make menu respond to joystick axis events without joyscale having to be 0

This commit is contained in:
Monster Iestyn 2018-12-02 21:18:28 +00:00
parent a63ba7084a
commit 13b0e9c3c5

View file

@ -2117,28 +2117,34 @@ boolean M_Responder(event_t *ev)
{
if (ev->type == ev_joystick && ev->data1 == 0 && joywait < I_GetTime())
{
if (ev->data3 == -1)
if (ev->data3 != INT32_MAX)
{
if (ev->data3 < 0)
{
ch = KEY_UPARROW;
joywait = I_GetTime() + NEWTICRATE/7;
}
else if (ev->data3 == 1)
else if (ev->data3 > 0)
{
ch = KEY_DOWNARROW;
joywait = I_GetTime() + NEWTICRATE/7;
}
}
if (ev->data2 == -1)
if (ev->data2 != INT32_MAX)
{
if (ev->data2 < 0)
{
ch = KEY_LEFTARROW;
joywait = I_GetTime() + NEWTICRATE/17;
}
else if (ev->data2 == 1)
else if (ev->data2 > 0)
{
ch = KEY_RIGHTARROW;
joywait = I_GetTime() + NEWTICRATE/17;
}
}
}
else if (ev->type == ev_mouse && mousewait < I_GetTime())
{
pmousey += ev->data3;