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Lua: "defrosting" global to tell how many tics are processing in the preticker
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5ec44ba3fa
commit
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4 changed files with 12 additions and 2 deletions
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@ -9687,6 +9687,9 @@ static inline int lib_getenum(lua_State *L)
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} else if (fastcmp(word,"leveltime")) {
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lua_pushinteger(L, leveltime);
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return 1;
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} else if (fastcmp(word,"defrosting")) {
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lua_pushinteger(L, hook_defrosting);
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return 1;
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} else if (fastcmp(word,"curWeather")) {
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lua_pushinteger(L, curWeather);
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return 1;
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@ -63,6 +63,7 @@ enum hook {
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extern const char *const hookNames[];
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extern boolean hook_cmd_running; // This is used by PlayerCmd and lua_playerlib to prevent anything from being wirtten to player while we run PlayerCmd.
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extern int hook_defrosting;
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void LUAh_MapChange(INT16 mapnumber); // Hook for map change (before load)
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void LUAh_MapLoad(void); // Hook for map load
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@ -35,6 +35,8 @@
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lua_State *gL = NULL;
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int hook_defrosting;
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// List of internal libraries to load from SRB2
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static lua_CFunction liblist[] = {
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LUA_EnumLib, // global metatable for enums
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@ -807,13 +807,15 @@ void P_Ticker(boolean run)
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// Abbreviated ticker for pre-loading, calls thinkers and assorted things
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void P_PreTicker(INT32 frames)
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{
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INT32 i,framecnt;
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INT32 i;
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ticcmd_t temptic;
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for (i = 0; i <= splitscreen; i++)
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postimgtype[i] = postimg_none;
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for (framecnt = 0; framecnt < frames; ++framecnt)
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hook_defrosting = frames;
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while (hook_defrosting)
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{
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P_MapStart();
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@ -860,5 +862,7 @@ void P_PreTicker(INT32 frames)
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#endif
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P_MapEnd();
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hook_defrosting--;
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}
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}
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