56 lines
1.5 KiB
C++
56 lines
1.5 KiB
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#ifndef __THREADPROCESS_H__
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#define __THREADPROCESS_H__
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class sdThreadProcess {
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public:
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sdThreadProcess() :
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terminate( false ) {
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}
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virtual ~sdThreadProcess() {}
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virtual void Start() { terminate = false; }
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virtual unsigned int Run( void* parm ) = 0;
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virtual void Stop() { terminate = true; }
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bool Terminating() const { return terminate; }
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protected:
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bool terminate;
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};
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template< class T > class sdThreadProcessFunctor : public sdThreadProcess {
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public:
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typedef void( T::*startFunc_t )();
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typedef unsigned int( T::*runFunc_t )( void* parm );
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typedef void( T::*stopFunc_t )();
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void Init( T* processClass, startFunc_t startFunc, runFunc_t runFunc, stopFunc_t stopFunc ) {
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this->processClass = processClass;
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this->startFunc = startFunc;
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this->runFunc = runFunc;
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this->stopFunc = stopFunc;
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}
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virtual void Start() {
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sdThreadProcess::Start();
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(*processClass.*startFunc)();
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}
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virtual unsigned int Run( void* parm ) { return (*processClass.*runFunc)( parm ); }
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virtual void Stop() {
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sdThreadProcess::Stop();
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(*processClass.*stopFunc)();
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}
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protected:
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T* processClass;
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startFunc_t startFunc;
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runFunc_t runFunc;
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stopFunc_t stopFunc;
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};
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#endif /* !__THREADPROCESS_H__ */
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