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https://git.do.srb2.org/KartKrew/Kart-Public.git
synced 2024-12-27 04:41:23 +00:00
fix encore for ogl
This commit is contained in:
parent
eb8cb12b8f
commit
3bd62175f6
7 changed files with 51 additions and 13 deletions
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@ -379,6 +379,14 @@ static void HWR_GenerateTexture(INT32 texnum, GLTexture_t *grtex)
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grtex->mipmap.height = (UINT16)blockheight;
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grtex->mipmap.height = (UINT16)blockheight;
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grtex->mipmap.grInfo.format = textureformat;
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grtex->mipmap.grInfo.format = textureformat;
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grtex->mipmap.colormap = colormaps;
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#ifdef GLENCORE
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if (encoremap)
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grtex->mipmap.colormap += (256*32);
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#endif
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block = MakeBlock(&grtex->mipmap);
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block = MakeBlock(&grtex->mipmap);
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if (skyspecial) //Hurdler: not efficient, but better than holes in the sky (and it's done only at level loading)
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if (skyspecial) //Hurdler: not efficient, but better than holes in the sky (and it's done only at level loading)
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@ -613,6 +621,12 @@ static void HWR_CacheFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
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{
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{
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size_t size, pflatsize;
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size_t size, pflatsize;
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#ifdef GLENCORE
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UINT8 *flat;
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UINT32 steppy;
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#endif
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// setup the texture info
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// setup the texture info
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grMipmap->grInfo.smallLodLog2 = GR_LOD_LOG2_64;
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grMipmap->grInfo.smallLodLog2 = GR_LOD_LOG2_64;
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grMipmap->grInfo.largeLodLog2 = GR_LOD_LOG2_64;
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grMipmap->grInfo.largeLodLog2 = GR_LOD_LOG2_64;
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@ -652,16 +666,31 @@ static void HWR_CacheFlat(GLMipmap_t *grMipmap, lumpnum_t flatlumpnum)
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// the flat raw data needn't be converted with palettized textures
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// the flat raw data needn't be converted with palettized textures
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W_ReadLump(flatlumpnum, Z_Malloc(W_LumpLength(flatlumpnum),
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W_ReadLump(flatlumpnum, Z_Malloc(W_LumpLength(flatlumpnum),
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PU_HWRCACHE, &grMipmap->grInfo.data));
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PU_HWRCACHE, &grMipmap->grInfo.data));
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#ifdef GLENCORE
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flat = grMipmap->grInfo.data;
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for (steppy = 0; steppy < size; steppy++)
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if (flat[steppy] != HWR_PATCHES_CHROMAKEY_COLORINDEX)
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flat[steppy] = grMipmap->colormap[flat[steppy]];
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#endif
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}
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}
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// Download a Doom 'flat' to the hardware cache and make it ready for use
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// Download a Doom 'flat' to the hardware cache and make it ready for use
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void HWR_GetFlat(lumpnum_t flatlumpnum)
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void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencoremap)
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{
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{
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GLMipmap_t *grmip;
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GLMipmap_t *grmip;
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grmip = &HWR_GetCachedGLPatch(flatlumpnum)->mipmap;
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grmip = &HWR_GetCachedGLPatch(flatlumpnum)->mipmap;
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grmip->colormap = colormaps;
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#ifdef GLENCORE
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if (!noencoremap && encoremap)
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grmip->colormap += (256*32);
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#endif
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if (!grmip->downloaded && !grmip->grInfo.data)
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if (!grmip->downloaded && !grmip->grInfo.data)
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HWR_CacheFlat(grmip, flatlumpnum);
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HWR_CacheFlat(grmip, flatlumpnum);
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@ -568,7 +568,7 @@ void HWR_DrawFlatFill (INT32 x, INT32 y, INT32 w, INT32 h, lumpnum_t flatlumpnum
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v[0].tow = v[1].tow = (float)((y & flatflag)/dflatsize);
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v[0].tow = v[1].tow = (float)((y & flatflag)/dflatsize);
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v[2].tow = v[3].tow = (float)(v[0].tow + h/dflatsize);
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v[2].tow = v[3].tow = (float)(v[0].tow + h/dflatsize);
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HWR_GetFlat(flatlumpnum);
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HWR_GetFlat(flatlumpnum, false);
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//Hurdler: Boris, the same comment as above... but maybe for pics
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//Hurdler: Boris, the same comment as above... but maybe for pics
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// it not a problem since they don't have any transparent pixel
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// it not a problem since they don't have any transparent pixel
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@ -100,7 +100,9 @@ void HWR_InitTextureCache(void);
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void HWR_FreeTextureCache(void);
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void HWR_FreeTextureCache(void);
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void HWR_FreeExtraSubsectors(void);
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void HWR_FreeExtraSubsectors(void);
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void HWR_GetFlat(lumpnum_t flatlumpnum);
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void HWR_GetFlat(lumpnum_t flatlumpnum, boolean noencore);
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// ^ some flats must NOT be remapped to encore, since we remap them as we cache them for ease, adding a toggle here seems wise.
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GLTexture_t *HWR_GetTexture(INT32 tex);
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GLTexture_t *HWR_GetTexture(INT32 tex);
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void HWR_GetPatch(GLPatch_t *gpatch);
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void HWR_GetPatch(GLPatch_t *gpatch);
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void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap);
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void HWR_GetMappedPatch(GLPatch_t *gpatch, const UINT8 *colormap);
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@ -30,7 +30,7 @@
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#include "../p_local.h"
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#include "../p_local.h"
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#include "../p_setup.h"
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#include "../p_setup.h"
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#include "../r_local.h"
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#include "../r_local.h"
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#include "../r_bsp.h"
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#include "../r_bsp.h" // R_NoEncore
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#include "../d_clisrv.h"
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#include "../d_clisrv.h"
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#include "../w_wad.h"
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#include "../w_wad.h"
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#include "../z_zone.h"
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#include "../z_zone.h"
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@ -3397,7 +3397,7 @@ static void HWR_AddPolyObjectPlanes(void)
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}
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}
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else
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else
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{
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{
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HWR_GetFlat(levelflats[polyobjsector->floorpic].lumpnum);
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HWR_GetFlat(levelflats[polyobjsector->floorpic].lumpnum, R_NoEncore(polyobjsector, false));
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HWR_RenderPolyObjectPlane(po_ptrs[i], false, polyobjsector->floorheight, PF_Occlude,
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HWR_RenderPolyObjectPlane(po_ptrs[i], false, polyobjsector->floorheight, PF_Occlude,
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polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
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polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
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polyobjsector, 255, NULL);
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polyobjsector, 255, NULL);
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@ -3419,7 +3419,7 @@ static void HWR_AddPolyObjectPlanes(void)
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}
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}
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else
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else
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{
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{
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HWR_GetFlat(levelflats[polyobjsector->ceilingpic].lumpnum);
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HWR_GetFlat(levelflats[polyobjsector->ceilingpic].lumpnum, R_NoEncore(polyobjsector, false));
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HWR_RenderPolyObjectPlane(po_ptrs[i], true, polyobjsector->ceilingheight, PF_Occlude,
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HWR_RenderPolyObjectPlane(po_ptrs[i], true, polyobjsector->ceilingheight, PF_Occlude,
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polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
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polyobjsector->lightlevel, levelflats[polyobjsector->floorpic].lumpnum,
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polyobjsector, 255, NULL);
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polyobjsector, 255, NULL);
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@ -3572,7 +3572,7 @@ static void HWR_Subsector(size_t num)
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{
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{
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if (sub->validcount != validcount)
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if (sub->validcount != validcount)
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{
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{
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HWR_GetFlat(levelflats[gr_frontsector->floorpic].lumpnum);
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HWR_GetFlat(levelflats[gr_frontsector->floorpic].lumpnum, R_NoEncore(gr_frontsector, false));
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HWR_RenderPlane(gr_frontsector, &extrasubsectors[num], false,
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HWR_RenderPlane(gr_frontsector, &extrasubsectors[num], false,
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// Hack to make things continue to work around slopes.
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// Hack to make things continue to work around slopes.
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locFloorHeight == cullFloorHeight ? locFloorHeight : gr_frontsector->floorheight,
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locFloorHeight == cullFloorHeight ? locFloorHeight : gr_frontsector->floorheight,
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@ -3594,7 +3594,7 @@ static void HWR_Subsector(size_t num)
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{
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{
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if (sub->validcount != validcount)
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if (sub->validcount != validcount)
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{
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{
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HWR_GetFlat(levelflats[gr_frontsector->ceilingpic].lumpnum);
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HWR_GetFlat(levelflats[gr_frontsector->ceilingpic].lumpnum, R_NoEncore(gr_frontsector, false));
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HWR_RenderPlane(NULL, &extrasubsectors[num], true,
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HWR_RenderPlane(NULL, &extrasubsectors[num], true,
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// Hack to make things continue to work around slopes.
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// Hack to make things continue to work around slopes.
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locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gr_frontsector->ceilingheight,
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locCeilingHeight == cullCeilingHeight ? locCeilingHeight : gr_frontsector->ceilingheight,
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@ -3687,7 +3687,7 @@ static void HWR_Subsector(size_t num)
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}
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}
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else
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else
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{
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{
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HWR_GetFlat(levelflats[*rover->bottompic].lumpnum);
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HWR_GetFlat(levelflats[*rover->bottompic].lumpnum, R_NoEncore(gr_frontsector, false));
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light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
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light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
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HWR_RenderPlane(NULL, &extrasubsectors[num], false, *rover->bottomheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->bottompic].lumpnum,
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HWR_RenderPlane(NULL, &extrasubsectors[num], false, *rover->bottomheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->bottompic].lumpnum,
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rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
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rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
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@ -3751,7 +3751,7 @@ static void HWR_Subsector(size_t num)
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}
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}
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else
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else
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{
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{
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HWR_GetFlat(levelflats[*rover->toppic].lumpnum);
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HWR_GetFlat(levelflats[*rover->toppic].lumpnum, R_NoEncore(gr_frontsector, false));
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light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
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light = R_GetPlaneLight(gr_frontsector, centerHeight, dup_viewz < cullHeight ? true : false);
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HWR_RenderPlane(NULL, &extrasubsectors[num], true, *rover->topheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->toppic].lumpnum,
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HWR_RenderPlane(NULL, &extrasubsectors[num], true, *rover->topheight, PF_Occlude, *gr_frontsector->lightlist[light].lightlevel, levelflats[*rover->toppic].lumpnum,
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rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
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rover->master->frontsector, 255, false, gr_frontsector->lightlist[light].extra_colormap);
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@ -5348,7 +5348,7 @@ static void HWR_CreateDrawNodes(void)
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gr_frontsector = NULL;
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gr_frontsector = NULL;
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if (!(sortnode[sortindex[i]].plane->blend & PF_NoTexture))
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if (!(sortnode[sortindex[i]].plane->blend & PF_NoTexture))
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HWR_GetFlat(sortnode[sortindex[i]].plane->lumpnum);
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HWR_GetFlat(sortnode[sortindex[i]].plane->lumpnum, R_NoEncore(sortnode[sortindex[i]].plane->FOFSector, sortnode[sortindex[i]].plane->isceiling));
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HWR_RenderPlane(NULL, sortnode[sortindex[i]].plane->xsub, sortnode[sortindex[i]].plane->isceiling, sortnode[sortindex[i]].plane->fixedheight, sortnode[sortindex[i]].plane->blend, sortnode[sortindex[i]].plane->lightlevel,
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HWR_RenderPlane(NULL, sortnode[sortindex[i]].plane->xsub, sortnode[sortindex[i]].plane->isceiling, sortnode[sortindex[i]].plane->fixedheight, sortnode[sortindex[i]].plane->blend, sortnode[sortindex[i]].plane->lightlevel,
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sortnode[sortindex[i]].plane->lumpnum, sortnode[sortindex[i]].plane->FOFSector, sortnode[sortindex[i]].plane->alpha, sortnode[sortindex[i]].plane->fogplane, sortnode[sortindex[i]].plane->planecolormap);
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sortnode[sortindex[i]].plane->lumpnum, sortnode[sortindex[i]].plane->FOFSector, sortnode[sortindex[i]].plane->alpha, sortnode[sortindex[i]].plane->fogplane, sortnode[sortindex[i]].plane->planecolormap);
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}
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}
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@ -5358,7 +5358,7 @@ static void HWR_CreateDrawNodes(void)
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gr_frontsector = NULL;
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gr_frontsector = NULL;
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if (!(sortnode[sortindex[i]].polyplane->blend & PF_NoTexture))
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if (!(sortnode[sortindex[i]].polyplane->blend & PF_NoTexture))
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HWR_GetFlat(sortnode[sortindex[i]].polyplane->lumpnum);
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HWR_GetFlat(sortnode[sortindex[i]].polyplane->lumpnum, R_NoEncore(sortnode[sortindex[i]].polyplane->FOFSector, sortnode[sortindex[i]].polyplane->isceiling));
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HWR_RenderPolyObjectPlane(sortnode[sortindex[i]].polyplane->polysector, sortnode[sortindex[i]].polyplane->isceiling, sortnode[sortindex[i]].polyplane->fixedheight, sortnode[sortindex[i]].polyplane->blend, sortnode[sortindex[i]].polyplane->lightlevel,
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HWR_RenderPolyObjectPlane(sortnode[sortindex[i]].polyplane->polysector, sortnode[sortindex[i]].polyplane->isceiling, sortnode[sortindex[i]].polyplane->fixedheight, sortnode[sortindex[i]].polyplane->blend, sortnode[sortindex[i]].polyplane->lightlevel,
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sortnode[sortindex[i]].polyplane->lumpnum, sortnode[sortindex[i]].polyplane->FOFSector, sortnode[sortindex[i]].polyplane->alpha, sortnode[sortindex[i]].polyplane->planecolormap);
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sortnode[sortindex[i]].polyplane->lumpnum, sortnode[sortindex[i]].polyplane->FOFSector, sortnode[sortindex[i]].polyplane->alpha, sortnode[sortindex[i]].polyplane->planecolormap);
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}
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}
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@ -17,6 +17,8 @@
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/// \file
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/// \file
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/// \brief 3D render mode functions
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/// \brief 3D render mode functions
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#define GLENCORE
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#ifndef __HWR_MAIN_H__
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#ifndef __HWR_MAIN_H__
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#define __HWR_MAIN_H__
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#define __HWR_MAIN_H__
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@ -37,7 +37,7 @@ drawseg_t *ds_p = NULL;
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// indicates doors closed wrt automap bugfix:
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// indicates doors closed wrt automap bugfix:
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INT32 doorclosed;
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INT32 doorclosed;
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static boolean R_NoEncore(sector_t *sector, boolean ceiling)
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boolean R_NoEncore(sector_t *sector, boolean ceiling)
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{
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{
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boolean invertencore = (GETSECSPECIAL(sector->special, 2) == 15);
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boolean invertencore = (GETSECSPECIAL(sector->special, 2) == 15);
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#if 0 // perfect implementation
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#if 0 // perfect implementation
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@ -40,6 +40,11 @@ void R_ClearDrawSegs(void);
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void R_RenderBSPNode(INT32 bspnum);
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void R_RenderBSPNode(INT32 bspnum);
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void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2);
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void R_AddPortal(INT32 line1, INT32 line2, INT32 x1, INT32 x2);
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// determines when a given sector shouldn't abide by the encoremap's palette.
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// no longer a static since this is used for encore in hw_main.c as well now:
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boolean R_NoEncore(sector_t *sector, boolean ceiling);
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#ifdef POLYOBJECTS
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#ifdef POLYOBJECTS
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void R_SortPolyObjects(subsector_t *sub);
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void R_SortPolyObjects(subsector_t *sub);
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