run P_RunShadows also in preticker
so the game wont crash randomly at mapload sometimes
This commit is contained in:
parent
62294dfe35
commit
3485c116c8
|
@ -896,6 +896,8 @@ void P_PreTicker(INT32 frames)
|
||||||
//P_RunShields();
|
//P_RunShields();
|
||||||
P_RunOverlays();
|
P_RunOverlays();
|
||||||
|
|
||||||
|
P_RunShadows();
|
||||||
|
|
||||||
P_UpdateSpecials();
|
P_UpdateSpecials();
|
||||||
P_RespawnSpecials();
|
P_RespawnSpecials();
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue