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Replace 'ignoring skin' debug print with a proper console warning
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1 changed files with 1 additions and 1 deletions
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@ -2746,7 +2746,7 @@ void R_AddSkins(UINT16 wadnum)
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if (numskins >= MAXSKINS)
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{
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CONS_Debug(DBG_RENDER, "ignored skin (%d skins maximum)\n", MAXSKINS);
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CONS_Alert(CONS_WARNING, M_GetText("Unable to add skin, too many characters are loaded (%d maximum)\n"), MAXSKINS);
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continue; // so we know how many skins couldn't be added
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}
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buf = W_CacheLumpNumPwad(wadnum, lump, PU_CACHE);
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