @@ void K_SpawnSparkleTrail(mobj_t *mo)
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sparkle->destscale = mo->destscale;
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P_SetScale(sparkle, mo->scale);
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sparkle->eflags = (sparkle->eflags & ~MFE_VERTICALFLIP)|(mo->eflags & MFE_VERTICALFLIP); // not K_MatchGenericExtraFlags so that a stolen invincibility can be seen
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if (sparkle->eflags & MFE_VERTICALFLIP)
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sparkle->z += mo->height - FixedMul(mo->scale, sparkle->height);
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sparkle->color = mo->color;
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//sparkle->colorized = mo->colorized;
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}
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@ -2782,6 +2796,8 @@ void K_SpawnWipeoutTrail(mobj_t *mo, boolean translucent)
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dust->destscale = mo->scale;
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P_SetScale(dust, mo->scale);
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dust->eflags = (dust->eflags & ~MFE_VERTICALFLIP)|(mo->eflags & MFE_VERTICALFLIP); // not K_MatchGenericExtraFlags because hyudoro shouldn't be able to wipeout
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if (dust->eflags & MFE_VERTICALFLIP)
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dust->z += mo->height - FixedMul(mo->scale, dust->height);
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if (translucent) // offroad effect
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{
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@ -2847,10 +2863,10 @@ void K_DriftDustHandling(mobj_t *spawner)
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fixed_t spawny = P_RandomRange(-spawnrange, spawnrange)<<FRACBITS;
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INT32 speedrange = 2;
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mobj_t *dust = P_SpawnMobj(spawner->x + spawnx, spawner->y + spawny, spawner->z, MT_DRIFTDUST);
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if (spawner->eflags & MFE_VERTICALFLIP)
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/*if (spawner->eflags & MFE_VERTICALFLIP) And say something actually bothered supporting it! MatchGenericExtraFlags does this for us now :D
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{
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dust->z += spawner->height - dust->height;
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}
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}*/
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dust->momx = FixedMul(spawner->momx + (P_RandomRange(-speedrange, speedrange)<<FRACBITS), 3*(spawner->scale)/4);
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dust->momy = FixedMul(spawner->momy + (P_RandomRange(-speedrange, speedrange)<<FRACBITS), 3*(spawner->scale)/4);
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dust->momz = P_MobjFlip(spawner) * (P_RandomRange(1, 4) * (spawner->scale));
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@ -3355,7 +3371,7 @@ void K_DoPogoSpring(mobj_t *mo, fixed_t vertispeed, UINT8 sound)
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thrust = 32<<FRACBITS;
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}
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mo->momz = FixedMul(FINESINE(ANGLE_22h>>ANGLETOFINESHIFT), FixedMul(thrust, vscale));
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mo->momz = P_MobjFlip(mo)*FixedMul(FINESINE(ANGLE_22h>>ANGLETOFINESHIFT), FixedMul(thrust, vscale));
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}
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else
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mo->momz = FixedMul(vertispeed, vscale);
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@ -3864,11 +3880,15 @@ static void K_MoveHeldObjects(player_t *player)
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targx = player->mo->x + P_ReturnThrustX(cur, cur->angle + angoffset, cur->extravalue1);
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targy = player->mo->y + P_ReturnThrustY(cur, cur->angle + angoffset, cur->extravalue1);
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K_MatchGenericExtraFlags(cur, player->mo); // Update graviflip in real time thanks.
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{ // bobbing, copy pasted from my kimokawaiii entry
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const fixed_t pi = (22<<FRACBITS) / 7; // loose approximation, this doesn't need to be incredibly precise
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fixed_t sine = 8 * FINESINE((((2*pi*(4*TICRATE)) * leveltime)>>ANGLETOFINESHIFT) & FINEMASK);
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targz = (player->mo->z + (player->mo->height/2)) + sine;
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if (player->mo->eflags & MFE_VERTICALFLIP)
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targz -= player->mo->height/2 - FixedMul(player->mo->scale, cur->height);
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}
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if (cur->tracer)
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@ -4424,8 +4444,11 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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if (player->kartstuff[k_comebacktimer])
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player->kartstuff[k_comebackmode] = 0;
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if (P_IsObjectOnGround(player->mo) && player->mo->momz <= 0 && player->kartstuff[k_pogospring])
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player->kartstuff[k_pogospring] = 0;
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if (P_IsObjectOnGround(player->mo) && player->kartstuff[k_pogospring])
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{
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if ((player->mo->eflags & MFE_VERTICALFLIP && player->mo->momz >= 0) || (!(player->mo->eflags & MFE_VERTICALFLIP) && player->mo->momz <= 0))
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player->kartstuff[k_pogospring] = 0;
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}
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if (cmd->buttons & BT_DRIFT)
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player->kartstuff[k_jmp] = 1;
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@ -4670,7 +4693,7 @@ static void K_KartDrift(player_t *player, boolean onground)
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player->kartstuff[k_driftend] = 0;
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}
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// Incease/decrease the drift value to continue drifting in that direction
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if (player->kartstuff[k_spinouttimer] == 0 && player->kartstuff[k_jmp] == 1 && onground && player->kartstuff[k_drift] != 0)
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@ -5043,6 +5066,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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for (moloop = 0; moloop < 2; moloop++)
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{
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mo = P_SpawnMobj(player->mo->x, player->mo->y, player->mo->z, MT_ROCKETSNEAKER);
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K_MatchGenericExtraFlags(mo, player->mo);
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mo->flags |= MF_NOCLIPTHING;
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mo->angle = player->mo->angle;
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mo->threshold = 10;
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@ -8640,6 +8640,7 @@ void A_LightningFollowPlayer(mobj_t *actor)
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else // else just teleport to player directly
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P_TeleportMove(actor, actor->target->x, actor->target->y, actor->target->z);
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K_MatchGenericExtraFlags(actor, actor->target); // copy our target for graviflip
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actor->momx = actor->target->momx;
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actor->momy = actor->target->momy;
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actor->momz = actor->target->momz; // Give momentum since we don't teleport to our player literally every frame.
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@ -6651,6 +6651,7 @@ void P_MobjThinker(mobj_t *mobj)
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fixed_t y = P_RandomRange(-35, 35)*mobj->scale;
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fixed_t z = P_RandomRange(0, 70)*mobj->scale;
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mobj_t *smoke = P_SpawnMobj(mobj->x + x, mobj->y + y, mobj->z + z, MT_SMOKE);
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K_MatchGenericExtraFlags(smoke, mobj);
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smoke->scale = mobj->scale * 2;
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smoke->destscale = mobj->scale * 6;
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smoke->momz = P_RandomRange(4, 9)*FRACUNIT;
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@ -6660,10 +6661,11 @@ void P_MobjThinker(mobj_t *mobj)
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{
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fixed_t x = P_RandomRange(-16, 16)*mobj->scale;
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fixed_t y = P_RandomRange(-16, 16)*mobj->scale;
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fixed_t z = P_RandomRange(0, 32)*mobj->scale;
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fixed_t z = P_RandomRange(0, 32)*mobj->scale*P_MobjFlip(mobj);
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if (leveltime % 2 == 0)
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{
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mobj_t *smoke = P_SpawnMobj(mobj->x + x, mobj->y + y, mobj->z + z, MT_BOSSEXPLODE);
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K_MatchGenericExtraFlags(smoke, mobj);
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P_SetMobjState(smoke, S_QUICKBOOM1);
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smoke->scale = mobj->scale/2;
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smoke->destscale = mobj->scale;
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@ -6672,6 +6674,7 @@ void P_MobjThinker(mobj_t *mobj)
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else
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{
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mobj_t *smoke = P_SpawnMobj(mobj->x + x, mobj->y + y, mobj->z + z, MT_SMOKE);
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K_MatchGenericExtraFlags(smoke, mobj);
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smoke->scale = mobj->scale;
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smoke->destscale = mobj->scale*2;
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}
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