2014-03-15 16:59:03 +00:00
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// SONIC ROBO BLAST 2
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//-----------------------------------------------------------------------------
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// Copyright (C) 2003 by James Haley
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2018-11-25 12:35:38 +00:00
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// Copyright (C) 2003-2018 by Sonic Team Junior.
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2014-03-15 16:59:03 +00:00
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//
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// This program is free software distributed under the
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// terms of the GNU General Public License, version 2.
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// See the 'LICENSE' file for more details.
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//-----------------------------------------------------------------------------
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/// \file m_queue.c
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/// \brief General queue code
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#include <stdlib.h>
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#include "z_zone.h"
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#include "m_queue.h"
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#include "m_misc.h"
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//
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// M_QueueInit
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//
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// Sets up a queue. Can be called again to reset a used queue
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// structure.
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//
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void M_QueueInit(mqueue_t *queue)
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{
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queue->head.next = NULL;
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queue->tail = &(queue->head);
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queue->rover = &(queue->head);
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}
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//
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// M_QueueInsert
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//
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// Inserts the given item into the queue.
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//
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void M_QueueInsert(mqueueitem_t *item, mqueue_t *queue)
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{
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// link in at the tail (this works even for the first node!)
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queue->tail = queue->tail->next = item;
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}
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//
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// M_QueueIterator
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//
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// Returns the next item in the queue each time it is called,
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// or NULL once the end is reached. The iterator can be reset
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// using M_QueueResetIterator.
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//
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mqueueitem_t *M_QueueIterator(mqueue_t *queue)
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{
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if (queue->rover == NULL)
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return NULL;
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return (queue->rover = queue->rover->next);
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}
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//
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// M_QueueResetIterator
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//
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// Returns the queue iterator to the beginning.
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//
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void M_QueueResetIterator(mqueue_t *queue)
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{
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queue->rover = &(queue->head);
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}
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//
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// M_QueueFree
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//
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// Frees all the elements in the queue
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//
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void M_QueueFree(mqueue_t *queue)
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{
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mqueueitem_t *rover = queue->head.next;
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while (rover)
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{
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mqueueitem_t *next = rover->next;
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free(rover);
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rover = next;
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}
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M_QueueInit(queue);
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}
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// EOF
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