269 lines
6.8 KiB
C++
269 lines
6.8 KiB
C++
// Copyright (C) 2007 Id Software, Inc.
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//
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#include "precompiled.h"
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#pragma hdrstop
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#include "DeclInvItem.h"
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#include "../Game_local.h"
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#include "../../renderer/ModelManager.h"
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#include "../../decllib/declTypeHolder.h"
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#include "../../framework/DeclParseHelper.h"
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/*
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===============================================================================
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sdDeclInvItem
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===============================================================================
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*/
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/*
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================
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sdDeclInvItem::sdDeclInvItem
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================
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*/
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sdDeclInvItem::sdDeclInvItem( void ) {
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FreeData();
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}
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/*
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================
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sdDeclInvItem::~sdDeclInvItem
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================
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*/
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sdDeclInvItem::~sdDeclInvItem( void ) {
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FreeData();
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}
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/*
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================
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sdDeclInvItem::DefaultDefinition
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================
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*/
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const char* sdDeclInvItem::DefaultDefinition( void ) const {
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return \
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"{\n" \
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"\ttype \"item\"\n" \
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"}\n";
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}
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/*
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================
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sdDeclInvItem::ParseClip
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================
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*/
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bool sdDeclInvItem::ParseClip( idParser& src ) {
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idDict temp;
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if ( !temp.Parse( src ) ) {
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src.Error( "sdDeclInvItem::ParseClip Error Parsing Generic Clip Data" );
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}
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itemClip_t& clip = clips.Alloc();
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clip.ammoPerShot = 0;
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clip.ammoType = ( ammoType_t )( -1 );
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clip.clientProjectile = "";
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clip.lowAmmo = 0;
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clip.maxAmmo = 0;
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clip.projectile = NULL;
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const char* typeText = temp.GetString( "type" );
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const sdDeclAmmoType* type = gameLocal.declAmmoTypeType[ typeText ];
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if ( !type ) {
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src.Error( "sdDeclInvItem::ParseAmmoTypes Invalid Ammo Type '%s'", typeText );
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return false;
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}
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clip.ammoPerShot = temp.GetInt( "ammo_per_shot" );
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clip.ammoType = type->GetAmmoType();
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clip.clientProjectile = temp.GetString( "client_projectile" );
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clip.lowAmmo = temp.GetInt( "low_ammo" );
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clip.maxAmmo = temp.GetInt( "max_ammo" );
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clip.projectile = gameLocal.declEntityDefType[ temp.GetString( "projectile" ) ];
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return true;
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}
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/*
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================
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sdDeclInvItem::Parse
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================
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*/
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bool sdDeclInvItem::Parse( const char *text, const int textLength ) {
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slot = -1;
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idToken token;
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idParser src;
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src.SetFlags( DECL_LEXER_FLAGS );
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//src.LoadMemory( text, textLength, GetFileName(), GetLineNum() );
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sdDeclParseHelper declHelper( this, text, textLength, src );
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src.SkipUntilString( "{", &token );
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while( true ) {
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if( !src.ReadToken( &token ) ) {
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return false;
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}
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if( !token.Icmp( "slot" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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return false;
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}
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const sdDeclInvSlot* slot = gameLocal.declInvSlotType.LocalFind( token.c_str(), false );
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if( !slot ) {
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src.Error( "sdDeclInvItem::Parse Invalid Slot '%s'", token.c_str() );
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return false;
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}
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this->slot = slot->Index();
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} else if( !token.Icmp( "type" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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return false;
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}
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type = gameLocal.declInvItemTypeType.LocalFind( token, false );
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if( !type ) {
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src.Error( "sdDeclInvItem::Parse Invalid Item Type '%s'", token.c_str() );
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return false;
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}
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} else if( !token.Icmp( "model" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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return false;
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}
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model = renderModelManager->FindModel( token );
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if( !model ) {
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src.Warning( "sdDeclInvItem::Parse Could Not Find Model '%s'", token.c_str() );
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}
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} else if( !token.Icmp( "name" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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src.Warning( "sdDeclInvItem::Parse Expected String, Found '%s' While Parsing Name", token.c_str() );
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return false;
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}
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name = declHolder.FindLocStr( token.c_str() );
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} else if( !token.Icmp( "joint" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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src.Warning( "sdDeclInvItem::Parse Expected String, Found '%s' While Parsing Joint", token.c_str() );
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return false;
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}
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joint = token;
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} else if( !token.Icmp( "tooltip_select" ) ) {
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if( !src.ExpectTokenType( TT_STRING, 0, &token ) ) {
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src.Warning( "sdDeclInvItem::Parse Expected String, Found '%s' While Parsing Tooltip_Select", token.c_str() );
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return false;
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}
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tooltipSelect = gameLocal.declToolTipType.LocalFind( token, false );
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} else if( !token.Icmp( "clip" ) ) {
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if ( !ParseClip( src ) ) {
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src.Error( "sdDeclInvItem::Parse Error Parsing Ammo Types" );
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return false;
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}
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} else if ( !token.Icmp( "data" ) ) {
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idDict temp;
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if ( !temp.Parse( src ) ) {
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src.Error( "sdDeclInvItem::Parse Error Generic Item Data" );
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return false;
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}
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// "inherit" keys will cause all values from another entityDef to be copied into this one
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// if they don't conflict. We can't have circular recursions, because each entityDef will
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// never be parsed mroe than once
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// find all of the dicts first, because copying inherited values will modify the dict
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idList<const sdDeclInvItem *> defList;
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while ( true ) {
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const idKeyValue *kv;
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kv = temp.MatchPrefix( "inherit", NULL );
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if ( !kv ) {
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break;
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}
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const sdDeclInvItem* copy = gameLocal.declInvItemType[ kv->GetValue().c_str() ];
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if ( !copy ) {
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src.Warning( "Unknown invItemDef '%s' inherited by '%s'", kv->GetValue().c_str(), GetName() );
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} else {
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defList.Append( copy );
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declManager->AddDependency( this, copy );
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}
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// delete this key/value pair
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temp.Delete( kv->GetKey() );
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}
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// now copy over the inherited key / value pairs
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for ( int i = 0 ; i < defList.Num() ; i++ ) {
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temp.SetDefaults( &defList[ i ]->GetData() );
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}
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// precache all referenced media
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// do this as long as we aren't in modview
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game->CacheDictionaryMedia( temp );
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data.Copy( temp );
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} else if( !token.Cmp( "}" ) ) {
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break;
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} else {
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src.Error( "sdDeclInvItem::Parse Invalid Token '%s'", token.c_str() );
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return false;
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}
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}
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usageRequirements.Load( data.GetString( "require_use" ) );
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autoSwitchPriority = data.GetInt( "autoswitch_priority" );
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autoSwitchExplosive = data.GetBool( "autoswitch_isexplosive" );
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weaponMenuIgnore = data.GetBool( "weapon_menu_ignore" );
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selectWhenEmpty = data.GetBool( "select_when_empty" );
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weaponChangeAllowed = data.GetBool( "weapon_change_allowed", "1" );
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ignoreViewPitch = data.GetBool( "ignore_view_pitch" );
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allowProne = data.GetBool( "allow_prone", "1" );
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if( !type ) {
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src.Error( "sdDeclInvItem::Parse No Type Supplied" );
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return false;
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}
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return true;
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}
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/*
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================
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sdDeclInvItem::FreeData
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================
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*/
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void sdDeclInvItem::FreeData( void ) {
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type = NULL;
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data.Clear();
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clips.Clear();
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name = NULL;
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tooltipSelect = NULL;
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joint = "";
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model = NULL;
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usageRequirements.Clear();
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}
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