2016-02-06 02:09:14 +00:00
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language: c
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2016-03-25 23:53:13 +00:00
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sudo: required
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2016-03-25 23:56:51 +00:00
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dist: trusty
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2016-03-25 23:16:35 +00:00
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2016-03-30 04:23:28 +00:00
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env:
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2016-03-30 16:58:00 +00:00
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- CFLAGS=-Wall -W -Werror
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2016-03-30 04:23:28 +00:00
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2016-03-26 00:57:57 +00:00
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os:
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- linux
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- osx
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2016-02-06 03:54:50 +00:00
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2016-02-05 23:39:06 +00:00
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compiler:
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- gcc
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- clang
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2016-02-06 04:19:38 +00:00
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cache:
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2016-03-10 21:38:06 +00:00
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apt: true
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ccache: true
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2016-02-06 04:19:38 +00:00
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directories:
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2016-02-26 06:48:11 +00:00
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- $HOME/srb2_cache
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2016-02-06 04:19:38 +00:00
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2016-02-05 23:39:06 +00:00
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addons:
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apt:
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packages:
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2016-02-05 23:50:02 +00:00
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- libsdl2-mixer-dev
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2016-02-05 23:39:06 +00:00
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- libpng-dev
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2016-02-06 00:26:59 +00:00
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- libgl1-mesa-dev
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2016-02-06 02:00:46 +00:00
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- libgme-dev
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2016-02-06 02:15:32 +00:00
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- p7zip-full
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2016-02-05 23:39:06 +00:00
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before_script:
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2016-02-26 06:48:11 +00:00
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- wget --verbose --server-response -c http://rosenthalcastle.org/srb2/SRB2-v2114-assets.7z -O $HOME/srb2_cache/SRB2-v2114-assets.7z
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2016-02-26 06:39:08 +00:00
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- 7z x $HOME/srb2_cache/SRB2-v2114-assets.7z -oassets
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2016-02-05 23:39:06 +00:00
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- mkdir build
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- cd build
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- cmake ..
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2016-02-06 01:50:35 +00:00
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2016-03-25 23:48:39 +00:00
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before_install:
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew update ; fi
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2016-03-25 23:56:05 +00:00
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then brew install sdl2_mixer game-music-emu p7zip ; fi
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2016-03-26 01:43:17 +00:00
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/release/SDL2-2.0.4.dmg; hdiutil attach SDL2-2.0.4.dmg; sudo cp -a /Volumes/SDL2/SDL2.framework /Library/Frameworks/; fi
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2016-03-26 02:07:34 +00:00
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- if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then curl -O -L https://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-2.0.1.dmg; hdiutil attach SDL2_mixer-2.0.1.dmg; sudo cp -a /Volumes/SDL2_mixer/SDL2_mixer.framework /Library/Frameworks/; fi
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2016-05-16 20:27:41 +00:00
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- mkdir -p $HOME/srb2_cache
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2016-03-25 23:48:39 +00:00
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2016-02-06 02:33:00 +00:00
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script: make
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