Kart-Public/tools/masterserver/ipcs.h

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2014-03-15 16:59:03 +00:00
// Emacs style mode select -*- C++ -*-
//-----------------------------------------------------------------------------
//
// Copyright (C) 2000 by DooM Legacy Team.
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//-----------------------------------------------------------------------------
#ifndef _IPCS_H_
#define _IPCS_H_
#include "common.h"
#if defined (_WIN32) || defined ( __OS2__)
#include <io.h>
#include <sys/types.h>
typedef int socklen_t;
#if defined (__OS2__)
#include <netinet/in.h>
#endif
#endif
#ifdef _WIN32
#include <winsock.h>
#define close closesocket
#else
#include <arpa/inet.h> // inet_addr(),...
#endif
#ifndef SOCKET
#define SOCKET u_int
#endif
// ================================ DEFINITIONS ===============================
#define PACKET_SIZE 1024
#define MAX_CLIENT 512
#ifndef _WIN32
#define NO_ERROR 0
#define SOCKET_ERROR -201
#endif
#define BIND_ERROR -202
#define CONNECT_ERROR -203
#define LISTEN_ERROR -204
#define ACCEPT_ERROR -205
#define WRITE_ERROR -210
#define READ_ERROR -211
#define CLOSE_ERROR -212
#define GETHOSTBYNAME_ERROR -220
#define SELECT_ERROR -230
#define TIMEOUT_ERROR -231
#define MALLOC_ERROR -301
#define INVALID_MSG -1
#define ACCEPT_MSG 100
#define ADD_SERVER_MSG 101
#define ADD_CLIENT_MSG 102
#define REMOVE_SERVER_MSG 103
#define ADD_SERVERv2_MSG 104
#define GET_SERVER_MSG 200
#define SEND_SERVER_MSG 201
#define GET_LOGFILE_MSG 202
#define SEND_FILE_MSG 203
#define ERASE_LOGFILE_MSG 204
#define GET_SHORT_SERVER_MSG 205
#define SEND_SHORT_SERVER_MSG 206
#define ASK_SERVER_MSG 206
#define ANSWER_ASK_SERVER_MSG 207
#define GET_MOTD_MSG 208
#define SEND_MOTD_MSG 209
#define GET_ROOMS_MSG 210
#define SEND_ROOMS_MSG 211
#define GET_ROOMS_HOST_MSG 212
#define GET_VERSION_MSG 213
#define SEND_VERSION_MSG 214
#define GET_BANNED_MSG 215
#define PING_SERVER_MSG 216
#define UDP_RECV_MSG 300
#define TIMEOUT_MSG 301
#define HTTP_REQUEST_MSG 875770417 // "4321"
#define SEND_HTTP_REQUEST_MSG 875770418 // "4322"
#define TEXT_REQUEST_MSG 825373494 // "1236"
#define SEND_TEXT_REQUEST_MSG 825373495 // "1237"
#define RSS92_REQUEST_MSG 825373496 // "1238"
#define SEND_RSS92_REQUEST_MSG 825373497 // "1239"
#define RSS10_REQUEST_MSG 825373744 // "1240"
#define SEND_RSS10_REQUEST_MSG 825373745 // "1241"
#define ADD_PSERVER_MSG 0xabacab81 // this number just need to be different than the others
#define REMOVE_PSERVER_MSG 0xabacab82
// Sent FROM Client
#define LIVE_AUTH_USER 600
#define LIVE_AUTH_KEY 601
#define LIVE_GET_USER 602
#define LIVE_UPDATE_LOCATION 603
#define LIVE_UPDATE_PUBLIC_KEY 604
#define LIVE_AUTH_PUBLIC_KEY 605
// Sent TO Client
#define LIVE_INVALID_KEY 800
#define LIVE_INVALID_USER 801
#define LIVE_AUTHORISED_KEY 802
#define LIVE_SEND_USER 803
#define LIVE_VALIDATED_USER 804
// Location Types
#define LIVE_LOCATION_SP 100
#define LIVE_LOCATION_MENU 101
#define LIVE_LOCATION_MP_JOIN 102
#define LIVE_LOCATION_MP_HOST 103
#define LIVE_LOCATION_MP_LOCAL 104
#define LIVE_LOCATION_MP_PRIVATE 105
#define HEADER_SIZE ((UINT32)sizeof (UINT32)*4)
#define HEADER_MSG_POS 0
#define IP_MSG_POS 16
#define PORT_MSG_POS 32
#define HOSTNAME_MSG_POS 40
#if defined(_MSC_VER)
#pragma pack(1)
#endif
// Keep this structure 8 bytes aligned (current size is 80)
typedef struct
{
char header[16]; // information such as password
char ip[16];
char port[8];
char name[32];
INT32 room;
char key[32]; // Secret key for linking dedicated servers to accounts
char version[8]; // format is: x.yy.z (like 1.30.2 or 1.31)
} ATTRPACK msg_server_t;
typedef struct
{
char header[16];
UINT32 id;
char name[32];
char motd[256];
} ATTRPACK msg_rooms_t;
typedef struct
{
char header[16];
char ipstart[16];
char ipend[16];
char endstamp[32];
char reason[256];
UINT8 hostonly;
} ATTRPACK msg_ban_t;
typedef struct
{
char header[16];
INT32 id;
char username[100];
char password[32];
} ATTRPACK msg_live_auth_t;
typedef struct
{
char header[16];
INT32 uid;
char username[100];
INT32 location_type;
char location_ip[32];
INT32 location_port;
INT32 lastseen_type;
char lastseen_data1[256];
char lastseen_data2[256];
char lastseen_data3[256];
} ATTRPACK msg_live_user_t;
typedef struct
{
char header[16];
UINT8 location_type;
char location_ip[32];
INT32 location_port;
char location_data1[256];
char location_data2[256];
char location_data3[256];
} ATTRPACK msg_live_updatelocation_t;
typedef struct
{
char header[16];
char publickey[256];
char username[256];
} ATTRPACK msg_live_validateuser_t;
typedef struct
{
char header[16];
char username[256];
UINT8 keytype;
char keydata[256];
} ATTRPACK msg_live_update_key_t;
typedef struct
{
UINT32 id;
INT32 type;
INT32 room;
INT32 length;
char buffer[PACKET_SIZE];
} ATTRPACK msg_t;
#if defined(_MSC_VER)
#pragma pack()
#endif
class CSocket
{
protected:
sockaddr_in addr;
msg_t msg;
fd_set rset;
public:
int getIP(const char *);
CSocket();
~CSocket();
};
class CServerSocket : public CSocket
{
private:
sockaddr_in udp_addr;
sockaddr_in udp_in_addr;
SOCKET udp_fd;
SOCKET accept_fd;
size_t num_clients;
SOCKET client_fd[MAX_CLIENT];
sockaddr_in client_addr[MAX_CLIENT];
public:
int deleteClient(size_t id);
int listen(const char *str_port);
int accept(void);
int read(msg_t *msg);
const char *getUdpIP(void);
const char *getUdpPort(bool);
int write(msg_t *msg);
int writeUDP(const char *data, size_t length, const char *ip, UINT16 port);
const char *getClientIP(size_t id);
const char *getClientPort(size_t id);
CServerSocket(void);
~CServerSocket(void);
};
class CClientSocket : public CSocket
{
private:
SOCKET socket_fd;
public:
int connect(const char *ip_addr, const char *str_port);
int read(msg_t *msg);
int write(msg_t *msg);
CClientSocket(void);
~CClientSocket(void);
};
// ================================== PROTOS ==================================
// ================================== EXTERNS =================================
#endif