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Fix savegamename being improperly built due to missing null char after copying timeattackfolder
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1 changed files with 1 additions and 1 deletions
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@ -3134,7 +3134,7 @@ static void readmaincfg(MYFILE *f)
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strncpy(timeattackfolder, gamedatafilename, filenamelen);
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strncpy(timeattackfolder, gamedatafilename, filenamelen);
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timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
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timeattackfolder[min(filenamelen, sizeof (timeattackfolder) - 1)] = '\0';
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strncpy(savegamename, timeattackfolder, strlen(timeattackfolder));
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strcpy(savegamename, timeattackfolder);
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strlcat(savegamename, "%u.ssg", sizeof(savegamename));
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strlcat(savegamename, "%u.ssg", sizeof(savegamename));
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// can't use sprintf since there is %u in savegamename
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// can't use sprintf since there is %u in savegamename
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strcatbf(savegamename, srb2home, PATHSEP);
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strcatbf(savegamename, srb2home, PATHSEP);
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