mirror of
https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-11-17 02:01:15 +00:00
Merge branch 'battle' of http://git.magicalgirl.moe/KartKrew/Kart.git into battle
This commit is contained in:
commit
3eb3a74b5d
9 changed files with 67 additions and 35 deletions
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@ -317,6 +317,8 @@ consvar_t cv_feather = {"feathers", "On", CV_NETVAR|CV_CHEAT, CV_OnOff, NU
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consvar_t cv_karthud = {"karthud", "Default", CV_SAVE|CV_CALL, karthud_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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consvar_t cv_kartcheck = {"kartcheck", "On", CV_SAVE, CV_OnOff, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t kartstarsfx_cons_t[] = {{0, "Music"}, {1, "SMK"}, {0, NULL}};
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consvar_t cv_kartstarsfx = {"kartstarsfx", "Music", CV_SAVE, kartstarsfx_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL}; // change default to "SMK"?
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consvar_t cv_kartcc = {"kartcc", "100cc", CV_NETVAR, kartcc_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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static CV_PossibleValue_t kartballoons_cons_t[] = {{1, "MIN"}, {12, "MAX"}, {0, NULL}};
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consvar_t cv_kartballoons = {"kartballoons", "3", CV_NETVAR, kartballoons_cons_t, NULL, 0, NULL, NULL, 0, 0, NULL};
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@ -107,6 +107,7 @@ extern consvar_t cv_feather;
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extern consvar_t cv_karthud;
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extern consvar_t cv_kartcheck;
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extern consvar_t cv_kartstarsfx;
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extern consvar_t cv_kartcc;
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extern consvar_t cv_kartballoons;
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extern consvar_t cv_kartfrantic;
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33
src/k_kart.c
33
src/k_kart.c
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@ -303,6 +303,7 @@ void K_RegisterKartStuff(void)
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CV_RegisterVar(&cv_feather);
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CV_RegisterVar(&cv_kartcheck);
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CV_RegisterVar(&cv_kartstarsfx);
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CV_RegisterVar(&cv_kartcc);
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CV_RegisterVar(&cv_kartballoons);
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CV_RegisterVar(&cv_kartfrantic);
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@ -1382,6 +1383,8 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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if (player->kartstuff[k_spinouttimer])
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player->kartstuff[k_spinouttimer]--;
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else if (player->kartstuff[k_comebacktimer])
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player->kartstuff[k_comebacktimer]--;
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if (player->kartstuff[k_spinout] == 0 && player->kartstuff[k_spinouttimer] == 0 && player->powers[pw_flashing] == flashingtics)
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player->powers[pw_flashing]--;
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@ -1438,9 +1441,6 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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if (player->kartstuff[k_poweritemtimer])
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player->kartstuff[k_poweritemtimer]--;
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if (player->kartstuff[k_comebacktimer])
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player->kartstuff[k_comebacktimer]--;
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if (player->kartstuff[k_lapanimation])
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player->kartstuff[k_lapanimation]--;
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@ -1493,6 +1493,15 @@ void K_KartPlayerThink(player_t *player, ticcmd_t *cmd)
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S_StopSoundByID(player->mo, sfx_mega); // Stop it
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}
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if (player->mo->health > 0 && (player->mo->player->kartstuff[k_startimer] > 0
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|| player->mo->player->kartstuff[k_growshrinktimer] > 0))
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{
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if (leveltime % 13 == 0 && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_smkinv);
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}
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else if (S_SoundPlaying(player->mo, sfx_smkinv))
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S_StopSoundByID(player->mo, sfx_smkinv);
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// Plays the music after the starting countdown.
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if (P_IsLocalPlayer(player) && leveltime == 158)
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S_ChangeMusicInternal(mapmusname, true);
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@ -1652,7 +1661,7 @@ fixed_t K_3dKartMovement(player_t *player, boolean onground, fixed_t forwardmove
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fixed_t p_speed = K_GetKartSpeed(player, true);
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fixed_t p_accel = K_GetKartAccel(player);
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if (!onground) return 0; // If the player isn't on the ground, there is no change in speed
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if (!onground && !(player->kartstuff[k_feather] & 2)) return 0; // If the player isn't on the ground, there is no change in speed
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// ACCELCODE!!!1!11!
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oldspeed = R_PointToDist2(0, 0, player->rmomx, player->rmomy); // FixedMul(P_AproxDistance(player->rmomx, player->rmomy), player->mo->scale);
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@ -2942,7 +2951,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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{
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if (P_IsLocalPlayer(player) && !player->exiting)
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S_ChangeMusicInternal("minvnc", true);
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if (!P_IsLocalPlayer(player))
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if (!cv_kartstarsfx.value && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_star);
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player->kartstuff[k_startimer] = itemtime; // Activate it
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K_PlayTauntSound(player->mo);
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@ -3257,7 +3266,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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{
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if (P_IsLocalPlayer(player) && !player->exiting)
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S_ChangeMusicInternal("mega", true);
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if (!P_IsLocalPlayer(player))
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if (!cv_kartstarsfx.value && !P_IsLocalPlayer(player))
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S_StartSound(player->mo, sfx_mega);
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K_PlayTauntSound(player->mo);
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player->kartstuff[k_growshrinktimer] = itemtime + TICRATE*2;
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@ -3286,7 +3295,7 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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else if (ATTACK_IS_DOWN && !HOLDING_ITEM && player->kartstuff[k_feather] & 1 && NO_BOO)
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{
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K_PlayTauntSound(player->mo);
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K_DoBouncePad(player, 16<<FRACBITS);
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K_DoBouncePad(player, 30<<FRACBITS);
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player->pflags |= PF_ATTACKDOWN;
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player->kartstuff[k_feather] |= 2;
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@ -3367,10 +3376,10 @@ void K_MoveKartPlayer(player_t *player, boolean onground)
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if (player->kartstuff[k_comebacktimer] > 0)
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{
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if (leveltime & 1)
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player->mo->tracer->flags2 |= MF2_DONTDRAW;
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else
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if (player->kartstuff[k_comebacktimer] < TICRATE && (leveltime & 1))
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player->mo->tracer->flags2 &= ~MF2_DONTDRAW;
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else
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player->mo->tracer->flags2 |= MF2_DONTDRAW;
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player->powers[pw_flashing] = player->kartstuff[k_comebacktimer];
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}
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@ -4609,6 +4618,10 @@ void K_drawKartHUD(void)
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// Draw the speedometer
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// TODO: Make a better speedometer.
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K_drawKartSpeedometer();
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if (gametype != GT_RACE && !stplyr->kartstuff[k_spinouttimer]
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&& stplyr->kartstuff[k_balloon] <= 0 && stplyr->kartstuff[k_comebacktimer])
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V_DrawCenteredString(BASEVIDWIDTH/2, STRINGY(176), 0, va("%d", (stplyr->kartstuff[k_comebacktimer]+TICRATE)/TICRATE));
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}
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//}
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@ -3164,17 +3164,24 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
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return false;
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else
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{
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player->kartstuff[k_spinouttype] = 1;
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K_SpinPlayer(player, source);
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damage = player->mo->health - 1;
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P_RingDamage(player, inflictor, source, damage);
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if (inflictor && (inflictor->type == MT_GREENITEM || inflictor->type == MT_REDITEM || inflictor->type == MT_REDITEMDUD))
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P_PlayerRingBurst(player, 5);
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player->mo->momx = player->mo->momy = 0;
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if (P_IsLocalPlayer(player))
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{
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quake.intensity = 32*FRACUNIT;
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quake.time = 5;
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player->kartstuff[k_spinouttype] = 1;
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K_SpinPlayer(player, source);
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damage = player->mo->health - 1;
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P_RingDamage(player, inflictor, source, damage);
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P_PlayerRingBurst(player, 5);
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player->mo->momx = player->mo->momy = 0;
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if (P_IsLocalPlayer(player))
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{
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quake.intensity = 32*FRACUNIT;
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quake.time = 5;
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}
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}
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else
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{
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player->kartstuff[k_spinouttype] = -1;
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K_SpinPlayer(player, source);
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}
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return true;
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}
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25
src/p_map.c
25
src/p_map.c
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@ -1628,6 +1628,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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K_StealBalloon(thing->player, tmthing->player);
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K_ExplodePlayer(tmthing->player, thing);
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P_AddPlayerScore(thing->player, 1); // 2 points instead of 1 for getting someone in comeback mode
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thing->player->kartstuff[k_comebackhits]++;
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thing->player->kartstuff[k_comebacktimer] = comebacktime * (thing->player->kartstuff[k_comebackhits]+1);
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@ -1639,6 +1640,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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K_StealBalloon(tmthing->player, thing->player);
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K_ExplodePlayer(thing->player, tmthing);
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P_AddPlayerScore(thing->player, 1); // 2 points instead of 1 for getting someone in comeback mode
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tmthing->player->kartstuff[k_comebackhits]++;
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tmthing->player->kartstuff[k_comebacktimer] = comebacktime * (tmthing->player->kartstuff[k_comebackhits]+1);
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@ -1663,7 +1665,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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if (P_IsObjectOnGround(thing) && tmthing->momz < 0)
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{
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K_KartBouncing(tmthing, thing, true);
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if (tmthing->player->kartstuff[k_feather] & 2)
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if (gametype != GT_RACE && tmthing->player->kartstuff[k_feather] & 2)
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{
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K_StealBalloon(tmthing->player, thing->player);
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K_SpinPlayer(thing->player, tmthing);
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@ -1672,7 +1674,7 @@ static boolean PIT_CheckThing(mobj_t *thing)
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else if (P_IsObjectOnGround(tmthing) && thing->momz < 0)
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{
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K_KartBouncing(thing, tmthing, true);
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if (thing->player->kartstuff[k_feather] & 2)
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if (gametype != GT_RACE && thing->player->kartstuff[k_feather] & 2)
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{
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K_StealBalloon(thing->player, tmthing->player);
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K_SpinPlayer(tmthing->player, thing);
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@ -1681,15 +1683,18 @@ static boolean PIT_CheckThing(mobj_t *thing)
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else
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K_KartBouncing(tmthing, thing, false);
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if (thing->player->kartstuff[k_mushroomtimer] && !(tmthing->player->kartstuff[k_mushroomtimer]))
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if (gametype != GT_RACE)
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{
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K_StealBalloon(thing->player, tmthing->player);
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K_SpinPlayer(tmthing->player, thing);
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}
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else if (tmthing->player->kartstuff[k_mushroomtimer] && !(thing->player->kartstuff[k_mushroomtimer]))
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{
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K_StealBalloon(tmthing->player, thing->player);
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K_SpinPlayer(thing->player, tmthing);
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if (thing->player->kartstuff[k_mushroomtimer] && !(tmthing->player->kartstuff[k_mushroomtimer]))
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{
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K_StealBalloon(thing->player, tmthing->player);
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K_SpinPlayer(tmthing->player, thing);
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}
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else if (tmthing->player->kartstuff[k_mushroomtimer] && !(thing->player->kartstuff[k_mushroomtimer]))
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{
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K_StealBalloon(tmthing->player, thing->player);
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K_SpinPlayer(thing->player, tmthing);
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}
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}
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thing->player->kartstuff[k_justbumped] = 6;
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@ -1331,6 +1331,8 @@ fixed_t P_GetMobjGravity(mobj_t *mo)
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}
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if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - turns numeric into bool this way
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P_PlayerFlip(mo);
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if (mo->player->kartstuff[k_feather] & 2)
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gravityadd = FixedMul(gravityadd, 5*FRACUNIT/2);
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}
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else
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{
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@ -9465,7 +9465,7 @@ void P_PlayerThink(player_t *player)
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// SRB2kart - fixes boo not flashing when it should. Mega doesn't flash either. Flashing is local.
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if ((player == &players[displayplayer] || (splitscreen && player == &players[secondarydisplayplayer]))
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&& player->kartstuff[k_bootimer] == 0 && player->kartstuff[k_growshrinktimer] <= 0
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&& (player->kartstuff[k_comebacktimer] == 0 || (gametype != GT_RACE && player->kartstuff[k_balloon] > 0)))
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&& (player->kartstuff[k_comebacktimer] == 0 || (gametype == GT_RACE || player->kartstuff[k_balloon] > 0)))
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{
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if (player->powers[pw_flashing] > 0 && player->powers[pw_flashing] < flashingtics && (leveltime & 1))
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player->mo->flags2 |= MF2_DONTDRAW;
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11
src/sounds.c
11
src/sounds.c
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@ -498,11 +498,12 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"mkitm7", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"mkitm8", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"mkitmF", true, 72, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"clash", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"tossed", false,150, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"shelit", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR},
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{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"boing", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"clash", false, 64, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"tossed", false, 150, 8, -1, NULL, 0, -1, -1, LUMPERROR},
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{"shelit", false, 64, 16, -1, NULL, 0, -1, -1, LUMPERROR},
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{"vroom", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"boing", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR},
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{"smkinv", false, 140, 16, -1, NULL, 0, -1, -1, LUMPERROR},
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// SRB2kart - Skin sounds
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{"kwin", false, 64, 0, -1, NULL, 0, SKSWIN, -1, LUMPERROR},
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@ -575,6 +575,7 @@ typedef enum
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sfx_shelit,
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sfx_vroom,
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sfx_boing,
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sfx_smkinv,
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sfx_kwin,
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sfx_klose,
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