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Minor adjustin's to the unlock list
This commit is contained in:
parent
37a74cbd94
commit
0958c9c691
1 changed files with 30 additions and 30 deletions
60
src/m_cond.c
60
src/m_cond.c
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@ -32,73 +32,73 @@ conditionset_t conditionSets[MAXCONDITIONSETS];
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// Default Emblem locations
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// Default Emblem locations
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emblem_t emblemlocations[MAXEMBLEMS] =
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emblem_t emblemlocations[MAXEMBLEMS] =
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{
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{
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// -- GREEN HILLS --
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// -- MAP01: GREEN HILLS --
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// Time: 1:30.00
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// Time: 1:30.00
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{ET_TIME, 0,0,0, 1, 'T', SKINCOLOR_GREY, 90*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 1, 'T', SKINCOLOR_GREY, 90*TICRATE, "", 0},
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// -- NORTHERN DISTRICT --
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// -- MAP02: NORTHERN DISTRICT --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 2, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 2, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- SUNBEAM PARADISE --
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// -- MAP03: SUNBEAM PARADISE --
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// Time: 2:00.00
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 3, 'T', SKINCOLOR_GREY, 120*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 3, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- PIPE SPEEDWAY --
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// -- MAP04: PIPE SPEEDWAY --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 4, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 4, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- DARKVILE GARDEN --
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// -- MAP05: DARKVILE GARDEN --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 5, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 5, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- MEGABLOCK CASTLE --
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// -- MAP06: MEGABLOCK CASTLE --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 6, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 6, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- MIDNIGHT MEADOW --
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// -- MAP07: MIDNIGHT MEADOW --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 7, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 7, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- HILL TOP --
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// -- MAP11: HILL TOP --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 11, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 11, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- SAPPHIRE COAST --
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// -- MAP13: SAPPHIRE COAST --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 13, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 13, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- BLUE MOUNTAIN --
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// -- MAP15: BLUE MOUNTAIN --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 15, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 15, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- CASINO RESORT --
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// -- MAP19: CASINO RESORT --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 19, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 19, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- SILVERCLOUD ISLAND --
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// -- MAP21: SILVERCLOUD ISLAND --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 21, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 21, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- CANYON RUSH --
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// -- MAP25: CANYON RUSH --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 25, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 25, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- CLOUD CRADLE K --
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// -- MAP26: CLOUD CRADLE K --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 26, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 26, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- TOXIC PALACE --
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// -- MAP27: TOXIC PALACE --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 27, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 27, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- ANCIENT TOMB --
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// -- MAP30: ANCIENT TOMB --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 30, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 30, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- SUB-ZERO PEAK --
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// -- MAP31: SUB-ZERO PEAK --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 31, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 31, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- VIRTUAL HIGHWAY --
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// -- MAP32: VIRTUAL HIGHWAY --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 32, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 32, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- EGGMAN'S NIGHTCLUB --
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// -- MAP33: EGGMAN'S NIGHTCLUB --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 37, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 37, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- GBA RAINBOW ROAD --
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// -- MAP61: GBA RAINBOW ROAD --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 61, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 61, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- SONIC SPEEDWAY --
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// -- MAP70: SONIC SPEEDWAY --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 70, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 70, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- AURORA ATOLL --
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// -- MAP72: AURORA ATOLL --
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// Time: x:xx.xx
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// Time: x:xx.xx
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{ET_TIME, 0,0,0, 72, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 72, 'T', SKINCOLOR_GREY, 300*TICRATE, "", 0},
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// -- BARREN BADLANDS --
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// -- MAP79: BARREN BADLANDS --
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// Time: 2:30.00
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// Time: 2:30.00
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{ET_TIME, 0,0,0, 79, 'T', SKINCOLOR_GREY, 150*TICRATE, "", 0},
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{ET_TIME, 0,0,0, 79, 'T', SKINCOLOR_GREY, 150*TICRATE, "", 0},
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};
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};
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@ -113,12 +113,12 @@ extraemblem_t extraemblems[MAXEXTRAEMBLEMS] =
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unlockable_t unlockables[MAXUNLOCKABLES] =
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unlockable_t unlockables[MAXUNLOCKABLES] =
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{
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{
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// Name, Objective, Menu Height, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist
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// Name, Objective, Menu Height, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist
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/* 01 */ {"Record Attack", "", 0, -1, SECRET_RECORDATTACK, 0, true, true, 0},
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/* 01 */ {"SNES Cup", "Collect 5 Emblems", 0, 1, SECRET_NONE, 0, false, false, 0},
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/* 02 */ {"Play Credits", "", 10, -1, SECRET_CREDITS, 0, true, true, 0},
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/* 02 */ {"Chaotic Kart Cup", "Collect 15 Emblems", 0, 2, SECRET_NONE, 0, false, false, 0},
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/* 03 */ {"Sound Test", "", 20, -1, SECRET_SOUNDTEST, 0, true, true, 0},
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/* 04 */ {"SNES Cup", "Collect 5 Emblems", 0, 1, SECRET_NONE, 0, false, false, 0},
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/* 03 */ {"Record Attack", "", 0, -1, SECRET_RECORDATTACK, 0, true, true, 0},
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/* 05 */ {"Chaotic Kart Cup", "Collect 15 Emblems", 0, 2, SECRET_NONE, 0, false, false, 0},
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/* 04 */ {"Play Credits", "", 10, -1, SECRET_CREDITS, 0, true, true, 0},
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/* 05 */ {"Sound Test", "", 20, -1, SECRET_SOUNDTEST, 0, true, true, 0},
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};
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};
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// Default number of emblems and extra emblems
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// Default number of emblems and extra emblems
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